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Author Topic: Crusader Kings 2 is released.  (Read 2122980 times)

RedKing

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Re: Crusader Kings 2 is released.
« Reply #6585 on: December 23, 2014, 10:08:34 am »

My one Indian game, I wrecked everyone's shit prett handily. Albeit, I did start as the Palas (Buddhist Kingdom up in Bengal) so no liege to worry about. Irritating part about Buddhists is that you can only holy war for a single county at a time, once you get past the Indian religions. And this was before decadence was fixed properly, so the Abbasids were all up in my Pakistan. And then the Seljuks and Mughals showed up.
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EnigmaticHat

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Re: Crusader Kings 2 is released.
« Reply #6586 on: December 23, 2014, 12:14:05 pm »

Once you get two or three of the de jure empires in India, you might as well just quit.

Sure you CAN holy war left, but... its not going to lead to interesting gameplay, that's for sure.
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Descan

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Re: Crusader Kings 2 is released.
« Reply #6587 on: December 23, 2014, 12:59:35 pm »

Playing the "After the End" mod (Thanks, MSH. Did you get it working?) and I'm the Queen of the Maritimes, Queen Aurora the Saint, and my vassal is the head of the Confederated Church of Canada.

His title is "Prime Minister."

That's cute~
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Sheb

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Re: Crusader Kings 2 is released.
« Reply #6588 on: December 23, 2014, 01:00:16 pm »

What's that mod? Is it good?
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dennislp3

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Re: Crusader Kings 2 is released.
« Reply #6589 on: December 23, 2014, 01:02:26 pm »

Ooohhh I didn't know they released a playable version of it yet.
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Descan

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Re: Crusader Kings 2 is released.
« Reply #6590 on: December 23, 2014, 01:04:38 pm »

It's set in an undescribed apocalypse in North America, currently everything East of the Rockies, North of the southern Mexican border, and South of the mid-Quebec/Ontario region.

Lots of pagans and such, like "Rust Cultists" and such, two Invasions (British and Brazilians). It's still nowhere near done and a bit glitchy, but playable.
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Uristides

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Re: Crusader Kings 2 is released.
« Reply #6591 on: December 23, 2014, 01:07:34 pm »

Lots of pagans and such, like "Rust Cultists" and such, two Invasions (British and Brazilians). It's still nowhere near done and a bit glitchy, but playable.
I'm intrigued.
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Elfeater

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Re: Crusader Kings 2 is released.
« Reply #6592 on: December 23, 2014, 01:15:21 pm »

http://www.pcgamer.com/mod-of-the-week-after-the-end-for-crusader-kings-ii/
Here is a link that has a download link to mediafire
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Descan

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Re: Crusader Kings 2 is released.
« Reply #6593 on: December 23, 2014, 01:20:47 pm »

Just google "After the End 0.3," there's a Reddit thread. About two weeks ago was it last updated.
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Elfeater

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Re: Crusader Kings 2 is released.
« Reply #6594 on: December 23, 2014, 01:33:41 pm »

Ever time I hit single player, the game crashed, are there DLC you cant use with it or something like that?
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Descan

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Re: Crusader Kings 2 is released.
« Reply #6595 on: December 23, 2014, 01:53:00 pm »

Did you change to the 2.2.1 beta?
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Elfeater

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Re: Crusader Kings 2 is released.
« Reply #6596 on: December 23, 2014, 02:10:47 pm »

Just did, thanks


EDIT: Also, how do you play as a republic in this mod? I wanted to play as the People in Cole County Missouri, but couldnt. Boonslick is the nation
« Last Edit: December 23, 2014, 02:32:23 pm by Elfeater »
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Descan

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Re: Crusader Kings 2 is released.
« Reply #6597 on: December 23, 2014, 03:35:40 pm »

What's it say when you hover over "Play"?
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Elfeater

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Re: Crusader Kings 2 is released.
« Reply #6598 on: December 23, 2014, 04:06:50 pm »

Spoiler (click to show/hide)
It says it is not allowed to be played, however the ones on the coast are playable.
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I for one support our child snatching overlords.
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Teneb

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Re: Crusader Kings 2 is released.
« Reply #6599 on: December 23, 2014, 04:13:26 pm »

Spoiler (click to show/hide)
It says it is not allowed to be played, however the ones on the coast are playable.
It's probably because only coastal duchy+ republics were ever playable. All the mechanics revolve around trading ports.
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