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Author Topic: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.) "Heros"  (Read 61986 times)

RAM

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #225 on: September 16, 2010, 02:28:24 am »

I say that the group buys a wand of lesser vigour unless someone objects...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
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Iituem

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #226 on: September 16, 2010, 08:05:18 am »

I don't actually have a say in spending this particular reward, but what does a wand of lesser vigour do?
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

RAM

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #227 on: September 16, 2010, 08:21:02 am »

11/15 hit points per gp!

Ummm, in more detail, it grants fast healing 1 for 11 rounds, which means that after a battle you can heal everyone for the price of a few charges of a wand and a lot of standing around waiting for the hit points to trickle in. It is a good idea to have something like this, because people often want to save their spells for combat situations and regard out of combat healing to be a bit of a waste of potential. It also covers the group against just plain exhausting all of your healing and being forced to go into battle at reduced strength.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Iituem

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #228 on: September 16, 2010, 08:23:08 am »

Sounds like a good buy.  But on a character point of view - Skye's going to try and get the group to fight dirty enough that we never lose more than a couple of hp a fight - that last fight was a good example.

This won't happen, of course, but trying might reduce the amount of healing we need.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Criptfeind

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #229 on: September 16, 2010, 04:20:34 pm »

You guys ready?

Game starts in around two hours.
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Criptfeind

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #230 on: September 16, 2010, 05:48:21 pm »

10 mins and the server is up.
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RAM

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #231 on: September 16, 2010, 05:54:26 pm »

The server, it is upon us! Somebody abduct Barbarossa!
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Criptfeind

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #232 on: September 16, 2010, 10:53:46 pm »

Hey. Nice game I think.
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Heron TSG

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #233 on: September 16, 2010, 11:16:38 pm »

Aye, we killed reptiles and didn't afraid of anything. Also, my equipment doesn't cost almost 20,000 GP anymore. Hopefully it is still as effective as it was before, because otherwise our rolls are going to get us killed.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

ECrownofFire

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #234 on: September 16, 2010, 11:18:24 pm »

That was a terrible game as far as rolls go. I got a -1 on spot, and a -1 to listen.

Also, you should make that Longbow masterwork.
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Iituem

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #235 on: September 16, 2010, 11:20:12 pm »

Well, the prevalence of 2s and 5s was disconcerting, but I think we made up for that with the two-hit-kill on the Punisher.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Heron TSG

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #236 on: September 16, 2010, 11:53:37 pm »

That was a terrible game as far as rolls go. I got a -1 on spot, and a -1 to listen.

Also, you should make that Longbow masterwork.
I will get a better bow with our reward money, but I needed to save that money to still be able to afford all my other stuff. (I just need to get flames to deal with trolls, and something that can bypass DR/Chaos, Law, or Good, and I'm set for bypassing the DR or Regeneration of nearly anything. Even Daelkyr*.

*They have DR/Byeshk. Seriously, I went X-TREEEME.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Criptfeind

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #237 on: September 17, 2010, 07:05:33 am »

but I think we made up for that with the two-hit-kill on the Punisher.

Rubbing salt in the wound. Ulf did not do so bad that one time, 32 fucking damage.

Even Daelkyr*.

YOU ARE READY!

Oh wait they have a CR of like 20.
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Criptfeind

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #238 on: September 17, 2010, 03:29:08 pm »

So what do you guys think of doing this on Sunday? Same time, just three days later. Thoughts? I know that it will work better that way for some of you.
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RAM

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #239 on: September 17, 2010, 03:58:05 pm »

Ummm, maybe, seems good at the moment. I will say yes...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!
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