Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Need For Madness 2  (Read 5707 times)

quintin522

  • Bay Watcher
  • [FLYING_SPAGHETTI_MONSTER]
    • View Profile
Need For Madness 2
« on: August 19, 2010, 04:40:43 pm »

http://www.radicalplay.com/madcars/


Its out. Its finally out...
Logged
"I can't bleed to death now, I don't have time!"
Urist McExplorer, bolding going where no dwarf has OH GAWD THE MAGMA IT BURNSSSss..

ILikePie

  • Bay Watcher
  • Call me Ron
    • View Profile
Re: Need For Madness 2
« Reply #1 on: August 19, 2010, 05:02:15 pm »

I played the first like, what? seven years ago? Sounds about right. Took me a moment to remember what it was exactly.
Logged

fenrif

  • Bay Watcher
  • Dare to be stupid.
    • View Profile
Re: Need For Madness 2
« Reply #2 on: August 19, 2010, 05:21:13 pm »

Logged

ILikePie

  • Bay Watcher
  • Call me Ron
    • View Profile
Re: Need For Madness 2
« Reply #3 on: August 19, 2010, 05:35:40 pm »

Srsly dude, Need for Madness. It's the best browser-based racer out there. I need to install java again.
Logged

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: Need For Madness 2
« Reply #4 on: August 19, 2010, 06:43:02 pm »

*sniff* *Sniff* It almost makes me want to cry! And here I thought, that the game was simply vapor ware!
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Calhoun

  • Bay Watcher
  • Reusable-Box
    • View Profile
Re: Need For Madness 2
« Reply #5 on: August 19, 2010, 06:49:28 pm »

Ugh, that site needs a redesign. As far as the game goes, It doesn't appear to be very different from the first, like, at all.
Logged
I know it's unrealistic, but I can't help but imagine little bearded babies for dwarves. In my mind, they come out of the womb fully bearded. That's how the mother carries them around, too, she just drags them around by the beard or ties it to her belt. When the father's on duty, he just ties their beards together and the baby just kind of hangs there, swinging to and fro with Urist McDaddy's movements.

quintin522

  • Bay Watcher
  • [FLYING_SPAGHETTI_MONSTER]
    • View Profile
Re: Need For Madness 2
« Reply #6 on: August 20, 2010, 09:11:58 am »

Ugh, that site needs a redesign. As far as the game goes, It doesn't appear to be very different from the first, like, at all.
They added some new cars, I believe theres multiplayer, and the game engine/graphics/whatever has been vastly improved on from the first one.
Logged
"I can't bleed to death now, I don't have time!"
Urist McExplorer, bolding going where no dwarf has OH GAWD THE MAGMA IT BURNSSSss..

Ioric Kittencuddler

  • Bay Watcher
  • Multiclass Bard/Kitten trainer
    • View Profile
Re: Need For Madness 2
« Reply #7 on: August 20, 2010, 09:23:05 am »

Er, is it a combination of the Need for Speed series and Microsoft's "Madness" racing games?  If not, I guess they're just really bad at coming up with original names.  Not that that necessarily says anything about the game itself.
Logged
Come see the MOST interesting Twitter account on the internet!  Mine!

Don't worry!  Be happy!  It's the law!

ExKirby

  • Bay Watcher
  • A Jump On The Daily Comic Bandwagon.
    • View Profile
    • ExKirby's Generic Randomness
Re: Need For Madness 2
« Reply #8 on: August 20, 2010, 11:27:41 am »

Holy frak that was entertaining. On the second track, I dd sme sort of ram-enduced 1980 spin with double fround flip and barrel roll. I then proceeded to lose the race. Ouch.
Logged
Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

chewie

  • Bay Watcher
    • View Profile
Re: Need For Madness 2
« Reply #9 on: August 20, 2010, 05:02:08 pm »

Thank you. This is awesome.
Logged

nuker w

  • Bay Watcher
    • View Profile
Re: Need For Madness 2
« Reply #10 on: August 21, 2010, 05:11:50 am »

Eh. Not really my thing. At all.
Logged

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: Need For Madness 2
« Reply #11 on: August 21, 2010, 01:56:51 pm »

Holy frak that was entertaining. On the second track, I dd sme sort of ram-enduced 1980 spin with double fround flip and barrel roll. I then proceeded to lose the race. Ouch.

M A S H E E N is so much fun, in an incredibly slow tank way!
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: Need For Madness 2
« Reply #12 on: August 24, 2010, 10:38:14 am »



I like that last bit of text
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: Need For Madness 2
« Reply #13 on: August 26, 2010, 10:03:53 am »

Triple post! MADNESS!

Apparently there's a new end of race highlight feature. It's called close finish.
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"