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PULL THE LEVER? [Y/N]

Y
- 281 (87.8%)
N
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Total Members Voted: 319


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Author Topic: FailCannon: No Rest for the Wicked (or anyone else) (Succession: Battlefailed 2)  (Read 937440 times)

rridgway

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2085 on: September 27, 2011, 05:16:44 pm »

So, hows my little guy been doing so far?
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Mego

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2086 on: September 27, 2011, 07:37:20 pm »

So, hows my little guy been doing so far?

That resulted in all but 5 dwarves to die. Those that are left now are either in hospital, dead, or merciless killing machines.

In short: Dwarf Fortress.

I think that's all that needs to be said.

ThatAussieGuy

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2087 on: September 27, 2011, 10:24:40 pm »

Wait, did i miss another loyalty cascade?  Is Aussie Dwarf hiding away out of harm's way like a good little schemer?

rridgway

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2088 on: September 27, 2011, 10:34:36 pm »

Wait, did i miss another loyalty cascade?  Is Aussie Dwarf hiding away out of harm's way like a good little schemer?

First of all, is it even called a loyalty cascade in regards to FailCannon?

Second, a loyalty casade with 9 dwarves, is that even possible?
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Urist Imiknorris

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2089 on: September 27, 2011, 11:43:13 pm »

It's entirely possible. You only need two dwarves to make them fight to the death. But no, Oglokoog's not been around since before the one we had IIRC.
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Quote from: LordSlowpoke
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Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

ThatAussieGuy

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2090 on: September 27, 2011, 11:50:12 pm »

Urist, I've been meaning to say; your new avatar frightens me to my very soul. It swiiiims...

rridgway

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2091 on: September 28, 2011, 12:21:24 am »

It's entirely possible. You only need two dwarves to make them fight to the death. But no, Oglokoog's not been around since before the one we had IIRC.

Of course you could engineer one, by putting one in a squad and having that dwarf kill a merchant, I was referring to one naturally starting. I've never seen one naturally start with less than 60 dwarves. To have one spring up at 9 would be (to me at least) unheard of.
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Strategia

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2092 on: September 28, 2011, 03:37:07 am »

Of course you could engineer one, by putting one in a squad and having that dwarf kill a merchant


I propose that each dorf should be made a squad unto themselves (so as to avoid squads splitting over loyalty and killing each other), and each of them shall kill a merchant/liaison to switch loyalty. We will rise up and rebel against Led the Bloody! Failcannon for the Failcannonites!


We the People of the United Dorfs, in Order to form a more perfect Fortress, establish Dwarven Justice, insure magmatic Tranquillity, provide for the common defence, promote the underground Welfare, and secure the Blessings of Armok to ourselves and our Posterity, do ordain and establish this Dorfstitution for the United Dorfs of Failcannon.....

Darvi

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2093 on: September 28, 2011, 04:01:55 am »

Problem is that Catalyst cannot be made a squad leader. Dunno why.
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arcangelsd

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2094 on: September 28, 2011, 07:27:11 am »

Because she isn't part of our civilization, it is. But she HAD some armour equipped a time ago, now it's lying on her quarters.
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Did we just made reality itself commit suicide?
I think that sentence describes all of Failcannon.

Strategia

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2095 on: September 28, 2011, 11:07:20 am »

That's why everyone should be made a squad leader unto themselves, so that they can be sent at the poor hapless merchants one by one. Otherwise, you're gonna have an entire squad trying to kill itself.

Gizogin

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2096 on: September 28, 2011, 11:40:13 am »

Of course you could engineer one, by putting one in a squad and having that dwarf kill a merchant


I propose that each dorf should be made a squad unto themselves (so as to avoid squads splitting over loyalty and killing each other), and each of them shall kill a merchant/liaison to switch loyalty. We will rise up and rebel against Led the Bloody! Failcannon for the Failcannonites!


We the People of the United Dorfs, in Order to form a more perfect Fortress, establish Dwarven Justice, insure magmatic Tranquillity, provide for the common defence, promote the underground Welfare, and secure the Blessings of Armok to ourselves and our Posterity, do ordain and establish this Dorfstitution for the United Dorfs of Failcannon.....

How can you justify a revolution?  We helped you defeat the repeated invasion attempts of the French goblins, outfitted and equipped you to give you a chance to support yourselves, and have continually offered our protection and the privilege of being a part of England whatever the dwarven civilization's name is Datost Cog, and this is how you repay us?  By plotting to attack our merchants, seize our generously offered tea trade goods, and throw them in the harbor MAGMA?

(Sorry, but as an English citizen, I have to stand up for what is right)
« Last Edit: September 28, 2011, 03:46:48 pm by Gizogin »
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Urist Imiknorris

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2097 on: September 28, 2011, 12:01:16 pm »

whatever the dwarven civilization's name is

Dastot Cog (The Sword of Boots).
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Gizogin

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2098 on: September 28, 2011, 03:48:33 pm »

whatever the dwarven civilization's name is

Dastot Cog (The Sword of Boots).

Fixed.
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Quote from: franti
"Let's expose our military to zombie-dust so they can't feel pain. They don't NEED skin."
Quote from: Ipwnurmom221
One FB post. Many dick jokes. Pokemon. !!VOLCANO!!. Dwarven mood thingee. Derailment itself. Girlinhat's hat. Cuba. Karl Marx. This is why i love Bay12 forums.
The rest of my sig.
Fear the fluffballs

CatalystParadox

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Re: FailCannon: Still Alive (somehow) (Succession: Battlefailed II)
« Reply #2099 on: September 28, 2011, 08:17:49 pm »

Because she isn't part of our civilization, it is. But she HAD some armour equipped a time ago, now it's lying on her quarters.

You.... you STRIPPED me?!

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My proud turn in Failcannon | Uzolnom - "Oiledgod"

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I opened up the Unread Replies page and saw that you were the last poster. I got scared. Something about you posting scares me, ever since Failcannon.
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