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Author Topic: Civilization of Magic 2 RtD - Turn 11: It Shambles On  (Read 9579 times)

Paranatural

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Re: Civilization of Magic 2 RtD - Turn 9: Hiding Spots In Short Supply
« Reply #105 on: December 15, 2010, 06:29:40 pm »

Sorry, my PC died. Again. It's alive again, barely.

Haul the casket up to the deck, point it towards the enemy ship, and start cursing out the casket with the most foul language I can think of.
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The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

Errol

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Re: Civilization of Magic 2 RtD - Turn 9: Hiding Spots In Short Supply
« Reply #106 on: December 16, 2010, 10:34:11 am »

No problem.

Rolls scheduled for tomorrow. This means they will be up the day after tomorrow.
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Errol

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #107 on: December 26, 2010, 08:43:54 am »

That prediction was remarkably fail.

Roth: Pull out my spear and get ready to throw back any grappling hooks.

(1) You pull out your imaginary grappling hook and throw back your imaginary spear... wait, something's wrong with that. A glance behind you reveals that (1) someone stepped on your spear, breaking it in two. Bastards.

Bjorn: Haul the casket up to the deck, point it towards the enemy ship, and start cursing out the casket with the most foul language I can think of.

(1) You go onto the ship. You get yourself a little space. You point the casket at the enemy ship and start swearing.
The casket falls on your foot, really hurting it.

Alf: "Damn." I'm going to have that on my conscience for the rest of the week. But no time to dwell upon it now! There seems to be a fight underway. Instead, I look around for something I can use to fire at the other ship, anything, whether it be crossbow or cannon.

(6) You find and confiscate an old cannon some merchants were carrying, and mount it in a good position. You load it with some ammunition you did not care to get a good look at, and fire it. The cannon explodes, but the ammo impacts on the enemy ship, apparently setting fire to it.

Ochita: fire at the pirates.

(4) After giggling at your clever pun, you remember the range of a flamethrower is not really that great, and bring it into position for usage on boarding of ship.

Don Fernando: Input launch code!  Then LAUNCH!

(4) You use the "I cannot remember the launch code" function. The screen now flashes five underscores, then four underscores, then a little stick man, then the order "Buy a letter (lives left: 6)". You buy an E, a F, a X, a H, an O and an R. The display now reads "F_E__ O_E_ (lives left: 3)", with a gallow constructed next to the hapless stickman.

Fluffles: Dash out in the streets. Grab a barrel and whatever else i may need to make an AMMAPAC (Armor Mounted Miscellaneous Ammo Power Acceleration Cannon.)

(2) Your plan is fatally hindered by there being no streets to dash out into.

Sarge (NPC): Defend ship.

(6) The men are brought in the optimal position to defend the ship and, optionally, perform a tango if the need arises.

The enemy ship, apparently undeterred by the fire, closes in and boards. (3) (6) (6) The pirates do try to board the ship, but (un)fortunately, they mostly end up as charred corpses after a dispensal of dwarven F.U.N. (Fire Up your Nose) or as scarred corpses after a striking display of Armed Tango. There are still some at their ship, and two on yours, that find themselves faced with the prospect of getting clobbered. Hard.

Statuses.






Spoiler: "Fluffles (iceball3)" (click to show/hide)



Locations!

Spoiler: "Ship" (click to show/hide)
Spoiler: "Other ship" (click to show/hide)

---outdated---

Spoiler: "Town of New Haven" (click to show/hide)
Spoiler: "Deirdra's Refuge" (click to show/hide)
Spoiler: "Statue of the Angel" (click to show/hide)
Spoiler: "Decent House" (click to show/hide)
« Last Edit: December 26, 2010, 09:05:56 am by Errol »
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iceball3

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #108 on: December 26, 2010, 11:17:39 am »

Patronize somebody into submission so i can take their stuff.
Being a legendary patron i should get some bonuses to send me into an overshot, right?
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Errol

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #109 on: December 26, 2010, 11:43:48 am »

You underestimate my creativity in terms of overshots.
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iceball3

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #110 on: December 26, 2010, 12:41:54 pm »

You underestimate my creativity in terms of overshots.
Yay!
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SeriousConcentrate

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #111 on: December 27, 2010, 02:04:28 am »

I run amuck, causing as much chaos among the pirates as possible.
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Ochita

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #112 on: December 27, 2010, 02:25:35 pm »

Shake ones hand, and then grab his sword and perform a famous dance, with the sword.
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Frelock

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #113 on: December 27, 2010, 02:48:41 pm »

Mind if I play hangman as a sub-game?

I buy an L and an A
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Errol

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #114 on: December 27, 2010, 03:42:54 pm »

Not at all. You've got three tries this turn, this being your first...

F_EL_ O_E_ (2 lives)

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Frelock

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #115 on: December 27, 2010, 08:09:53 pm »

I think I'll buy an D.
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iceball3

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #116 on: December 27, 2010, 08:12:21 pm »

I'll buy an R
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Ochita

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #117 on: December 27, 2010, 08:24:30 pm »

An A?
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Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Paranatural

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #118 on: December 27, 2010, 11:39:55 pm »

Curse as it hurts my foot and take out my rage on somebody. The people attacking us, preferably, but....
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The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

Errol

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #119 on: December 28, 2010, 07:39:42 am »

I think I'll buy an D.

Second try of three: F_ELD O_E_ (2 lives)

Not in word group: A, R, X, H


Ochita and iceball's buys have been ignored as a) they are not actually the ones that were asked and b) both letters were already bought and did not turn out to be used in the word group.

Preventive infodump: You may also continue trying next turn, provided you still have lives (which you should, this is more than solvable in two mistakes). It's just that you only have three tries per turn, and therefore cannot actually launch this turn if you take more than one try. Trying out one solution (such as, say, FRELD OYES) takes one try, and one life if the solution turns out to be wrong (which it would be. the true solution is and will always be intelligible).
« Last Edit: December 28, 2010, 07:43:29 am by Errol »
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