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PULL THE LEVER? [Y/N]

Y
- 281 (87.8%)
N
- 39 (12.2%)

Total Members Voted: 319


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Author Topic: FailCannon: No Rest for the Wicked (or anyone else) (Succession: Battlefailed 2)  (Read 939504 times)

breadbocks

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #480 on: December 25, 2010, 03:28:31 am »

Partial, No picture update, to show I AM working.

Spoiler (click to show/hide)
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Clearly, cakes are the next form of human evolution.

Oglokoog

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #481 on: December 25, 2010, 07:39:24 am »

Oh, and another attempt to organize things around here... I can only imagine what that will end up like.
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So we got monsters above, monsters below, dwarves in the middle and a party in the dining hall. Sounds good to me.
If all else fails, remember one thing:  kittens are delicious, nutritious little goblin-baiters, cavern explorers, and ambush-finders.

Akaros

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #482 on: December 25, 2010, 08:32:03 am »

Oh, and another attempt to organize things around here... I can only imagine what that will end up like.

Any bets on how long before the Failcannon breaks and floods the fortress again?
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Hey, don't look at me.  I told you we should have butchered the cats years ago!

breadbocks

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #483 on: December 25, 2010, 04:11:54 pm »

Oh, and another attempt to organize things around here... I can only imagine what that will end up like.

Any bets on how long before the Failcannon breaks and floods the fortress again?
Wait.. There's a fail cannon? Oh dear...

Anyways, any migrants are being deffered to the next overseer.
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Clearly, cakes are the next form of human evolution.

Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #484 on: December 25, 2010, 06:47:20 pm »

We have a Failcannon FAILCANNON? Oh dear.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

breadbocks

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #485 on: December 26, 2010, 01:59:35 am »

I've presently single digit FPS. To the next overseer: Expect to have several thousand units of meat.
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Clearly, cakes are the next form of human evolution.

Zathel

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #486 on: December 26, 2010, 07:00:41 am »

Oh, and another attempt to organize things around here... I can only imagine what that will end up like.

HEY! I resent that remark!  ;)
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mrbobbyg

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #487 on: December 26, 2010, 09:07:45 am »

To the next overseer: Expect to have several thousand units of meat.


I find  that both creepy and awesome.
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!!Elves!! would actually be kinda cool as a civ symbol.  !!Clowns!!, however, you get the impression they're on fire of their own free, malicious, evil, will.

Also, much scarier if literally clowns.

breadbocks

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #488 on: December 26, 2010, 09:08:54 pm »

You know what's annoying? Deleting 2 months worth of logs because I clicked exit instead of save. ::)
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Clearly, cakes are the next form of human evolution.

Frosty_Dorf

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #489 on: December 28, 2010, 04:21:43 am »

 :o
 :'( Its... so... beautiful...

When this gets up and running again I'd like to snatch up a dwarf to call my own. I'll probably have to wait for an immigrant wave or three, so lets see... skills I'd like to get/have: mechanic, architecture, masonry, carpentry, siege engineer, and/or metalsmith, or any combination of them. If I could get an Engineer title of some sort that'd be great too
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honestly, that was a ragequit moment.  The friggin thief just walked on past and grabbed it.  There were like 100+ floors yet to be placed.
My computer struggled to load all the demons.  Then, next frame, I check the unit list....
The last.... 4+ pages.... all demons.

Deteramot

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #490 on: December 28, 2010, 04:10:21 pm »

Finished Battlefailed last night (technically, early this morning). So, I shall add my voice to the requests: Dorf me. Name of Dete. Preferably as either a warrior of some sort, or a smith.

Also, when the time comes, I wouldn't say no to an attempt at running this shit into the ground. That is to say, throw me in at the end of the list.
« Last Edit: December 28, 2010, 04:12:37 pm by Deteramot »
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I'm currently making a nice room for my legendary clerk. I always treat my legendaries with the greatest respect, giving them the best rooms and so on. Although the walls are mostly engraved with pictures of my miner starving to death after he fell down a well, so it's not too cheerful.

breadbocks

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #491 on: December 29, 2010, 09:16:11 pm »

Ima have to drop it. My comp is failing. Give me a turn a few things down the line, after the animals have been placed under control.
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Clearly, cakes are the next form of human evolution.

Robocorn

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #492 on: December 30, 2010, 09:34:49 am »

Wait, huh?
Does that mean it's my turn.
This will be interesting nonetheless Since I haven't actually played DF since my last turn in Battlefailed
innn... Late July.

It was Murdercloisters on August 12th, I haven't been out of it that long.
Well, Just tell me what version we're using and I'll be completely prepared to screw everything up.
« Last Edit: December 30, 2010, 09:37:31 am by Robocorn »
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Urist Imiknorris

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #493 on: December 30, 2010, 11:33:23 am »

31.18.

Take as much time as you want/need.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Robocorn

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Re: FailCannon: Super Happy Fun Beach (Succession: Battlefailed II)
« Reply #494 on: December 30, 2010, 01:48:30 pm »

31.18.

Take as much time as you want/need.

Agreed, The destruction will start tonight and end before New Years.

This save starts in Sandstone but I'll play it Through the Obsidian of the following year unless anyone objects.


I just got the worst idea
And I'm doing it.
« Last Edit: December 30, 2010, 11:25:17 pm by Robocorn »
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