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Author Topic: RL Dwarf Fortress - Chile Edition  (Read 10327 times)

Euld

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Re: RL Dwarf Fortress - Chile Edition
« Reply #15 on: August 23, 2010, 04:55:10 am »

They coul send real food, but you know they are living underground.  Can't let them start to enjoy it :)

RedKing

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Re: RL Dwarf Fortress - Chile Edition
« Reply #16 on: August 23, 2010, 08:59:25 am »

Jose is ecstatic. He had a fine meal recently. He had to sleep on the ground recently. He admired a makeshift shelter recently.

Jose, Miner cancels task: Cannot find path to surface.
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DJ

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Re: RL Dwarf Fortress - Chile Edition
« Reply #17 on: August 23, 2010, 09:50:37 am »

I just hope they get them out before the inevitable tantrum spiral.
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Dakk

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Re: RL Dwarf Fortress - Chile Edition
« Reply #18 on: August 23, 2010, 12:38:51 pm »

I surprised none of you guys ever heard of The Case of the Speluncean Explorers, its the single most dwarfy book I ever read for lawschool.

Anyways, do they have lights, or are they in complete darkness? Being in the dark with no awareness of day and night gotta be pretty darn disturbing.
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Jopax

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Re: RL Dwarf Fortress - Chile Edition
« Reply #19 on: August 23, 2010, 12:48:54 pm »

Just saw this on the TV, it seems that they have a legendary miner amongst them who probably responsible for their survival, also they are down there for almost a month, that's insane, considering they will spend another four there, i can only imagine what they will look like once they come out, dirty, smelly and heavily bearded, true dwarwes
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RedKing

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Re: RL Dwarf Fortress - Chile Edition
« Reply #20 on: August 23, 2010, 01:00:10 pm »

I surprised none of you guys ever heard of The Case of the Speluncean Explorers, its the single most dwarfy book I ever read for lawschool.

Anyways, do they have lights, or are they in complete darkness? Being in the dark with no awareness of day and night gotta be pretty darn disturbing.

have used electricity from a truck engine to rig up lighting

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Cajoes

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Re: RL Dwarf Fortress - Chile Edition
« Reply #21 on: August 23, 2010, 03:31:20 pm »

The hole is eight centimeters across. A harness will not work here.

A bonesaw might though. If you're not too picky about the condition of the extracted miners.
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Creamcorn

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Re: RL Dwarf Fortress - Chile Edition
« Reply #22 on: August 23, 2010, 03:35:14 pm »

The only two other things that would make this story even greater would be one, they get out alive and two if someone mods in a Chilean civilization into DF.
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MetalSlimeHunt

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Re: RL Dwarf Fortress - Chile Edition
« Reply #23 on: August 23, 2010, 03:38:39 pm »

Another thread already showed that DF will gen regions with the proper elevation, climate, and geographic values to be almost the same as its real counterpart, so recreating Chile is fully plausable.
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RedKing

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Re: RL Dwarf Fortress - Chile Edition
« Reply #24 on: August 23, 2010, 03:50:54 pm »

Once persistent multi-site stuff gets coded in better, somebody should do this. And then build the Nazca lines.

Wait, those are in Peru. Ah hell, do them anyways.

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MetalSlimeHunt

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Re: RL Dwarf Fortress - Chile Edition
« Reply #25 on: August 23, 2010, 04:00:20 pm »

Please, once multi-site stuff gets coded better, we'll probably do somthing crazy. Like gening an accurate Earth and building an ultrahighway in a straight line around the whole thing. Including oceans.
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RedKing

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Re: RL Dwarf Fortress - Chile Edition
« Reply #26 on: August 23, 2010, 04:04:40 pm »

Made of nothing but microcline blocks.
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Remember, knowledge is power. The power to make other people feel stupid.
Quote from: Neil DeGrasse Tyson
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MetalSlimeHunt

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Re: RL Dwarf Fortress - Chile Edition
« Reply #27 on: August 23, 2010, 04:08:20 pm »

And because the tech level won't leave the 14th century, we will then cover the rest of the planet in pitchblend to force-create a radioactive wasteland (Assuming Toady allows radioactive elements to act radioactive at some point.)
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Trekkin

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Re: RL Dwarf Fortress - Chile Edition
« Reply #28 on: August 24, 2010, 05:37:37 am »

Anyways, the Chilean gov't is sending down shit for them to drink and eat and stuff.

I take it they're already making stone crafts to trade for them?

In all seriousness though, hope they make it out okay.
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JoshuaFH

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Re: RL Dwarf Fortress - Chile Edition
« Reply #29 on: August 24, 2010, 06:23:43 am »

How the heck are they gonna get food down an 8-centimeter hole? Is it just gonna be, like, a tube dripping down a nutrient-rich sludge or something?

What about ventilation? That's gotta be a serious concern.
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