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Author Topic: Mapped Mafia Reboot (Period 1,Turn 2)  (Read 9570 times)

Pandarsenic

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Re: Mapped Mafia Reboot (8/9)
« Reply #15 on: August 20, 2010, 08:55:17 pm »

We're all going to stay in the town hall during the day so the mafia can't get extra kills, detonators can't make bombs, etc.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Eduren

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Re: Mapped Mafia Reboot (8/9)
« Reply #16 on: August 21, 2010, 04:38:50 am »

Replying to get notified.
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I don't know.  Duke wants me to stop playing mafia.
That's the sign of an abusive boyfriend, Toony... you don't have to listen to him.

Leafsnail

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Re: Mapped Mafia Reboot (8/9)
« Reply #17 on: August 21, 2010, 05:29:44 am »

I suppose a mafia sniper could hide, move into another building and then assassinate, though.
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Pandarsenic

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Re: Mapped Mafia Reboot (8/9)
« Reply #18 on: August 21, 2010, 05:48:06 am »

Cop will report this player's absence. They see who's really where if they're in an area a hidden person enters or leaves.
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KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Leafsnail

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Re: Mapped Mafia Reboot (8/9)
« Reply #19 on: August 21, 2010, 06:00:46 am »

NOT IF I SHOOT HIM IN THE FACE
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Lonewolf I

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Re: Mapped Mafia Reboot (8/9)
« Reply #20 on: August 21, 2010, 07:54:28 am »

So, rather than fixing the game, we have exactly the same situation?
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Diakron

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Re: Mapped Mafia Reboot (8/9)
« Reply #21 on: August 21, 2010, 12:45:04 pm »

NOT IF I SHOOT HIM IN THE FACE

Found scum ^_^
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Back to Mafia with me!

Eduren

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Re: Mapped Mafia Reboot (8/9)
« Reply #22 on: August 21, 2010, 02:35:52 pm »

There needs to be incentives for the townies to move during the day.
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I don't know.  Duke wants me to stop playing mafia.
That's the sign of an abusive boyfriend, Toony... you don't have to listen to him.

SHAD0Wdump

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Re: Mapped Mafia Reboot (8/9)
« Reply #23 on: August 21, 2010, 02:51:07 pm »

There needs to be incentives for the townies to move during the day.
There are, pay attention.

Alright, Azure Sepulchre is back, however Leafsnail accepted to take the last slot so... I'm gonna let him.
 Sorry Azure.

Pandarsenic is right, we have to re-roll everything, otherwise Lonewolf would be a confirmed townie, not good.

Also, the current mafia chat shall be closed down for a new one, sorry Spartan and Azure, but you're probably not mafia anymore. 0P

So I'll get to it then we can launch this thing. And PLEASE, no more slip ups, I beg you.
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Eduren

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Re: Mapped Mafia Reboot (8/9)
« Reply #24 on: August 21, 2010, 03:04:05 pm »

There needs to be incentives for the townies to move during the day.
There are, pay attention.
Where? The only one I can see is for the Doctor to move.
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I don't know.  Duke wants me to stop playing mafia.
That's the sign of an abusive boyfriend, Toony... you don't have to listen to him.

SHAD0Wdump

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Re: Mapped Mafia Reboot (9/9)
« Reply #25 on: August 21, 2010, 03:21:13 pm »

Where? The only one I can see is for the Doctor to move.
Whatever, I'm not gonna try convincing you further, we'll see if this game breaks or not, because I'm certainly not re-booting it again!


(Turn 0)
*Meanwhile at the Hall of Town...*
"Everyone might be wondering why I called this meeting, well... We have discovered shady behavior as you have all known, but now we have discovered rumors of a plot to kill us all... We must organize and discover whom is responsible, that is why I am permitting that we begin a town vote, whomever gets the most shall be hung! Hopefully through this we will discover these individuals and bring jus-"

*KER-BANG*

At that very moment, the mayor slumps over as if he had been shot.
 You all get a distinct feeling of deja-vu...
It is first period.

...

Begin!
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Spartan 117

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Re: Mapped Mafia Reboot (9/9)
« Reply #26 on: August 21, 2010, 03:37:14 pm »

Got anything to say, guys? How about you Diakron?
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"

SHAD0Wdump

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Re: Mapped Mafia Reboot (9/9)
« Reply #27 on: August 21, 2010, 03:38:27 pm »

Got anything to say, guys? How about you Diakron?
Ahem...
Quote
Lynch voting works differently in this game. Votes can't be made just willy nilly, but instead are made at the Town Hall. To place a vote, the player must be in the Town Hall, and once made, cannot be changed. In the third period, the lynch will occur and all players that were in the Town Hall will attend, those that weren't will not. Only players who were present in the Town Hall during third period will count towards the vote.
I'm starting to wonder if there is any point to this rule... >_>
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Spartan 117

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Re: Mapped Mafia Reboot (9/9)
« Reply #28 on: August 21, 2010, 04:06:50 pm »

Oops, ignore the red.
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"

Leafsnail

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Re: Mapped Mafia Reboot (9/9)
« Reply #29 on: August 21, 2010, 04:45:30 pm »

Actually, I think I've thought of an advantage to moving around - if everyone moves around publically every period, scum has no chance to hide and action.  As long as we move around in groups of 3.  That way town PRs will still be able to action... I think?

Therefore, we should move as such:

Lonewolf I, Grakelin and Pandarsenic to Warehouse 1.
Humaan, Double A and myself to Warehouse 2.
Spartan 117, Diakron and Eduren to Warehouse 3.

Or can we just move around as a 9?
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