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Author Topic: Civilization of Magic 2 RtD - Turn 11: It Shambles On  (Read 9574 times)

inteuniso

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #120 on: December 28, 2010, 08:50:13 am »

Give me an I!

also, Prepare to fight with the knife that I have.
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Errol

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #121 on: January 10, 2011, 04:10:21 pm »

Putting update on timetable. It's a bit tight today, but three days should be the longest possible wait here.
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Frelock

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #122 on: January 10, 2011, 11:13:36 pm »

So the first word is FIELD, and the second word could be OBES OBEY OHED OKEH OKES OLEA OLEO OLES OMEN ONES OPED OPEN OPES ORES OSES OVEN OVER OWED OWES OYER OYES OYEZ

I'd like to solve the puzzle: FIELD OPEN
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Errol

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Re: Civilization of Magic 2 RtD - Turn 10: I Think I'll Buy An X
« Reply #123 on: January 11, 2011, 01:00:47 am »

ARE YOU SURE?!?!?!?!!

(jk, puzzle solved correctly. crossbow will perhaps be fired this turn)
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Errol

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Re: Civilization of Magic 2 RtD - Turn 11: It Shambles On
« Reply #124 on: February 11, 2011, 09:19:01 am »

Exactly one month has passed?

This is the perfect time to update.

Roth: Prepare to fight with the knife that I have.

(1) You do not know how to prepare to fight with a knife, so you find a book on preparing to fight with a knife and try to read it, but it taunts you by falling on your... (2) stomach. Owch.

Bjorn: Curse as it hurts my foot and take out my rage on somebody. The people attacking us, preferably, but....


(5) You never knew you could throw a pirate that far, and hit two other pirates on their own ship with him. Oh well. Now you do.

Alf: I run amuck, causing as much chaos among the pirates as possible.

(4) Your patented Truffle Shuffle causes some panic and self-worth issues on the pirate ship. Well, one can sympathize with that. Not everyone has such a plump, full, hairy and white belly as you do.

Ochita: Shake ones hand, and then grab his sword and perform a famous dance, with the sword.

(5) You walk up to the remaining pirate, smack him so hard he falls into the water, grab his sword and perform a waltz. Through sheer luck, there are no further casualities (apart from a whole lot of tissue)

Don Fernando: FIRE!

(4) You input FIELD OPEN as the launch code. The ULTIMATE CROSSBOW! accepts the code, charges with an ominous hummmmmmmmmmmmm and fires an huge neon green beam in the direction of the pirate ship, disintegrating it.

The battle is won. The crossbow changes into loincloth mode.

Fluffles: Patronize somebody into submission so i can take their stuff.

(6) While other people may fight, you walk into the captain's room, take seat on the seat and peer over the table in a very patronizing manner. The room is so patronized that an hidden door springs open, exposing some high quality whiskey that subsequently pours itself into a bowl. You lap it all up.
Someone will get barfed upon very soon.

Sarge (NPC): Board Pirate Ship (AI)

(3) Sarge's plan has to be readjusted, namely, to "Consume a whole lot of booze"

Now that the pirate threat has been dispatched, you sail on without further incident to the bustling and looming island city, Fort Sludgeholm. You will probably need to find another ferry to get to the Free City to the north that lies just before the desert which separates the Civilization of Magic and the whole other world. You probably can do a bit of your business here, but you must be cautious. The longer you stay, the more likely you (read: Sergeant, Roth) are going to be recognized as soldiers of an opposing nation.

I cannot be assed to do statuses now.
« Last Edit: February 11, 2011, 10:15:23 am by Errol »
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SeriousConcentrate

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Re: Civilization of Magic 2 RtD - Turn 11: It Shambles On
« Reply #125 on: February 11, 2011, 01:20:05 pm »

I realize just how devestating a weapon the Truffle Shuffle is, and how much more powerful it could become. Therefore, it's practice time!
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Frelock

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Re: Civilization of Magic 2 RtD - Turn 11: It Shambles On
« Reply #126 on: February 11, 2011, 01:43:30 pm »

Reload the ULTIMATE CROSSBOW, if I need to.  Then be suspicious and just keep a sharp watch.
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iceball3

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Re: Civilization of Magic 2 RtD - Turn 11: It Shambles On
« Reply #127 on: February 11, 2011, 03:38:32 pm »

Barf uncontrollably but adorably. Look for a crow and ask her to join me as a team. Pose as such because feces just coellaced into existence.
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Ochita

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Re: Civilization of Magic 2 RtD - Turn 11: It Shambles On
« Reply #128 on: February 11, 2011, 03:42:53 pm »

Tell mr everything to get as much free stuff as he can, and then go back to the ship after ~2 turns. I shall go and see if I can't perform to make some money.
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inteuniso

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Re: Civilization of Magic 2 RtD - Turn 11: It Shambles On
« Reply #129 on: February 12, 2011, 12:42:44 am »

Rub my tummy, saying it will be all right.
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Errol

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Re: Civilization of Magic 2 RtD - Turn 11: It Shambles On
« Reply #130 on: February 24, 2011, 11:01:00 am »

Going to be updating soon, then.
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