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Author Topic: FailCannon: No Rest for the Wicked (or anyone else) (Succession: Battlefailed 2)  (Read 940116 times)

Paaaad

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1410 on: July 28, 2011, 05:49:38 pm »

Well, mabey a (Temporary) reversal of the arrows of time? Not the Phychological one though.
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Groveller

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1411 on: July 28, 2011, 10:41:07 pm »

Actually, time only bends back on itself in a singularity. And as we know, all of them are hairy, ie.: they are all inside black holes. Let's not put our fortress inside a black hole, shall we?

Beardy, not hairy. Anyway, black hole sounds like a fun new embark challenge.
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Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1412 on: July 28, 2011, 10:45:42 pm »

How would one even begin to set up such an embark?
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

ThatAussieGuy

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1413 on: July 28, 2011, 10:58:24 pm »

How would one even begin to set up such an embark?

Knowing the dwarves, probably using magma and wanton cruelty to wildlife and trees. Somehow.

Mormota

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1414 on: July 29, 2011, 05:31:29 am »

Actually, time only bends back on itself in a singularity. And as we know, all of them are hairy, ie.: they are all inside black holes. Let's not put our fortress inside a black hole, shall we?

Beardy, not hairy. Anyway, black hole sounds like a fun new embark challenge.

I'm not English, and we call it hairy. :D Anyways, time is pretty much frozen inside a black hole by definition. That is, you go in, and for you, a single moment doesn't pass until you're erased from existence. Or you're saved, if we find a way to evaporate a black hole while retaining the information stored inside. Unlikely at best.
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Avid Aurora player, Warhammer 40.000 fan, part-time writer and cursed game developer.
The only thing that happened in general was the death of 71% of the fort, and that wasn't really worth mentioning.

ThatAussieGuy

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1415 on: July 29, 2011, 09:18:13 am »

Actually, time only bends back on itself in a singularity. And as we know, all of them are hairy, ie.: they are all inside black holes. Let's not put our fortress inside a black hole, shall we?

Beardy, not hairy. Anyway, black hole sounds like a fun new embark challenge.

I'm not English, and we call it hairy. :D Anyways, time is pretty much frozen inside a black hole by definition. That is, you go in, and for you, a single moment doesn't pass until you're erased from existence. Or you're saved, if we find a way to evaporate a black hole while retaining the information stored inside. Unlikely at best.

Take your intelligent discussion and scientific theory someplace else.  This is a damned fortress of madness, wanton cruelty and wacky hijinks! (interesting theory though, none-the-less)

Mormota

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1416 on: July 29, 2011, 04:21:26 pm »

Is this dead? Please, don't let it be dead!
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Avid Aurora player, Warhammer 40.000 fan, part-time writer and cursed game developer.
The only thing that happened in general was the death of 71% of the fort, and that wasn't really worth mentioning.

Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1417 on: July 29, 2011, 06:15:10 pm »

I'll PM the next player.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

EmeraldWind

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1418 on: July 29, 2011, 09:45:20 pm »


I'm not English, and we call it hairy. :D

But this is Bay12's DF forums and we call it beardy.  :P

Quote
Anyways, time is pretty much frozen inside a black hole by definition. That is, you go in, and for you, a single moment doesn't pass until you're erased from existence. Or you're saved, if we find a way to evaporate a black hole while retaining the information stored inside. Unlikely at best.

Sounds a lot like my last fortress when the FPS tanked...

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Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1419 on: July 29, 2011, 10:02:29 pm »

So all fortresses rest on top of singularities, and the bigger a fortress is, the more the ground under it sinks into the singularity, thus bringing the fortress closer to it, slowing down time? Brilliant! We just need to absolutely crush the FPS and we'll be all set.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Mormota

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1420 on: July 30, 2011, 02:00:26 am »

Perhaps the mechanisms the dwarves use to connect levers to buildings, with their quantum-physical non-sense, bend space-time so much that every fort nears a gravitational collapse with every new mechanism built. Or building blocks weigh several metric tons, but dwarves, being dwarves, easily carry it. The more materials you import, thus increasing the mass, the more the quantum-physics of the mechanisms take effect, until the fort collapses into a singularity. (FPS=0)
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The only thing that happened in general was the death of 71% of the fort, and that wasn't really worth mentioning.

Dariush

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1421 on: July 30, 2011, 02:24:17 am »

Oh shit, it's two turns until mine?! Move me eight or so turns down the list please.

CatalystParadox

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1422 on: July 30, 2011, 02:51:11 pm »

So, if the world is totally borked and we can never embark again, we explain the FPS death as part of the universe collapsing in on itself with the plains of ooze & the blueness at the epicenter, creating a rift in space time - which propels 7 chosen dwarves back in time, before the founding, for one last ditch chance to save all of creation (not what Dwarfs are best at...) completing the trilogy!

I think its a good plan.

*goes back to eagerly eyeing the turn list, coiled and ready to spring*
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ThatAussieGuy

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1423 on: July 30, 2011, 09:02:59 pm »

The world's sealed off from the Dwarven multiverse to ensure Andreus can never escape

Gizogin

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1424 on: July 30, 2011, 09:03:38 pm »

Please don't let FailCannon die!  I've enjoyed reading it so very much!

Also, I would like to be dorfed, even if I have to wait for the next migrant wave!
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