Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

There is

No
- 0 (0%)
Vote
- 0 (0%)

Total Members Voted: 0


Pages: 1 ... 6 7 [8] 9 10 ... 66

Author Topic: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.) "Heros"  (Read 61867 times)

RAM

  • Bay Watcher
    • View Profile
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #105 on: August 31, 2010, 07:42:54 am »

Sure, the LA hurts, but honestly, it isn't that bad, you can get some really nice abilities from it, and, while you will obviously be a weak caster, you will probably be much tougher to kill when unprepared and have more options against magically resistant opponents...

Sigh, I am really not getting much of a feel for this character... Oh,, right, I just remembered something, this character was created as a vortex of absence of character. There is literally less personality here than on a blank character sheet... Maybe flaws and traits will help... Fast, aggressive, weak willed, shaky was it, that would be a stupid flaw for a caster...*loads sheet* Oh, inattentive, well nuts, there goes the gamblers theory, maybe, inattentive fails at cards but maybe some sort of martial thing... Oooh oooh, what about parents that were cursed to believe that I was some sort of divine incarnation, turns out it was all a big lie and now I have to reconcile a strong religious position and being brought up to believe that I was some sort of Herculean figure with everything being a lie and having to live with the life of an adventurer to make ends meet. If Eberron has dubious deities, can you still be a functional cleric if your faith is in crisis? Are there any fae in Khorvair that would play that sort of joke on people?

Hmmm, raised in an isolated rural area, generally wants to get back at fae in general, spent their time in religious and martial training with no significant contact with conventional teachings, that could work. Can I worship myself? And grant myself spells? Keeping luck and strength seems like a good idea, I could really use the reroll on saves, but dol-something sounded interesting with the competition domain, and I would rather not follow a pantheon, but for now I will stick with luck and strength...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Criptfeind

  • Bay Watcher
    • View Profile
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #106 on: August 31, 2010, 11:31:45 am »

You can not grant yourself spells. A loop hole is that you can "worship" the cause of making yourself a god. (That is indeed going to take luck and strength.) I might not have allowed that in a different game but in Eberron gods give spells to people that are actively working against them.

Basically your belief in yourself is enough to give you spells.

I suggest you stay out of Thrane.

Though you haven't said anything about retraining feats yet.

Retraining feats is fine.
« Last Edit: August 31, 2010, 11:41:57 am by Criptfeind »
Logged

ECrownofFire

  • Bay Watcher
  • Resident Dragoness
    • View Profile
    • ECrownofFire
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #107 on: August 31, 2010, 12:29:30 pm »

Actually, some clerics worship Tiamat, and in Eberron, Tiamat is not an actual god. Directly from Wikipedia here: "In the Eberron campaign setting, Tiamat is a bound demon lord from the Age of Demons, when dragons and coautl worked together to bind the children of Khyber beneath the earth. She now sits imprisoned in the Pit of Sorrows on the draconic continent of Argonnessen, birthing evil dragonspawn and corrupting the good dragons who watch over her prison." Although there is a constellation named after her.

Furthermore, according to the source of this, and I forget exactly where this is from, but anyway, clerics get their power simply by worshiping. If you worship a false god, it doesn't matter, clerics get their power from the power of worship. So long as you don't know that you're worshiping a false god, you should be fine. However, like Criptfiend said, you can worship the cause of a false god, even if you know that they're false. That's how I see it anyway. Of course if you don't think that you're a false god (you narcissist), then that's a different story.

Also, you think that you could have a hectic backstory? Just look at this direct quote from Races of the Dragon.

Quote from: Dragon-descended in Eberron
Eberron’s dragons are reclusive and cryptic, so no one knows what they’re thinking or what plans they’re laying. The Seren barbarians, who worship on Argonnessen’s shores, rarely encounter the objects of their reverence, but sometimes a dragon has need of an agent in the outside world. Very rarely, this need results in the appearance of a half-dragon among the Seren. The barbarian people treat such a being as a divine emissary, and he can actually venture into the hidden interior of the dragons’ continent, there to converse with his sire. Other dragons usually view such crossbreeds as abominations. If a dragon learns of a half-dragon’s existence, that dragon seeks the destruction of the half-dragon and possibly its sire.

See that, I was treated as a divine emissary by my barbarian tribe, while at the same time being hunted down by dragons for being an abomination. Sounds fun right? Not to mention that I've been traveling in disguise (hunted by dragons and all that), so one or two of you might not even know that you're working with a half-dragon :P (That will be difficult to explain when we get back, if we get back. I bet that we get stuck down there in Xen'drik somehow.)

