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Author Topic: Lone Wolf & Project Aon: SeventhSense 1.16.1 update - Books 1-16 playable!  (Read 20093 times)

nenjin

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http://www.projectaon.org/en/Main/Home

Back in the 90s, when people still read for fun, I was in grade school. And I ran across a book at the library book sale that even now, 15 some odd years later, I still cherish.

What the hell am I doing talkin' 'bout books in other games? I'm talkin' Lone Wolf, that's what, perhaps the greatest Choose your Own Adventure series ever written. What sets it apart from all the other CYOA books out there is Joe Dever created a simplistic yet lovable game system to back it up. The series spans 20+ books in just the Lone Wolf saga alone (he published others but none were ever quite as popular.)

Again, why am I talking about a book on a forum devoted to video games?

Because the excellent people at Project Aon have put all his books online, with his blessings, and done tons and tons of restorative work on the series. They've written tools and programs that practically convert his books into full-fledged text adventure games on the PC.

Someone has even gone so far as to write a full program that downloads the books, arranges them on a UI with tabular format and automates all the rules systems, right down the random number table.

SeventhSense




You can customize the shit out of SeventhSense too, down to the font you want it to use, various text handling options, game play rules (normal, hardcore or custom)(dualwielding, how you hold your shield, how healing works, a ton of crap) special challenge modes....it's a very robust little program.

SeventhSense readers, always save your game before you quit the program if you allowed for it. And never, EVER hit the "Restart from scratch on this book" or "Restart the campaign from scratch" buttons unless you really mean to. It will DELETE ALL YOUR CAMPAIGN DATA. Always use "Restart this book using saved campaign data". You can't "rebuild" your LW character...you either have to start over, or start from scratch at your current book.

Also, Esc automatically exits the game, no questions asked. So don't do that either.

A little background on Lone Wolf:

You're the last surviving member of a group of warrior monks, the Kai, whose sole duty is to protect Magnamund from the predations of the Darklords. Throughout time, the Kai Lords have taught the sons of nobles in the ways of the Kai, turning them into warriors without peer whose abilities border on (and eventually sky rocket over) the magical, the mystical and the super human. Without the Kai, the Darklords would have long ago conquered the world and brought humanity to its knees.

The epic of Lone Wolf begins with tragedy. With one stroke, the foul Darklords laid waste to the monastery of your brethren. The surprise attack came during the great gathering of the Kai Lords, and none escaped the Darklords' wrath.

None except you. Now it is your duty, Lone Wolf, to venture to the capital of Sommerlund and warn the King of the Darklord's impending attack. Your sole saving grace is that the Darklords believe all the Kai to be dead, and aren't yet actively searching for you.

Armed only with what you could gather from the ruins of the monastery, and the skills your Kai Masters managed to teach you before their demise, you venture off into an unknown and very lethal world.

---

So yeah. You start the book, randomly generate your health and generic combat potential, then you choose several abilities. Every ability is useful, either in a combat situation or a myriad of text situations. You get weapons, and armor, and have to carry food to eat at regular times during the story. You have an inventory with limitations on it, so you have to be picky about what you carry or what you decide to pick up along the way. As you play each book, Lone Wolf gets stronger, gets more abilities and ever cooler items. By the time you reach Book 20, you're practically a god among mortal men.

Combat, traditionally, was done by closing your eyes and picking a number of a random number table. Now, in teh future, stuff like Seventhsense automates all of the RNG, but still keeps the charts and stuff the books used as the basis for how everything is calculated.

The world itself is violent, ugly and brutal. Poor decisions, or even making the best of the worst situations, can still lead to your untimely and very grisly death. This is the kind of CYOA series where stuff like...

You see a wood box. If you want to open it, turn to page 87.

You open the box. A red blur shoots past you with lightning speed and you feel pain erupt across your arm. Out of the corner of your eye, you manage to catch sight of a deadly Swamp Viper's tail as it slithers under the bed. That's the last thing you see as its venom reaches your brain and stops your breathing.


Happens on a regular basis.

If you can't tell by the amount of babbling I've done, this is a gem, both in terms of the story and as an actual game. That SeventhSense makes it into a downloadable, free, legal client means all RPG fans can play it, and should. If you're a fan of older fantasy, the classic sword and sorcery kind, and want a different kind of game to play for a while, I highly encourage you to check this out.

Here's a couple tips from a thoroughly scarred Kai veteran...spoiler'd if you'd prefer to learn the hard way.
Spoiler (click to show/hide)

Happy reading. And don't forget your spoiler tags!!!
« Last Edit: December 02, 2014, 04:23:13 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
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Azurestrike

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Re: Lone Wolf & Project Aon
« Reply #1 on: August 18, 2010, 09:07:17 am »

I've played this before and I have to mention this too, you will be keeping items through books, and some will have significant use in other books.

