Before we start, Andreus is dorfed and healthy, I just forgot to pull him from my list. So without further ado, Canalan Theater presents that story you have all been waiting for! The Epic of Canalan, Overdoctor of Failcannon!
2nd Sandstone, 525
Today I finally became the Chief Medical Dwarf. Apparently the old one was worse at doctoring than I am! And since the old overseer Fish has withdrawn to the forge levels, I have decided to take up the mantle of Overdoctor. Dish has left me a lot of things to do. I discovered an empty coffin in a small room on one of the crypt levels. It is now mine. Also, apparently there are two separate forts in Failcannon. The grand stair is not linked together at its lowest level. I have ordered a connection to be dug.
Also, I think a baby died or something.
12th Sandstone, 525
Migrants!
A grand total of eight, including a doctor, an architect, and a pump operator. Welcome to the happiest hellhole on the coast!
19th Sandstone, 525
what
What
WHAT
Oglokoog… just killed Aik, the mayor and… became the mayor? I’m not sure it works that way. Anyways, I co-opted Aik’s old quarters, so this isn’t all bad.
20th Sandstone, 525
I had forgotten to record that our esteemed potash maker DuckThatQuacks II has apparently grabbed a workshop after withdrawing from our company. I fear that his “artifact” will be nothing more than a useless crown.
23rd Sandstone, 525
Well that was fast.
Into my rooms it goes!
12th Timber, 525
Ah. Traders and the liaison.
This will not end well with all the zorses clustered around the walls.
Actually, I spoke too soon. After killing? two of the zorses, they made it inside. Maybe now work can go forward on that random roof. We traded some random stuff cluttering the depot for some more random stuff that will clutter the depot. Also two goblin ambush squads have apparently been sent to cull the local undead wildlife, and they do so admirably.
18th Timber, 525
Finally. That all but ends the grand burial process; few (comparatively) remain to be buried, and unfortunately one of them has risen as a ghost. He doesn’t seem to bother anyone though. I cannot fathom why all those bodies were dumped in the ocean. I hope none of them rise again. In addition,
one two more goblin squads have joined the extermination effort.
22nd Timber, 525
I finally sealed one of the holes in our defenses. The sea wall is ours!
24th Timber, 525
DAMMIT
At least
most of their bolts were wasted on zombies. Finally got the last ghost put to rest too.
1st Moonstone, 525
The first day of winter. Not much else to say, other than I started consolidating refuse piles in a vain attempt to organize this place.
And that’s it for tonight. I had wanted to get through winter, but I am currently running at
about 10 FPS. Grand total of three deaths, eight migrants and two wounded. Some futile organizational things, I bought mostly booze and food from the caravan just in case, and all of the reachable bodies are buried. I guess the rest of the bodies have been properly memorialized or whatever. I’ll try to get through the rest of my time over the weekend. If it just is too slow, I’ll turn it over at the end of winter. Look for more updates over the weekend!