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Author Topic: Serial Killer Roguelike  (Read 120296 times)

Itnetlolor

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Re: Serial Killer Roguelike
« Reply #300 on: August 24, 2010, 12:53:15 am »

How detailed will home invasion be? I'm hoping there are multiple ways to assault a house, maybe steal their garage door opener or crawl in through an already open window, skinny characters able to come in through the doggy door etc.

What about guard dogs and home pets that alert the owners? Silent motion alarms? Panic rooms? The thing that interests me most about this game is the possibility for various types of fun cat and mouse games with your prey, the creepy stalker part of the game hunting the person down and finding the best way to get at them while doing your best to hide and mouse away from the cops / detectives.
You could just open the front door.
Knock first and use your charisma to get inside.

EDIT:
SEE: knife salesman
« Last Edit: August 24, 2010, 01:01:24 am by Itnetlolor »
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Neonivek

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Re: Serial Killer Roguelike
« Reply #301 on: August 24, 2010, 12:54:13 am »

I don't know many people who keep their front door unlocked at night.

Night? but it would be much better to do it in the morning.

Quote
Knock first, and use your charisma to get inside.

You could do that too.
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Kadzar

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Re: Serial Killer Roguelike
« Reply #302 on: August 24, 2010, 12:56:48 am »

I just thought about it some more... and I'm not even sure if I can get myself to play this game. Guys, this is simulating being a serial killer. Think about it.
Have you played DF in Adventure Mode? This is basically the same thing, except you have in-game motivation for committing atrocities.
« Last Edit: August 24, 2010, 12:59:55 am by Kadzar »
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rawr359

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Re: Serial Killer Roguelike
« Reply #303 on: August 24, 2010, 12:59:47 am »

Shit, you're right.

Also thanks Smoke, that should help
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kholhaus

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Re: Serial Killer Roguelike
« Reply #304 on: August 24, 2010, 01:00:42 am »

>Break in LIGHTLY into house, kill owner, and inflict wounds on self.

>cops arrive

>Pretend to be House Owner, claiming that he assaulted you.
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Itnetlolor

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Re: Serial Killer Roguelike
« Reply #305 on: August 24, 2010, 01:02:36 am »

>Break in LIGHTLY into house, kill owner, and inflict wounds on self.

>cops arrive

>Pretend to be House Owner, claiming that he assaulted you.
What if the cops have BS detectors (intuition), or what if they know the dude you mauled?

What if there's an off-duty cop as a neighbor? And what about nightly patrols, or even people casually walking the streets (nighttime dog walking or something; morning jogger, rambling bum, drunk stumbling home)?

And we'll need clever ways of disposing the evidence; even/especially body-wise. I say, if you have a butcher's background, you can sell Soylent Green or head cheese. Or if you're in a rather fell mood, convert the body into furniture or items, and call it an artifact.

Racked up enough bones after wasting the town? Ship them over to a dwarven community and have them craft a chapel out of them.
« Last Edit: August 24, 2010, 01:15:06 am by Itnetlolor »
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A Dwarven Smokeologist

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Re: Serial Killer Roguelike
« Reply #306 on: August 24, 2010, 01:02:52 am »

>Break in LIGHTLY into house, kill owner, and inflict wounds on self.

>cops arrive

>Pretend to be House Owner, claiming that he assaulted you.

Officer A: Why did he hang all of these pictures of him self up all over the place first? Now that's creepy.
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Tilla

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Re: Serial Killer Roguelike
« Reply #307 on: August 24, 2010, 01:14:53 am »

>Break in LIGHTLY into house, kill owner, and inflict wounds on self.

>cops arrive

>Pretend to be House Owner, claiming that he assaulted you.

Officer A: Why did he hang all of these pictures of him self up all over the place first? Now that's creepy.

You never know what these sickos will do for kicks!
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kholhaus

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Re: Serial Killer Roguelike
« Reply #308 on: August 24, 2010, 01:21:20 am »

Hannibal McCannibal was exhilerated recently. Hannibal McCannibal hung pictures everywhere of himself before severely trying to harm a person lately.
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Kagus

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Re: Serial Killer Roguelike
« Reply #309 on: August 24, 2010, 01:23:37 am »

I've only read about three pages into this thread now (I want to read the rest, but it's getting quite late where I am), but I'm gonna post now so that this gets tagged as something I'm watching.


This is brilliant stuff.  Love the amount of detail that's going into this.  Moods, psych profiles, noise levels, spatters and cuts and all the lovely little bits that appeal to the rampant psycho within us...  The ability to stalk the streets as a homeless fellow, so grubby no one can identify him, and living off the sweet and juicy flesh of your victims; or being the nice, charming guy who's a great listener and going out on dates only to find that once he's charmed you into his home, he happens to like dressing up as grandma and putting heads in the fridge next to the butter.

I also think it would be great fun to nail the left hands of people to a wall in your house so that you can confuse the hell out of cops like in South Park.


The massive level of intricacy that's already evident in the video lends itself to an amazing range of gameplay scenarios and styles.  I'm very much looking forward to seeing where this ends up.

Shame about the sexual deviance though.  It is strange that we seem perfectly fine with cutting someone's limbs off while they're still alive, cauterizing the wounds, and then pissing on their face until they drown; but ejaculating onto the TV set is absolutely a no-no.

Ah well, can't complain.  This thing is already plenty sick enough, and it all looks positively delightful.

nuker w

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Re: Serial Killer Roguelike
« Reply #310 on: August 24, 2010, 01:31:45 am »

I don't even have time to read the other pages on this topic, that video IS EPIC.
Want.
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Neonivek

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Re: Serial Killer Roguelike
« Reply #311 on: August 24, 2010, 01:32:08 am »

Well there is a large difference between a Sociopath and a Psychopath.

The ones who tend to become serial killers though are Sociopaths.
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Kusgnos

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Re: Serial Killer Roguelike
« Reply #312 on: August 24, 2010, 01:36:39 am »

Violence, for some reason, has always seemed 'cleaner' in today's culture than spattering non-crimson bodily fluids around.
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dragnar

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Re: Serial Killer Roguelike
« Reply #313 on: August 24, 2010, 01:38:18 am »

I just thought about it some more... and I'm not even sure if I can get myself to play this game. Guys, this is simulating being a serial killer. Think about it.
Have you played DF in Adventure Mode? This is basically the same thing, except you have in-game motivation for committing atrocities.
Also you can't kill an entire civilization in this... probably... unless you're REALLY good.
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Acanthus117

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Re: Serial Killer Roguelike
« Reply #314 on: August 24, 2010, 01:38:28 am »

Hey, there should be birthday parties and celebrations.

Imagine a party in an office building, which turns to the bloodiest case of multiple homicide in history.

'gasmd.
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