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Author Topic: Hedgewars: Free Worms (semi)clone  (Read 2100 times)

eclipsetail

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Re: Hedgewars: Free Worms (semi)clone
« Reply #15 on: August 29, 2010, 07:26:53 pm »

Still fun, getting better.
« Last Edit: August 29, 2010, 07:28:30 pm by eclipsetail »
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rickvoid

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Re: Hedgewars: Free Worms (semi)clone
« Reply #16 on: August 29, 2010, 08:09:17 pm »

Needs a minigun. And a campaign mode.

I need to read through their forums now.
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Hugehead

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Re: Hedgewars: Free Worms (semi)clone
« Reply #17 on: August 29, 2010, 08:15:08 pm »

Needs a minigun.
You haven't seen the ball launcher then.
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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

Jack A T

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Re: Hedgewars: Free Worms (semi)clone
« Reply #18 on: August 30, 2010, 06:42:24 pm »

Submitted a Dwarf Fortress flag for possible inclusion in the next version.  Third page of the Flags thread...
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.
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