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Author Topic: Crusader Kings 2 is released.  (Read 2114919 times)

Neonivek

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Re: Crusader Kings 2 is released.
« Reply #2475 on: January 08, 2013, 05:30:33 pm »

Yes, it is, if you play it that way.

Yeah but that is like saying that shooters are about looking at cool guns if you play them that way.
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Rakonas

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Re: Crusader Kings 2 is released.
« Reply #2476 on: January 08, 2013, 05:36:58 pm »

Yes, it is, if you play it that way.

Yeah but that is like saying that shooters are about looking at cool guns if you play them that way.
Not at all. There are different ways to play CK. 1 is as a pure strategy game where you have clear goals and do anything to achieve them. 2 is as a pure roleplaying game where you play as your character and only make decisions in accordance to your character's reasons.
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Dutchling

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Re: Crusader Kings 2 is released.
« Reply #2477 on: January 08, 2013, 05:41:14 pm »

Just look at various of the AARs at the forums.
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Neonivek

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Re: Crusader Kings 2 is released.
« Reply #2478 on: January 08, 2013, 05:43:14 pm »

Yeah so neither of those apply to me.
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Dutchling

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Re: Crusader Kings 2 is released.
« Reply #2479 on: January 08, 2013, 05:46:49 pm »

Nah. That's just an extreme example.

You do need to enjoy the strategic part of the game at least somewhat though. Meh, just buy it :P
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Urist McScoopbeard

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Re: Crusader Kings 2 is released.
« Reply #2480 on: January 08, 2013, 06:03:32 pm »

Yeah so neither of those apply to me.



look man, there's strategy elements and a buttload of politics, and thats that. Dont piss off people and play the politics/intrigue game OR piss everyone off and play it as a strat game.

EDIT: But look, if you want more strategy your better off with EUIII.
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Neonivek

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Re: Crusader Kings 2 is released.
« Reply #2481 on: January 08, 2013, 06:04:41 pm »

No Urist that isn't what I meant. Though I have a feeling you knew that wasn't what I meant, you just wanted to put up a funny sarcastic picture regardless of context.
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Urist McScoopbeard

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Re: Crusader Kings 2 is released.
« Reply #2482 on: January 08, 2013, 06:06:30 pm »

Damnit, I am too easily found out, soz man. But, like my edit, if you want more strategy get EUIII, theres still plenty of politics in that, just a little more buried. CKII politics are uptight and nasty. Dont buy unless your cool with murdering your own hateful children.
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Neonivek

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Re: Crusader Kings 2 is released.
« Reply #2483 on: January 08, 2013, 06:08:42 pm »

Damnit, I am too easily found out, soz man. But, like my edit, if you want more strategy get EUIII, theres still plenty of politics in that, just a little more buried. CKII politics are uptight and nasty. Dont buy unless your cool with murdering your own hateful children.

It is the "Sim" aspects that I would have bought it for.
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Urist McScoopbeard

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Re: Crusader Kings 2 is released.
« Reply #2484 on: January 08, 2013, 06:12:46 pm »

Well, you don't take THAT MUCH role in the dev of your characters/children. You have events if they're under your tutelage that allow you to potentially, and I MEAN it is NOT certain, change their styles. For example, if you "Catch them stealing" you can reprimand them giving a 50% chance to remove the liar trait, a 20% chance to retain liar, and 30% chance etc. etc.

There are other events too, like hunting and tournaments. If you buy the "Ruler Designer" you can edit the characters playing now, i.e.) selecting a state and editing/creating a ruler.
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Dutchling

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Re: Crusader Kings 2 is released.
« Reply #2485 on: January 08, 2013, 06:13:34 pm »

Yeah, I found that other characters really have no 'character' in this game. A lifelong struggle with the French is something you will remember, but the French AI won't give a damn about that. The same is true for generations of loyal servitude to your overlord. He may some day put you in jail and / or banish you because his son needs another county, and whatever you did the past decades or centuries doesn't influence that decision at all.

Roleplay is really forced in this game (as in, it only happens if the player intend it to happen (makes it up)). Sure, there are tons of characters and traits that makes it easy to believe there is a whole world of people with their own goals and such, but in reality it's just the same AI over and over again with some different bonus / penalty every time.

At least, this is how I view the game ;). I still love the sandbox aspect of it though.
« Last Edit: January 08, 2013, 06:23:53 pm by Dutchling »
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Urist McScoopbeard

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Re: Crusader Kings 2 is released.
« Reply #2486 on: January 08, 2013, 06:15:14 pm »

God, if only the choices here had as much impact as in Witcher 2, saving that hedge knight would save the world!
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EuchreJack

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Re: Crusader Kings 2 is released.
« Reply #2487 on: January 08, 2013, 08:21:40 pm »

Hey, I can't be the only one who actually *likes* murdering his way up the medieval food chain.   :P

Urist McScoopbeard

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Re: Crusader Kings 2 is released.
« Reply #2488 on: January 08, 2013, 08:23:39 pm »

No, but do you LIKE murdering multiple Holy Roman Emperors in rapid succession only to have you vassal become Holy Roman Emperor? Didn't think so.
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Aequor

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Re: Crusader Kings 2 is released.
« Reply #2489 on: January 08, 2013, 09:59:28 pm »

One cool thing you can do is play several countries over the span of a game and when you drive a country into the ground or get bored, you can just switch. Also good for this is roleplaying the ruler as your character's traits suggest. For example when educating kids, if your character is slothful, pick the option that makes the kid slothful too, if they're zealous go for the 'Pray for their soul!' option, and so on. If your character is cruel and arbitrary, play them as such even if it pisses off your vassals. If they're kind and trusting, be that, even if it means letting a duke overreach and grow worryingly strong. If you've got a lunatic or possessed character, go wild! In one game I unified most of Scandinavia under a Norse Sweden that eventually collapsed when my vassals decided my cruel, wrothful and arbitrary king who imprisoned and executed people for the slightest infraction wasn't a nice guy and to cap it off the Holy Roman Emperor attacked; I took over half of the Iberian Peninsula as a Zikri Muslim state then got forced out of power and ended up a pretty weak duke; and I ended up turning most of the dukedoms and several counties in France into Prince-Bishoprics because of a zealous, possessed queen. It's a fun way to play, especially when you switch countries and see what the AI makes of your country, such as seeing Sweden dissolve into squabbling Norse dukedoms and counties, or seeing Zikri Islam spread across Spain and into northern Africa until Sunni Islam became very marginalized. It's also a lot less stressful I find, because there's less of a compulsion to win and optimize things and so on, and more one to let pseudo-history run its course and see what you can make happen and how far you can push things.
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