Hello There,
Been talking a bit about attempting a large-scale CK2 DFC Public Game this Fri/Sat, was wondering if there was any interest, and if so, which day/times people would be more available/interested.
Think the requirements to make it actually work given, well.. poor quality netcode/timezones/distances would be:
1.) Must be able to play with at-least 2 Speed, those who cannot manage such would be dropped/kicked.
2.) If you desync, we will continue without you!
3.) Re-connect/re-hosting every hour or so, where people can join the in-progress game, or re-join at such times.
4.) Hosts would be required to have all [expansion] DLC's on [Well, not sure about Aztec-Invasion, if anyone strongly wants/doesn't want that one, and expresses that here, thats optional]
5.) Pausing kept to a absolute minimum.
Time wise, i would be available from about Noon EST Friday, pretty much all weekend.
We have a couple people with decent-ish connections, in that we have successfully played multi-player before together [and have all the dlcs], however if anyone has ridiculously good connection that would certainly be helpful.
If you didn't know: In Multi-player CK2, only the host needs the DLCs, anyone with the base game with no/some dlcs can join and get all the features as if they had all the dlcs (excluding song/graphics which are client-side)
Overall, i was however thinking of more of a all day(s) event. Possibly trying to go from start[old gods] to finish in a couple days, with multiple hosts. Sort of like a marathon with people joining every hour and playing until they dc/leave.
Main form of (out of game) communication for the event will likely be the DFC steam chat and Kael's Semi-official DFC teamspeak (kaelserver.duckdns.org).
If there's enough interest, may split this into its own thread.