quote:
Originally posted by Tormy:
<STRONG>Sparring is VERY annoying as it is now, something should be done with it. What is the point in sparring if we loose dwarves or they get some serious injuries??? :mad:</STRONG>
It stays true to life. Two people messing with sharp objects doesn't always end well.
Higher skilled dwarves run a far lower risk of being a casualty or making one than lower skilled dwarves. I think this is possible with multiple factors. First are obvious, wrestling, armor, and shield user skills are increased so the damage is either entirely avoided or well mitigated. Secondly, I've heard higher weapon skill decreases the chance an accidental injury happens, and decreases the damage dealt if it does happen.
And of course the third obvious factor, weapon quality and armor quality.
An additional point, I don't think filling them out with full plate is the best idea either.* Low skill dwarves will have thier movements ridiculously slowed by full plate armor... they'll train slower, fight slower, and probably die just about as fast since they'll get hit like five times for each turn they do. I typically outfit them with chain until they're weaponmaster level, then they're upgraded to plate.
So if you're letting novices run around with masterpiece steel swords and no quality leather armor... well, that's like letting children run around with scissors. Large, booze guzzling children...
*I actually had a low skill swordsdwarf in full plate die of starvation because he couldn't get to a stockpile fast enough, that's one factor in my logic.
[ September 19, 2007: Message edited by: Lightning4 ]