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Author Topic: Crusader Kings 2 is released.  (Read 2112517 times)

umiman

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Re: Crusader Kings 2 is released.
« Reply #5190 on: March 31, 2014, 05:11:07 am »

The AI, just like a player, of a sufficiently large kingdom or empire really can't be bothered with dealing with raids. It doesn't hurt the income of the state, just the poor lord you're currently raiding. The state still collects on tax as usual.

If you are sacking holdings instead of raiding, then the enemy kingdom might be a bit more alarmed, as that can actually be problematic.

werty892

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Re: Crusader Kings 2 is released.
« Reply #5191 on: March 31, 2014, 05:49:33 am »

Umiman, you can usually grab Jerusalem a few months in game, with old gods start. Abbasid will end up collapsing really fast right after the start, and you can take advantage of all the rebels, plus Egypt will attack them., so you can just holy war straight for it.

Duuvian

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Re: Crusader Kings 2 is released.
« Reply #5192 on: March 31, 2014, 07:16:10 am »

As a suggestion if devs happen to read this thread, a way to 'counter raid' would be useful for non pagans. When I was playing as Catholic Poland in 1066, every time I was raided I'd try to destroy the raiders, and then I'd try to siege their holdings. It's futile because Catholics don't loot (I think?) and the time isn't long enough to complete a siege. It would be nice if the aggressiveness lasted longer so non-pagans could siege troublesome Pagans. It would make it harder to abuse the raider mechanic as a player. It's like 6 months or something now, which means you need to have enough troops to storm a castle because otherwise the aggressiveness between the two realms will end and you can't besiege any longer.

Either that or allow existing sieges to continue past the aggressive period, but not continue into sieging the town and temple. That would make sense, as you are kind of punishing the Count but sparing the townspeople and clergy equivalent.
« Last Edit: March 31, 2014, 07:18:35 am by Duuvian »
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Owlbread

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Re: Crusader Kings 2 is released.
« Reply #5193 on: March 31, 2014, 07:30:15 am »

Umiman, you can usually grab Jerusalem a few months in game, with old gods start. Abbasid will end up collapsing really fast right after the start, and you can take advantage of all the rebels, plus Egypt will attack them., so you can just holy war straight for it.

The Abbasids are much stronger now due to decadence sysyem changes. In my last game they took around a century and a half to fall.
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BFEL

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Re: Crusader Kings 2 is released.
« Reply #5194 on: April 01, 2014, 01:59:25 am »

Started new Ironman as Jorvik.

Grabbed up a bunch of land from the starting war and still had just under 4000 of the starting troops left.
Went on raiding spree (why do 90% of those give me nothing at all?) down through England.

Eventually my ruler was captured and died in the dungeons of Lincoln.

Unfortunately, my heir came back from the Varangian guard a Christian.

Now playing supertyrantmcassassinbait and trying to get him killed.
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Descan

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Re: Crusader Kings 2 is released.
« Reply #5195 on: April 01, 2014, 02:12:56 am »

You're not getting stuff from raids because the provinces you are raiding have castles and other fortifications that lower raid-able bounty, or just aren't worth much. You can tell what you can get by clicking on the province, it'll have a yellow bar that indicates how much bounty in total a province has, and a little golden piece that indicates how much of that you can raid without needing to siege. May also have a numeric indicator like XX / YY, each one being how much you can get without sieging, and how much in total you can get after a siege.
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a1s

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Re: Crusader Kings 2 is released.
« Reply #5196 on: April 01, 2014, 03:32:35 am »

why do 90% of those give me nothing at all?
Just to be sure: you know you can only gainfully raid neighboring counties or coastal counties where your boat is present, right? Because your troops will still decrease local economy if they're deep in enemy territory, they just won't bring anything back.
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BFEL

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Re: Crusader Kings 2 is released.
« Reply #5197 on: April 01, 2014, 03:42:56 am »

why do 90% of those give me nothing at all?
Just to be sure: you know you can only gainfully raid neighboring counties or coastal counties where your boat is present, right? Because your troops will still decrease local economy if they're deep in enemy territory, they just won't bring anything back.

FUCK. ME. SIDEWAYS.
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Descan

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Re: Crusader Kings 2 is released.
« Reply #5198 on: April 01, 2014, 03:44:34 am »

... You know, that seemed fairly obvious to me, I didn't even think you might be meaning inland/non-river (you're Norse, right?) provinces. >_>

MY BAD
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BFEL

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Re: Crusader Kings 2 is released.
« Reply #5199 on: April 01, 2014, 03:48:07 am »

I was like, raiding Oxford and shit. Because it was greener on the economy view.
Fuck, wish I knew bout that before.

