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Author Topic: Rule the Cities RTD, Turn 8  (Read 22503 times)

Nirur Torir

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Rule the Cities RTD, Turn 8
« on: August 19, 2010, 12:41:09 am »

The game has been completely revised. There are now 2 governors, and 8 heroes. Each governor gets 4 heroes. This should be a bit like a more in-depth Majesty, with the ability for the governors to adventure as well.

Spoiler: Backstory (click to show/hide)

Spoiler: Dice Rules (click to show/hide)

Spoiler: For Governors (click to show/hide)

Spoiler: For Heroes (click to show/hide)

Spoiler: Actions (click to show/hide)

Spoiler: Travel (click to show/hide)


« Last Edit: November 06, 2010, 06:48:39 pm by Nirur Torir »
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Jiharo

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Re: Rule the Kingdom RTD
« Reply #1 on: August 19, 2010, 03:57:29 am »

Ruler name: Kref
Ruler's single 'best' skill: lying.
How the ruler came into power:In attempt to cheat local farmers out of some money, he faked a minor miracle by previously unheard of deity Darrakan. Village louts were so inspired by miracle that they all immediately converted to Darrakanianism and installed Kref as their High Priest and leader.
Why the ruler wants even more power: Greed.
Future plans, after the kingdom has been conquered:Try out all niceties of royal life for some time, then flee to faraway lands with most precious and compact part of Royal Treasury.
Faction name: Cult of Darrakan.
Faction description:gullible peasants, united by belief in Darrakan. Religion of Darrakan requires of it's followers full obedience to superiors and promises fabulous happiness in afterlife.
Treasonous offenses, and reasons for committing treason: Kref kept himself clear of politics until that day.
Misc: professional conman and card cheat. Greedy, but values his own well-being most of all.
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ExKirby

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Re: Rule the Kingdom RTD
« Reply #2 on: August 19, 2010, 04:13:27 am »

Ruler name: Alexander Kyrby
Ruler's single 'best' skill: Negotiation
How the ruler came into power: Democracy-after the leader of the area had been killed, the residents agreed to vote upon the new leader. Alexander won by a substantial margin.
Why the ruler wants even more power: To help the entire land prosper
Future plans, after the kingdom has been conquered: Expansion-the kingdom of Glory Vale shall become even larger!
Faction name: The Unity
Faction description: A group of workers set on making the world a better place, usually seen wearing similar wristbands.
Treasonous offenses, and reasons for committing treason: What terasonous offences? Alex is a good man!
Any miscellaneous details that do not fit in with the above: Alex likes dressing up as a peasant and secretly giving coins to the needy.
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wolfchild

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Re: Rule the Kingdom RTD
« Reply #3 on: August 19, 2010, 06:15:45 am »

Ruler: Avran "the beast" Yeats
Ruler's single 'best' skill: Wars of Attrition
How the ruler came into power: Kileld his predeccesor
Why the ruler wants even more power: He is a greedy bastard
Future plans, after the kingdom has been conquered: Live it up
Faction name:League of Etternal War
Faction description: Downtrodden and fearful poppulace, with a small privilaged elite to keep them in line
Treasonous offenses, and reasons for committing treason: How he rised to his postion, to rise to his position
Miscelaneous: Wears razor armour and "hugs" anyone who displeases him, especialy mesengers.
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Dwarmin

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Re: Rule the Kingdom RTD
« Reply #4 on: August 19, 2010, 08:42:22 am »

Ruler name: Khan Ahada
Ruler's single 'best' skill: Research
How the ruler came into power: Was voted for by a majority of his subjects. He was the only candidate though.
Why the ruler wants even more power: To abolish the system for the good of all. More so, hunger for further knowledge!
Future plans, after the kingdom has been conquered: Attain immortal life, rule forever, advance the people and himself technologically, morally and mentally.
Faction name: The Third Eye
Faction description: A congregate of free thinkers, Wizards, philosophers, engineers, alchemists and whatnot, dedicated to the overthrow of the monarchy system.
Treasonous offenses, and reasons for committing treason: Has questioned the need for kings at all, and is willing to overthrow the system.
Any miscellaneous details that do not fit in with the above:They have a book club.
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Humaan