RAM, here's a list of domains, if you worship yourself, pick and choose.The basic descriptions are in there, but if you want casting times and such, and if Criptfiend doesn't have them, I have a bunch of books.. Also, if you do choose to worship yourself, ask Criptfiend if you can have a custom flaw: Narcissism. I just made it up now.
Quote from: Narcissism!
For each round you see yourself in a mirror, you must make a DC 15 Will check or be fascinated. For each successive round you fail the check, you gain a +2 to the check.

You must spend 1d3x10 minutes getting ready each morning. If you do not get ready, you are inattentive and suffer -2 to Will, Spot, Listen, and Search.

Whenever you would choose to go prone or go into water, you must succeed on a DC 15 Will check or be unable to go prone or into the water for one round, for each successive round you spend in this way, you gain a +2 to your check. If you are in danger you gain an additional +5 to the check.
Bam, instant whiny bitch. What do you think? I want to know how this is as far as balance goes. It certainly explains your pathetic Charisma.

For reference: Character sheet list
Logged

Criptfeind

  • Bay Watcher
    • View Profile
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #108 on: August 31, 2010, 01:29:49 pm »

There is a difference between a age old demon lord and a narcissist. :P

But I digress, in Eberron holy magic is lose enough, don't worry where the power come from.

one or two of you might not even know that you're working with a half-dragon :P

Wings and scales cough cough. heh heh.
Logged

ECrownofFire

  • Bay Watcher
  • Resident Dragoness
    • View Profile
    • ECrownofFire
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #109 on: August 31, 2010, 02:36:15 pm »

There is a difference between a age old demon lord and a narcissist. :P

But I digress, in Eberron holy magic is lose enough, don't worry where the power come from.

one or two of you might not even know that you're working with a half-dragon :P

Wings and scales cough cough. heh heh.
According to you, we've been hired by some company to explore Xen'drik. Some of us may know each other already, but odds are that somebody doesn't know somebody else. Not to mention Disguise Self :P
Logged

Criptfeind

  • Bay Watcher
    • View Profile
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #110 on: August 31, 2010, 04:28:27 pm »

That only lasts like a hour at your level, they will know something is odd about you.

Iituem are you still in? It seems like I have not heard from you in a while.

Oh also I was looking at your sheet Glacius it says you have three nat armor but I only see where two of that comes in.
« Last Edit: August 31, 2010, 04:30:37 pm by Criptfeind »
Logged

RAM

  • Bay Watcher
    • View Profile
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #111 on: August 31, 2010, 07:57:14 pm »

I jotted down some history on my character sheet, hopefully it will be enough...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Criptfeind

  • Bay Watcher
    • View Profile
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #112 on: August 31, 2010, 08:21:14 pm »

Looking nice.
Logged

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #113 on: August 31, 2010, 09:05:45 pm »

Indeed it is. Childstars don't age well, though.
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Criptfeind

  • Bay Watcher
    • View Profile
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #114 on: August 31, 2010, 09:21:35 pm »

Dur hur hur hur.

Anyone want to give this a test run as long as I have the MapTool up?
Logged

ECrownofFire

  • Bay Watcher
  • Resident Dragoness
    • View Profile
    • ECrownofFire
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #115 on: August 31, 2010, 09:21:53 pm »

Oh also I was looking at your sheet Glacius it says you have three nat armor but I only see where two of that comes in.
Oh that's nice, just what I needed, less AC than I already have. Oh well, it's not too bad. I still have Mage Armor and Shield.
Logged

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #116 on: August 31, 2010, 09:37:12 pm »

I can't be in two games at once, but I'd be able to test tomorrow or friday.
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Criptfeind

  • Bay Watcher
    • View Profile
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #117 on: August 31, 2010, 09:58:26 pm »

Okay that is cool.

I was running some tests and it seems that it would be a lot easier to use something like Hamachi. Do any of you have a objection to use using that?
Logged

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #118 on: August 31, 2010, 10:01:10 pm »

My current Monday/Wednesday game uses a combination of Maptool and Hamachi, and it works wonders.
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

RAM

  • Bay Watcher
    • View Profile
Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #119 on: August 31, 2010, 10:08:14 pm »

no objection...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!
Pages: 1 ... 6 7 [8] 9 10 ... 66