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PULL THE LEVER? [Y/N]

Y
- 281 (87.8%)
N
- 39 (12.2%)

Total Members Voted: 319


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Author Topic: FailCannon: No Rest for the Wicked (or anyone else) (Succession: Battlefailed 2)  (Read 929654 times)

Karakzon

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2100 on: September 29, 2011, 02:17:53 am »

Because she isn't part of our civilization, it is. But she HAD some armour equipped a time ago, now it's lying on her quarters.

You.... you STRIPPED me?!

lol.

The bright side: your room probably has no windows.
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I am Dyslexic. No its not going to change any time soon.
Bolts of Exsanguination THE terrifying glacier export, get yours today!

CatalystParadox

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2101 on: September 29, 2011, 02:30:32 am »

I made sure it had windows! D:
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My proud turn in Failcannon | Uzolnom - "Oiledgod"

Quote from: Mego
I opened up the Unread Replies page and saw that you were the last poster. I got scared. Something about you posting scares me, ever since Failcannon.

Karakzon

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2102 on: September 29, 2011, 02:48:00 am »

oh. ok.
well at least the majority of the population is dead and now you have an easy excuse for wanting to kill everyone ^^
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I am Dyslexic. No its not going to change any time soon.
Bolts of Exsanguination THE terrifying glacier export, get yours today!

Mego

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2103 on: September 29, 2011, 07:22:19 am »

Of course you could engineer one, by putting one in a squad and having that dwarf kill a merchant


I propose that each dorf should be made a squad unto themselves (so as to avoid squads splitting over loyalty and killing each other), and each of them shall kill a merchant/liaison to switch loyalty. We will rise up and rebel against Led the Bloody! Failcannon for the Failcannonites!


We the People of the United Dorfs, in Order to form a more perfect Fortress, establish Dwarven Justice, insure magmatic Tranquillity, provide for the common defence, promote the underground Welfare, and secure the Blessings of Armok to ourselves and our Posterity, do ordain and establish this Dorfstitution for the United Dorfs of Failcannon.....

How can you justify a revolution?  We helped you defeat the repeated invasion attempts of the French goblins, outfitted and equipped you to give you a chance to support yourselves, and have continually offered our protection and the privilege of being a part of England whatever the dwarven civilization's name is Datost Cog, and this is how you repay us?  By plotting to attack our merchants, seize our generously offered tea trade goods, and throw them in the harbor MAGMA?

(Sorry, but as an English citizen, I have to stand up for what is right)

im frum amurrikkah an i dun apuuv dis hurr missij.

kisame12794

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2104 on: September 29, 2011, 11:11:04 am »

Dear America

WTF

Sincerly
Canada
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Urist Imiknorris

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2105 on: September 29, 2011, 02:04:21 pm »

Dear Northerners

WTF mate?

Sincerely
Australia
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Strategia

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2106 on: September 29, 2011, 03:14:30 pm »


Dear Armok what have I done I'm not even American

Of course you could engineer one, by putting one in a squad and having that dwarf kill a merchant


I propose that each dorf should be made a squad unto themselves (so as to avoid squads splitting over loyalty and killing each other), and each of them shall kill a merchant/liaison to switch loyalty. We will rise up and rebel against Led the Bloody! Failcannon for the Failcannonites!


We the People of the United Dorfs, in Order to form a more perfect Fortress, establish Dwarven Justice, insure magmatic Tranquillity, provide for the common defence, promote the underground Welfare, and secure the Blessings of Armok to ourselves and our Posterity, do ordain and establish this Dorfstitution for the United Dorfs of Failcannon.....
How can you justify a revolution?


Four words: Fetus Head Smash Day.

kisame12794

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2107 on: September 29, 2011, 04:01:19 pm »

You forgot the Dwarven bit. But attacking a dwarven caravan? Why not kill someone else?
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Urist Imiknorris

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2108 on: September 29, 2011, 04:11:26 pm »

Because if we attack a human or elven caravan we don't trigger another loyalty cascade.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

kisame12794

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2109 on: September 29, 2011, 04:47:25 pm »

Oh. Okay.
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Mego

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2110 on: September 29, 2011, 07:22:38 pm »

Dear world,

WHY?

Sincerely,
Mego

So I heard Bay12 forumgoers like Failcannon updates.

ThatAussieGuy

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2111 on: September 29, 2011, 08:42:42 pm »


Dear Armok what have I done I'm not even American

Of course you could engineer one, by putting one in a squad and having that dwarf kill a merchant


I propose that each dorf should be made a squad unto themselves (so as to avoid squads splitting over loyalty and killing each other), and each of them shall kill a merchant/liaison to switch loyalty. We will rise up and rebel against Led the Bloody! Failcannon for the Failcannonites!


We the People of the United Dorfs, in Order to form a more perfect Fortress, establish Dwarven Justice, insure magmatic Tranquillity, provide for the common defence, promote the underground Welfare, and secure the Blessings of Armok to ourselves and our Posterity, do ordain and establish this Dorfstitution for the United Dorfs of Failcannon.....
How can you justify a revolution?


Four words: Fetus Head Smash Day.

Three words: Weasel Stomping Day

Kirbypowered

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2112 on: September 29, 2011, 08:48:24 pm »

So I heard about Battlefailed. Centuries later (dwarf time) I catch up with the chaos and am happy terrified to see that it's still going strong failing to strangle itself to death. Quite beautiful, if you don't mind me saying.

First time ever, I'd like to request any random old migrant dwarf by the name of Kirby. Profession, I don't know, Infinite Vacuum? Of course, as mentioned somewhere earlier, Mr. Body Swap Dude ought to have more priority to be redwarfed. Though I guess with all the thirds and fourths around here at this point that could be referring to anyone.

Good luck in fighting off real life current/future overseers. ;D
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THE WINTER MEN COME DOWN THE VALLEY AND KILL KILL KILL.
I'm voting for the Plaid Acre up next on COLORS AND MEASUREMENTS weekly.

ThatAussieGuy

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2113 on: September 29, 2011, 09:04:46 pm »

I think we're up to Andreus No.XIII or something by now?  Actually, who's next up to lead the fortress through a year of woe, misery and entertainment for us?  Didn't see who's now running the asylum we call FailCannon.

CatalystParadox

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2114 on: September 30, 2011, 12:09:07 am »

Aw what the heck.  Here goes.

Longshot Conditional Request for Turn:
I would like to be added to the turn list again, intending to take said turn if, and ONLY IF, Catalyst, Dictatress For Life, is still in the fortress at that time.

I did say longshot.
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My proud turn in Failcannon | Uzolnom - "Oiledgod"

Quote from: Mego
I opened up the Unread Replies page and saw that you were the last poster. I got scared. Something about you posting scares me, ever since Failcannon.
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