Dammit.
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Elfeater

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Re: Crusader Kings 2 is released.
« Reply #5200 on: April 01, 2014, 07:51:16 pm »

Is there a new version of the Broken Kingdoms mod.
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Dutchling

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Re: Crusader Kings 2 is released.
« Reply #5201 on: April 01, 2014, 08:03:23 pm »

Is there a new version of the Broken Kingdoms mod.
I don't know?
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Sindain

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Re: Crusader Kings 2 is released.
« Reply #5202 on: April 01, 2014, 08:51:44 pm »

Looks like it hasn't updated since 1.1, and I can't think of any other mods that do the same. Might find something similar in one of the big modular compilation mods, I've never really gotten too deep in those.
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BFEL

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Re: Crusader Kings 2 is released.
« Reply #5203 on: April 01, 2014, 09:27:46 pm »

Update: So we finally got little Christy-pants assassinated, but he had blown all the treasuries cash on mercs trying to stop a Norse raid on our capital (Oh the fucking irony) and just as he bought them the raiders left. Fuck.

But its all good. Once his non-infidel brother Ragnaar took the throne he brought about a hundred gold pieces with him. And the chick who ordered the assassination is now my spymaster. Awesome. My first order of business is to send 20 gold pieces to her, both for the good family tree trimming and the fact I REALLY don't want her pissed at me.

Its been quite awhile since all that, Ragnaar is totally incapable and infirm, but he had a good run of raiding and taking two counties from Mercia before losing a war in the north because I really expected more out of a prepared invasion, but it took so long that my mercs slowly bled the treasury dry, and I was woefully undermanned when the invasion deadline appeared. Ended up surrendering before any counties got taken or anything, but damn that was a clusterfuck.

So, lots happened. Secondary clusterfuck where Mercia took advantage of clusterfuck number 1 to do a double holy war to take Jorvik and Lancaster. For quite awhile I didn't see any options, until I realized Ragnaar was pretty much dead anyway so I just went tyrant and imprisoned/banished a count and his bishop. Because fuck that guy, was a holdover in Lincoln from Mercia, Catholic, and had tried to betray me anyway earlier (I had imprisoned and then ransomed him to himself :P) then I bought the Scottish band with the 300 or so gold and whupped all their ass.

Right as I was accepting the second surrender, Ragnaar died. All hail....whatever the next guys name is. Anyway, accepted the second surrender, and turns out this new guy was off in the varangian guard, so he returned with 200 prestige and gold, which was awesome. Not to mention the extra martial from the trait :P

So I decided to use my epic merc band that is paid off until about the heat death of the universe to get some payback on Lothian, which is the name of the place that caused clusterfuck number 1. Oh, and I chose the "wants to become exalted" ambition. That will be important later.

So, I utterly destroy Lothia (they had apparently lost over half their land, so they were pretty well fucked anyway) and then I get a stupid random event that gives me a choice of dudes to lead the levy. Seeing how the one option pisses off my wife for 10 prestige, aka fuck all, I go for the other option, as that could net me an extra martial point.

Except it doesn't, and I get the "content" trait instead....which I DIDN'T KNOW FUCKING CANCELS YOUR GODDAMN EXALTED AMBITION MOTHERFUCKING COCKBALLS. I WAS AT 700 FAME YOU STUPID COCKBITE GAME! FUCKING COCKCOCKCOCKCOCK GAME HAS MADE ME SO MAD IT CHANGED MY SEXUAL ORIENTATION GODDAMMIT.

CK2 really needs warnings for these fucking things.
« Last Edit: April 01, 2014, 11:54:09 pm by BFEL »
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Descan

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Re: Crusader Kings 2 is released.
« Reply #5204 on: April 02, 2014, 10:03:04 am »

Just always assume that "Content = bad for your main guy".

If you want to go further, think of content as "I don't want anything more out of life." So anything that seems like it would go against that grain, is probably off limits, except for warfare and land-grabs.

Also, I think ambitions and such tell you what traits you need to have or to not have when you hover over them pre-selection. Next time, take a look when you select it, and keep in mind the traits it says you can't have, and avoid them.
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