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Re: Rule the Kingdom RTD
« Reply #5 on: August 19, 2010, 09:23:04 am »

Ruler name: Aaron Kall
Ruler's single 'best' skill: Strategy
How the ruler came into power: He defeated a bandit the villagers were unable to beat, although he did it with strategy, and the bandit was REALLY stupid.
Why the ruler wants even more power: It is the ultimate challenge for someone like himself.
Future plans, after the kingdom has been conquered: To rule the world
Faction name: The Silver Chariots
Faction description: An army under the warlord Aaron Kall. Known for its dangerous use of the terrain for his advantage.
Treasonous offenses, and reasons for committing treason: He dares not show tribute to the likes of the current king. He also refused to join the kings army, due to the fact he would not command anything.
Any miscellaneous details that do not fit in with the above: He prefers silver to gold, and he believes it to be more valuable.
« Last Edit: August 19, 2010, 09:25:44 am by Humaan »
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Knight Otu

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Re: Rule the Kingdom RTD
« Reply #6 on: August 19, 2010, 10:12:07 am »

Let's try this.

Ruler name: Pendim Hyrdar
Ruler's single 'best' skill: Fire magic
How the ruler came into power: He has demonstrated his power to key people showing how it could make everyone's lifes easier.
Why the ruler wants even more power: Because power is access to more knowledge. Especially secret and forbidden knowledge.
Future plans, after the kingdom has been conquered: Ascension to divinity, of course. What other goal would someone have?
Faction name: Golden Alliance
Faction description: Villagers with a number of mages, and lesser conjured creatures that are supposed to take the brunt of battle. The conjured creatures should hopefully be stronger and more plentiful in the future.
Treasonous offenses, and reasons for committing treason: Has secretly experimented with life-prolonging magic.
Any miscellaneous details that do not fit in with the above: Likes to wear bright white clothes and golden jewelry. He works hard to not have fire magic be his only magic skill, realizing the folly of overspecialization.
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kilakan

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Re: Rule the Kingdom RTD
« Reply #7 on: August 19, 2010, 10:29:20 am »

Ruler name:Khan
Ruler's single 'best' skill:Rallying
How the ruler came into power:A lowly bandit, who upon murdering the former village leader in a petty bar fight, found that the people had been over-taxed and tortured by him on a regular basis, and voted him into the 'now empty' position.
Why the ruler wants even more power:As a bandit, he always answered to the leaders of his group, yet the slight taste of power he got when elected was better then the feel of flesh slicing on his blade, or a chest of unguarded gold, and thus he resolved to one day overthrow the king and become the most powerful man in the kingdom.
Future plans, after the kingdom has been conquered:To unit the local bandits, villagers and wildmen under his banner and start a conquest of war to bring the wealth of the world under his grasp.
Faction name:The Red Wave
Faction description:Having learned from the tactics of bandits, the faction relies on hunting, thievery, and gorilla tactics to live.  There isn't a single member of the group who doesn't have some skill with weapons, though the army-men fight more like outlaws, using hit-and-run maneuvers and sabotage to their advantage.  They poach from other lands for food, and press captured people who are unwilling to fight for them into farming the fields to provide a steady source of food.  Laws have altogether been forgotten in the faction and fights are encouraged to settle disputes, since the man who still stands must be right in his argument.
Treasonous offenses, and reasons for committing treason:Poaching from the kings land for food and pelts.  Stealing the kings gold from his tax men to buy new equipment and goods.  Murdering those under the kings pay where they are corrupted, or it benefits the faction.
Any miscellaneous details that do not fit in with the above:
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Errol

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Re: Rule the Kingdom RTD
« Reply #8 on: August 19, 2010, 10:40:30 am »

