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PULL THE LEVER? [Y/N]

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Total Members Voted: 319


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Author Topic: FailCannon: No Rest for the Wicked (or anyone else) (Succession: Battlefailed 2)  (Read 937382 times)

malkomk

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1245 on: June 22, 2011, 12:19:10 am »

7th of Granite

After telling the would-be farm miners where to cut through a wall that kept them away from their work, I began examining the latest maps of Failcannon, hoping to find where the adamantine is. Although interrupted by a farmer who told me we were out of seeds (a small consideration, we have much plump helmet in storage) I ran across an elaborate structure. Searching through the Failcannon notes, I found a single notice referring to the central part of the construction, a stairwell.

DEAD DWARF STORAGE.

I'm beginning to think that Failcannon is not as glorious a place as all the dwarves living in it say. If we need something this big for dead dwarf storage... dead dwarf storage... so disrespectful. But then, of course, I'm not a dwarf, I'm a... entity.

Dead dwarf storage. The words have a nice ring to them, I think.

10th of Granite
I think we need some more dead dwarf storage. A dwarf ran screaming into my office in the midst of further searches, gabbing something about a ghost.

I shall not bother myself with such petty matters. The ghost can go to Armok's hellpits for all I could care.

*later*
In my searches, I've come across a vein of gold that, while mined, is apparently just... sitting there. Not being used. Some pure gold, while not as attuned as adamantine, could be handy in my spells.

11th of Granite
Found some silver, still in its vein. Not magically significant enough to bother with. I continue.

13th of Granite
Cog Something-Or-Other is under attack from a skeletal horse. He's apparently a miner, and could be valuable. No idea what he was doing out in the open. I ordered one of our three (small) militia squads after the horse. They might kill it, they might not. It matters little in the grand scheme of things.

(OOC: And here I close, 'cause it's late. I have the satisfaction of knowing I actually did an update today. :) )
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Ahrimahn

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1246 on: June 22, 2011, 11:28:31 pm »

Cool my turn is coming up I will definately be able to do it.

Correctedsun

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1247 on: June 23, 2011, 04:21:06 am »

Hi there, new user here. Awesome game you guys are running. I'd love to be dorfed (Correctedsun- occupation anything- preferred death glorious or comically inglorious) but don't throw me on the playing list please. I'd just muck things up.
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"Whatever it is that guy just said, EXACTLY what I was thinking."

Eric Blank

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1248 on: June 27, 2011, 08:53:23 pm »

I'm beginning to wonder if this is completely dead... Where are our amazing updates? hilarious comments? Posts?
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I make Spellcrafts!
I have no idea where anything is. I have no idea what anything does. This is not merely a madhouse designed by a madman, but a madhouse designed by many madmen, each with an intense hatred for the previous madman's unique flavour of madness.

LordSlowpoke

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1249 on: June 28, 2011, 12:34:31 pm »

I'm beginning to wonder if this is completely dead... Where are our amazing updates? hilarious comments? Posts?

In the DEAD DWARF STORAGE. That's where. I'm proud of placing that note.
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Takuanuva

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1250 on: June 28, 2011, 02:23:40 pm »

I'm beginning to wonder if this is completely dead... Where are our amazing updates? hilarious comments? Posts?
If it's dead...
Then we will raise it from the dead!
WITH !!SCIENCE!! (and magma)!
« Last Edit: June 28, 2011, 03:34:31 pm by Takuanuva »
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Sutremaine

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1251 on: June 28, 2011, 10:07:54 pm »

13th Galena, 532

Human caravan from Gil Thinir arrived.

The merchants need a trade depot to unload their goods.



Human caravan from Gil Thinir no longer requires a trade depot to unload their goods.
Someone said it already, but... I love this post.
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I am trying to make chickens lay bees as eggs. So far it only produces a single "Tame Small Creature" when a hen lays bees.
Honestly at the time, I didn't see what could go wrong with crowding 80 military Dwarves into a small room with a necromancer for the purpose of making bacon.

malkomk

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1252 on: June 28, 2011, 11:08:48 pm »

I'm very sorry about the lack of updates lately  :-[ A lot of other things have taken this off of my mind and I clean forgot about it for some time. Do you folks want to give me another chance, or shall I step down? I'd make an update but it's getting late and frankly I don't think I have it in me tonight.
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Ahrimahn

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1253 on: June 29, 2011, 10:01:19 pm »

Ill give you another chance I wont be able to do a turn until friday so it would be for the best.

Correctedsun

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1254 on: July 01, 2011, 02:25:30 am »

Any update is a good update.
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"Whatever it is that guy just said, EXACTLY what I was thinking."

malkomk

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1255 on: July 02, 2011, 04:12:59 pm »

I'm afraid that as much as I'd like to, I can't come out with regular updates. :( So, I'm going to ask to be skipped. Sorry!
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NightmareBros

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1256 on: July 02, 2011, 04:50:51 pm »

alright, post the save you have so we can keep your progress andi guess we'll move on
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Ahrimahn

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1257 on: July 03, 2011, 01:38:28 pm »

Yeah I can do a turn and will try to get it done today.

Ahrimahn

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1258 on: July 03, 2011, 08:49:20 pm »

When will the save be posted i really want to start?

Sinpwn

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #1259 on: July 04, 2011, 09:09:58 pm »

I'd like a dwarf and a turn if possible. An engraver or soldier with the job description "Wolpertingerer" would be awesome.
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