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Author Topic: Serial Killer Roguelike  (Read 120273 times)

TheCrimsonKing

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Re: Serial Killer Roguelike
« Reply #180 on: August 23, 2010, 09:25:26 pm »

I'd like to play as a gang-dude-hunter.

That'd be fun.

Hey, another question. Can we interrogate people, like torture them to find out where their hideout is (if they're a gang dude person), stuff like that?

You can torture people. Tie them up and whittle them down to nothing, but no, you can't interrogate them for information. Most serial killers don't kill for logical reasons or because they want "information", they do it because they enjoy it and\or are compelled to do it by desires they cannot or don't want to control. But I suppose it's not out of the question to include interrogations way, waaaaay down the track.
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eclipsetail

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Re: Serial Killer Roguelike
« Reply #181 on: August 23, 2010, 09:25:37 pm »

Also judging by it, it was a bad idea to release the video now, as it  caused too much hype to control.
this

Judging by how fast this thread exploded, you got a winnar on your hands.
I wonder what all this says about us Bay12vers.
That we are bored.

Akigagak

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Re: Serial Killer Roguelike
« Reply #182 on: August 23, 2010, 09:29:00 pm »

Judging by how fast this thread exploded, you got a winnar on your hands.
I wonder what all this says about us Bay12vers.
That we are bored.
Or that we like roguelikes, a lot.
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eclipsetail

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Re: Serial Killer Roguelike
« Reply #183 on: August 23, 2010, 09:29:48 pm »

Judging by how fast this thread exploded, you got a winnar on your hands.
I wonder what all this says about us Bay12vers.
That we are bored.
Or that we like roguelikes, a lot.
Maybe both.

Deadbeard

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Re: Serial Killer Roguelike
« Reply #184 on: August 23, 2010, 09:30:47 pm »

Sorry, I feel that the presence of overgrown arachnids will have a somewhat detrimental effect on the game. You can be a violent hobo who likes to drink blood though, that's just as good.

Somehow this struck me as the funniest thing I've read today.

SO MANY NEW POSTS.
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nenjin

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Re: Serial Killer Roguelike
« Reply #185 on: August 23, 2010, 09:31:27 pm »

Also judging by it, it was a bad idea to release the video now, as it  caused too much hype to control.
this

Judging by how fast this thread exploded, you got a winnar on your hands.
I wonder what all this says about us Bay12vers.
That we are bored.

That we've played every Roguelike worth the name under the sun.

Plus, you know, LCS and gouging out children's eyes in Adventure mode.
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TheCrimsonKing

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Re: Serial Killer Roguelike
« Reply #186 on: August 23, 2010, 09:32:23 pm »

Would you consider a potential "goal" to supress all your killing tendencies without getting caught?

Indeed, that's the meat of the game and what I intended when I started making a Dexter roguelike. The end result will be that you have total control over just how batshit insane your guy is, and some of the more afflicted characters will be very hard to control with their random desires (which they may automatically act on) to do weird shit that blows their cover and gets them caught.

That said, I'm off to bed. Thanks for all the praise and especially the suggestions, I'll definitely be adding some of the features suggested by you guys. Gnight for now.
« Last Edit: August 23, 2010, 09:34:16 pm by TheCrimsonKing »
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Acanthus117

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Re: Serial Killer Roguelike
« Reply #187 on: August 23, 2010, 09:32:41 pm »

Yeah, DF's graphic violence is nothing new. :3

I can't wait to play this!
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eclipsetail

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Re: Serial Killer Roguelike
« Reply #188 on: August 23, 2010, 09:33:06 pm »

This thread is raising my posts-per-day count.

I'm up to 17 now.

Megaman

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Re: Serial Killer Roguelike
« Reply #189 on: August 23, 2010, 09:35:23 pm »

And this is the most I've posted In a day in the last few months.
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Josephus

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Re: Serial Killer Roguelike
« Reply #190 on: August 23, 2010, 09:36:07 pm »

I'd like to play as a gang-dude-hunter.

That'd be fun.

Hey, another question. Can we interrogate people, like torture them to find out where their hideout is (if they're a gang dude person), stuff like that?

You can torture people. Tie them up and whittle them down to nothing, but no, you can't interrogate them for information. Most serial killers don't kill for logical reasons or because they want "information", they do it because they enjoy it and\or are compelled to do it by desires they cannot or don't want to control. But I suppose it's not out of the question to include interrogations way, waaaaay down the track.

Hmm, in that vein, do you intend to implement increased functionality for grisly souvenirs? For example, a shrine made out of ears.
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Azurestrike

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Re: Serial Killer Roguelike
« Reply #191 on: August 23, 2010, 09:36:27 pm »

This made me read about the BTK killer in detail this time.

An interesting read.

This one part seems to help the creator's reasoning for having the psychological penalties.
Spoiler (click to show/hide)
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Rilder

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Re: Serial Killer Roguelike
« Reply #192 on: August 23, 2010, 09:38:10 pm »

This looks so awesome..

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Pillow_Killer

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Re: Serial Killer Roguelike
« Reply #193 on: August 23, 2010, 09:39:37 pm »

This looks awesome. I dont suppose there's any public playable version out yet, is there?
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MetalSlimeHunt

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Re: Serial Killer Roguelike
« Reply #194 on: August 23, 2010, 09:41:10 pm »

You know, the more we drag him around here on Q&A support, the less he can work on a releasable version.
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