I know one item in particular can make a truly gruesome battle, an amusing instakill.
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nenjin

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Re: Lone Wolf & Project Aon
« Reply #2 on: August 18, 2010, 09:14:25 am »

By the same token, without some items in some very specific places, you're completely and utterly screwed. The game creates a conflict in the RPG player, in that your first instinct is to hunt for cool shit....but the books quickly teach you that is a BAD fucking idea 50% of the time.
« Last Edit: August 18, 2010, 09:19:04 am by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

fenrif

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Re: Lone Wolf & Project Aon
« Reply #3 on: August 18, 2010, 09:43:13 am »

NDS version

I only found out about these a month ago when looking for NDS homebrew. They're really well done. I've only played the first one so far, but apparently you can port saves to the next book in the series somehow.
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nenjin

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Re: Lone Wolf & Project Aon
« Reply #4 on: August 18, 2010, 09:45:29 am »

SeventhSense creates a save and automatically does all that for ya. But playing it on the NDS does sound pretty nice.

I'm actually kind of intimidated to start the series again with a program monitoring the rules. I cheated like a SOB to get as far as I did, and I'm going to try playing most of the rules BTB...which is really unforgiving, since apparently I've been interpreting many rules wrong this whole time.
« Last Edit: August 18, 2010, 09:53:03 am by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Nirur Torir

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Re: Lone Wolf & Project Aon
« Reply #5 on: August 18, 2010, 10:32:04 am »

Thanks for posting this, it looks fun. I used to have a similar book, which I can't remember the name of, but enjoyed anyway. Installing this now.
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nenjin

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Re: Lone Wolf & Project Aon
« Reply #6 on: August 18, 2010, 10:42:37 am »

Blah, nm, that's Book 2.
« Last Edit: August 18, 2010, 11:51:09 am by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Mindmaker

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Re: Lone Wolf & Project Aon
« Reply #7 on: August 18, 2010, 10:49:15 am »

I'm a bit confused.
What do I need to download to actually play it.

Because there seem to be a lot of charts and other helping tools...
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Vattic

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Re: Lone Wolf & Project Aon
« Reply #8 on: August 18, 2010, 10:55:28 am »

NDS version

I was considering downloading this but now with the mention of a NDS version I'm downloading as I type.
« Last Edit: August 18, 2010, 11:03:05 am by Vattic »
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nenjin

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Re: Lone Wolf & Project Aon
« Reply #9 on: August 18, 2010, 10:55:48 am »

K, lemme break it down as there are a few options.

You can play through the whole series on a web page with this link. You have to do your own stat tracking though, and manage all the rules (and there are a few, like regenerating health per non-combat page.) 

This link puts a little tracker for your stats and gear and shit alongside the text. But you still have to do the math, still have to track changes...and it kind of looks fugly. And it has some save/load bugs that can completely screw you over.

Or you can do SeventhSense. (Above)

Having done them all, there really is no better way to play the series than through SeventhSense. It does ALL the book keeping for you, is user friendly for people that have never played Lone Wolf, and has a lot of style and flavor that actually enhance the reading, sort of like holding the actual book in your hands.

Quote
I was considering downloading this but now with the mention of a NDS version I'm downloading as a type.

The only reason I'll recommend SS above that is because SS uses way more original art from the books, where ever it can. But that's probably just me being a total fan boy of the original product. Even the Lone Wolf logo that shows over SS is actual cover art from the books.
« Last Edit: August 18, 2010, 11:00:23 am by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Tilla

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Re: Lone Wolf & Project Aon
« Reply #10 on: August 18, 2010, 11:35:22 am »

I imagine the NDS version will work well on a DS emulator too as those are getting rather complete lately (especially DeSMuME)
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nenjin

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Re: Lone Wolf & Project Aon
« Reply #11 on: August 18, 2010, 12:00:38 pm »

Something I wanna check with anyone who has played a few books before....

Book 2, near the end:

Spoiler (click to show/hide)
« Last Edit: August 18, 2010, 01:07:29 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Azurestrike

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Re: Lone Wolf & Project Aon
« Reply #12 on: August 18, 2010, 12:03:38 pm »

I just found my old, old save, typed up on notepad.

I finished the entire magnakai series and stopped before starting grandmaster cause all the books weren't on the site yet.

Man, I even recorded every battle I had.
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Lordinquisitor

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Re: Lone Wolf & Project Aon
« Reply #13 on: August 18, 2010, 12:04:07 pm »

Hmm, Book 1 doesn`t work for me. 2, however, does. Could someone upload a working version of book 1? Even redownloading doesn`t work.
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Azurestrike

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Re: Lone Wolf & Project Aon
« Reply #14 on: August 18, 2010, 12:13:06 pm »

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