Something for text writers to do: we have a bunch of furniture, objects, and so forth that are going to need descriptions. For each furniture item, one or two lines of description will do, (A wooden chair. You can sit on it!) and for weapons, tools, and objects of interest, there ought to be maybe...two or three lines. If knowledge based on skills is implemented, it might be neat to have different descriptions of objects depending on how knowledgeable you were about it. For example...
A handgun. It's a semiautomatic pistol.
vs
A S&W 1911 semiautomatic pistol. It uses .45 caliber bullets.
It might even be kind of funny to have someone look at bullets and see
Smallish bullets.
vs
.22 short ammunition.
But yeah, there we have it. All the furniture items that people wrote in their maps are going to need descriptions, and text writers can do that.
Chairs, tables, wineracks, shelves, cash registers, TVs, doors, lawns, dirt/grass, stairs, doors, crowbars, weapons, melee weapons, clothing, computers, people...etc. People are probably going to use some code that'll pull from their descriptions, but in the meantime, someone can also write up some text for attribute descriptions, skill descriptions, and the description on your character with the attribute in the style that I started some pages back.