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Author Topic: Godhood III OOC Thread  (Read 108813 times)

Iituem

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Re: Godhood III OOC Thread
« Reply #960 on: September 27, 2010, 10:17:41 am »

There we go.  A hero deity should be more human (or in this case, northren) than his counterparts.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Atilliano

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Re: Godhood III OOC Thread
« Reply #961 on: September 27, 2010, 11:25:14 am »

I have a question, does my act cost one or two acts?
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Caesar

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Re: Godhood III OOC Thread
« Reply #962 on: September 27, 2010, 11:51:44 am »

I have a question, does my act cost one or two acts?

Which act again? Didn't notice the post yet.


What about three?
« Last Edit: September 27, 2010, 11:53:51 am by Caesar »
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

Ghazkull

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Re: Godhood III OOC Thread
« Reply #963 on: September 27, 2010, 12:08:58 pm »

uhm i never intended the Murr as Kobolds or whatever ferrin are.

I rather intended them as a secluded Community living near and under Settlements of other races living from the crap and refuse they throw away. As far as i intended them they don't steal because that would make their host suffer, something they don't want to happen at all...

Edit: forget it baaaad example. They are more or less the Guardians of their host and also the guys taking care of the rubbish, the pests and something like forward guard posts...

« Last Edit: September 27, 2010, 12:12:50 pm by Ghazkull »
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Iituem

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Re: Godhood III OOC Thread
« Reply #964 on: September 27, 2010, 12:10:02 pm »

Ah, so closer to cute, furry gnolls, then.  =P
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Ghazkull

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Re: Godhood III OOC Thread
« Reply #965 on: September 27, 2010, 12:13:22 pm »

but seriously what the heck are ferrins?
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Digital Hellhound

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Re: Godhood III OOC Thread
« Reply #966 on: September 27, 2010, 12:15:00 pm »

Ooh, a chimera. Excellent.

I can already see some city deciding to attempt to purge the Murr, just for them to disappear under the city. Have fun hunting them down there.

Do they build their own tunnels, anyhow?
« Last Edit: September 27, 2010, 12:26:51 pm by Digital Hellhound »
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Fortis

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Re: Godhood III OOC Thread
« Reply #967 on: September 27, 2010, 12:25:18 pm »

Just curious. How many acts would making the Chimera take Caesar?
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Iituem

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Re: Godhood III OOC Thread
« Reply #968 on: September 27, 2010, 12:42:27 pm »

Ooh, a chimera. Excellent.

Better yet, the chimaera.  Generally if there's only one of a thing, it's bound to be badass.*

*By the simple virtue that there being only one of the thing, if it wasn't badass there would be none.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Ghazkull

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Re: Godhood III OOC Thread
« Reply #969 on: September 27, 2010, 12:53:15 pm »

yes they dig extensive cave-systems, which will be riddled with (primitive) traps, blind alleys and other domesticated animals(which i willad later). And now imagine a troop of soldiers trying to scramble through 1 meter high tunnels while being constantly under attack from every direction. I dont think they will fight that good while kneeling. And should the need appear the Murr will collapse the tunnel and retreat deeper into their cave system/ come out at night and steal food if necessary...
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Caesar

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Re: Godhood III OOC Thread
« Reply #970 on: September 27, 2010, 12:57:16 pm »

Just curious. How many acts would making the Chimera take Caesar?

Two if you want it to be really strong.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

Fortis

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Re: Godhood III OOC Thread
« Reply #971 on: September 27, 2010, 01:00:03 pm »

Two then. I was thinking this Chimera would be on a demigod level.
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Caesar

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Re: Godhood III OOC Thread
« Reply #972 on: September 27, 2010, 01:01:03 pm »

Two then. I was thinking this Chimera would be on a demigod level.

Two it is.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

Digital Hellhound

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Re: Godhood III OOC Thread
« Reply #973 on: September 27, 2010, 01:58:34 pm »

I was feeling like writing something, and ended up with a wall of text little importance in the grand scheme of things.

Althought, Talezar might like to check out those Northren nearby later on... I'm not entire sure if they're the rebels or the Winter Lord's worshippers, or just some splinter group, but still.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ¡No parmesan!

Atilliano

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Re: Godhood III OOC Thread
« Reply #974 on: September 27, 2010, 02:17:04 pm »

I have a question, does my act cost one or two acts?

Which act again? Didn't notice the post yet.


What about three?

Do I need to change it?
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