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PULL THE LEVER? [Y/N]

Y
- 281 (87.8%)
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Total Members Voted: 319


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Author Topic: FailCannon: No Rest for the Wicked (or anyone else) (Succession: Battlefailed 2)  (Read 930422 times)

Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1530 on: August 07, 2011, 12:05:05 pm »

From seven to seven...
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

ImBocaire

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  • [ALL_WORK] [NO_PLAY] [IS_DULL_BOY]
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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1531 on: August 07, 2011, 12:27:57 pm »

What is it with DuckThatQuacks's dwarves going crazy and murderous? First Ardentdikes, then here.

I'd be wary about dwarfing him in my next community game if it weren't so hilarious and awesome.
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[STATE_ADJ:GAS:boiling fish woman]

Mormota

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1532 on: August 07, 2011, 01:38:23 pm »

Nothing is lost then! It's a new beginning with seven dwarves, to rebuild this zombie hellhole of a fortress! For the fourth time...
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Avid Aurora player, Warhammer 40.000 fan, part-time writer and cursed game developer.
The only thing that happened in general was the death of 71% of the fort, and that wasn't really worth mentioning.

da_nang

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  • Argonian Overlord
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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1533 on: August 07, 2011, 02:04:13 pm »

I... died? From thirst? This can't do!

*ominous thunder*

Return of the poker! Seraphin II shall come and poke you into submissive madness. (i.e. redorf when possible as a speardwarf titled Maniacal Poker)
Logged
"Deliver yesterday, code today, think tomorrow."
Ceterum censeo Unionem Europaeam esse delendam.
Future supplanter of humanity.

Karakzon

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1534 on: August 07, 2011, 04:35:58 pm »

how did we all die? the goblins kill everyone outside of the secure tower?
i wish to know how i was demised.
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I am Dyslexic. No its not going to change any time soon.
Bolts of Exsanguination THE terrifying glacier export, get yours today!

CatalystParadox

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1535 on: August 07, 2011, 05:08:15 pm »

@Karakzon - Read the latest post.  There's a whole paragraph about how you died.  I hailed you as a hero of Failcannon.  Use ctrl-F to find your name if you think its too much text to read the whole thing.
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My proud turn in Failcannon | Uzolnom - "Oiledgod"

Quote from: Mego
I opened up the Unread Replies page and saw that you were the last poster. I got scared. Something about you posting scares me, ever since Failcannon.

Karakzon

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1536 on: August 07, 2011, 05:09:20 pm »

sorry was skim reading alot today.
found it ^^

Edit: Nice, so i was usefull. hope to be redorfed again sometime as Karak II, millatery or miner.
« Last Edit: August 07, 2011, 05:17:37 pm by Karakzon »
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I am Dyslexic. No its not going to change any time soon.
Bolts of Exsanguination THE terrifying glacier export, get yours today!

rridgway

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1537 on: August 07, 2011, 05:23:13 pm »

Hey, don't forget about dorfing me and Strategia once space opens up!

Good job surviving that, whatever that was.
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Savolainen5

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1538 on: August 07, 2011, 06:22:35 pm »

Re: Loyalty cascade
How does this work game mechanics-wise?

I figured out the answer while playing with Runesmith. Making an entity a skeleton or zombie makes it an enemy, yet it still belongs to the civilisation and group.  Kill it, and you become an enemy of that.  And then the cascade.
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A small creature sometimes found on paper.  It is small.  Its eyes are black. It is adored by children for its cuteness.
(On a picture of cavies):
We see a family of small land rodents.
Dwarfs see masterpiece roasts.

Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1539 on: August 07, 2011, 06:23:28 pm »

You can order the deaths of merchants and diplomats. Doing so to your own does the same thing.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

ThatAussieGuy

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  • King of the HFS & only man to win v0.31.25
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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1540 on: August 07, 2011, 09:35:04 pm »

Catalyst, just a thought;  You might want to check the civilizations of the migrants to make sure they don't stab you in the head the moment they meet you or anything.

Eric Blank

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1541 on: August 07, 2011, 09:42:26 pm »

They would actually, because his dorf is no longer a member of the civ.

I was deeply amused that Erica the Third is married to That Aussie Guy. He'll soon learn why his mother warned him about that girl...
As for a suggestion to not die horribly: attempt to isolate all the survivors on the interior of the fortress in a smaller section, then start letting migrants in.
« Last Edit: August 07, 2011, 09:45:00 pm by Eric Blank »
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

Strategia

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1542 on: August 07, 2011, 10:10:02 pm »

They would actually, because his dorf is no longer a member of the civ.


Aussie: "Are you the overseer?"
Catalyst: "Ye-STHUNK"
Aussie: "Not anymore you're not!"

CatalystParadox

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1543 on: August 07, 2011, 10:21:14 pm »

They would actually, because his dorf is no longer a member of the civ.


Aussie: "Are you the overseer?"
Catalyst: "Ye-STHUNK"
Aussie: "Not anymore you're not!"

I hope this happens.

Sorry probably no update tonight, real life hijacked me.  On the plus side, there might be an update tomorrow evening when there wasn't going to be one before.
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My proud turn in Failcannon | Uzolnom - "Oiledgod"

Quote from: Mego
I opened up the Unread Replies page and saw that you were the last poster. I got scared. Something about you posting scares me, ever since Failcannon.

ThatAussieGuy

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1544 on: August 07, 2011, 10:28:53 pm »

Well lets look at what my dwarf's done - He's avoided the tantrum spiral, helped kill the rebels in the succession war and gotten the mayor branded as a traitor who's probably going to die the moment the migrants get inside - Anyone still think he's not a genius puppetmaster? Or that he actually died?
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