Ruler name: Shalad of Cellaria
Ruler's single 'best' skill: Learning and studying.
How the ruler came into power: After an incident with some soldiers and some collectibles, the other people in his village thought it best to give him some power, lest it happens again.
Why the ruler wants even more power: The more power, the more toys, the less people shoving you around.
Future plans, after the kingdom has been conquered: To build a pocket world for himself and his stuff so that he gets to finally have his peace, alone.
Faction name: Coalition of Socks
Faction description: Really mostly led by its chancellors and ministers. The leader is not always reliable. Army consists of a militia. Everyone is required to train with his weapon of choice one day of the week.
Treasonous offenses, and reasons for committing treason: Telling royal representatives to shove it in the collectibles incident. It is treason to touch them.
Any miscellaneous details that do not fit in with the above: Collectibles fetish - collects little figurines, dwarven battle-groceries, exotic swords, interesting pieces of stone, books, and anything remotely magical. OCD. Tends to communicate poorly.
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Nirur Torir

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Re: Rule the Kingdom RTD
« Reply #9 on: August 19, 2010, 12:20:04 pm »

Spoiler: Kref (Jiharo) (click to show/hide)
Spoiler: Cult of Darrakan (click to show/hide)

Spoiler: The Unity (click to show/hide)

Spoiler: Khan Ahada (Dwarmin) (click to show/hide)
Spoiler: The Third Eye (click to show/hide)

Spoiler: Aaron Kall (Humaan) (click to show/hide)
Spoiler: The Silver Chariots (click to show/hide)

Spoiler: Golden Alliance (click to show/hide)

Spoiler: Coalition of Socks (click to show/hide)

Game Start!
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HailFire

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Re: Rule the Kingdom RTD
« Reply #10 on: August 19, 2010, 01:03:47 pm »

Note to self: next time, make a 'reserved' post before spending half an hour writing up an application.
« Last Edit: August 19, 2010, 05:38:52 pm by HailFire »
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Quote
[22:59] <apotheoseGrifter> COMMIT SUDOKU ALL NIGHT LONG FUCK YEAH
Quote
[18:14] <The_Gamemaster> I am here.
[18:14] <The_Gamemaster> I am always here.
[18:15] <The_Gamemaster> I have always been here, and I always will be here. I am the alpha and the omega, the beginning and the end.

RandomNumberGenerator

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Re: Rule the Kingdom RTD
« Reply #11 on: August 19, 2010, 01:11:12 pm »

Huh
« Last Edit: August 19, 2010, 01:14:34 pm by RandomNumberGenerator »
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The end of the world is more fun then I expected.

Evergod41

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Re: Rule the Kingdom RTD
« Reply #12 on: August 19, 2010, 01:14:43 pm »

but he's alredy picked 6...

HailFire

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Re: Rule the Kingdom RTD
« Reply #13 on: August 19, 2010, 01:20:40 pm »

Huh

awesomeface.jpg

On the other hand, since he hasn't actually posted the rules/ how to play (unless it's just "attack x", which I doubt), it's possible he could revise his decisions before the first turn.

Also, I need to stop taking so long to post.  :P
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Quote
[22:59] <apotheoseGrifter> COMMIT SUDOKU ALL NIGHT LONG FUCK YEAH
Quote
[18:14] <The_Gamemaster> I am here.
[18:14] <The_Gamemaster> I am always here.
[18:15] <The_Gamemaster> I have always been here, and I always will be here. I am the alpha and the omega, the beginning and the end.

Nirur Torir

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Re: Rule the Kingdom RTD
« Reply #14 on: August 19, 2010, 05:02:07 pm »

When I wrote the first post at 2:00 AM, I felt that it explained how to play perfectly well. Heh.

You are the person in charge of a village. You can do pretty much whatever you could do in a standard semi-serious RTD, with the added ability to rule your lands while you're there. The stats of your holdings may increase or decrease on their own each turn. Suggested actions include: Send your troops off to attack a neighboring village while you study magic, lead your troops in a caravan raid, build a well, drill your troops, or go look for a cave with a magic spear, bringing some troops for backup. Be creative.

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