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Author Topic: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.) "Heros"  (Read 61830 times)

Heron TSG

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #465 on: October 29, 2010, 10:50:42 pm »

Sorry for not responding. I am not at a place that has a good computer :/ And I am 'doing' homework.

Anyway, I don't have time to check your stuff but:

-2300 (buying a Masterwork Flaming Longbow

No. For the same reason as last time that cost 8000 gp. It has not changed since last time you tried to have a flaming longbow.
Crap, forgot that part again. instead, make that just a Masterwork +1 Longbow. I am learn!
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Criptfeind

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #466 on: October 29, 2010, 10:58:11 pm »

Okay.
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RAM

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #467 on: October 30, 2010, 12:06:36 am »

5471.30 gp (effectively)

-900 (hand of the mage)
4900.30 gp
-2000 (adding 'stealer' to my Scimitar)
2900.30 gp
-2300 (buying a Masterwork Flaming Longbow)
600.30 gp
-350 gp (Trick Coin)
250.30
-100 gp (10 Eggshell Grenades)
150.30
-30 gp (2x Alchemical Silver disguised dagger)
120.30
-12 gp (Sickle, Longspear, Bladed Crossbow)
108.30 (actually 92.06 gp)

Mage Hand at will is pretty nice, disarming is pretty neat, and fire damage is a nice bonus. I got the Trick Coin to help 'decide things' with NPCs, because our spokesman isn't doing to well. The Eggshell Grenades are nice for blinding people (no save) in a pinch. The obligatory weapons at the end are for urban use. The disguised daggers for barfights, the sickle for tripping people or pretending to be a farmer(?), the longspear for impaling charging guards, and the bladed crossbow makes a nice weapon for sniping, as I can go 'prone' while climbing to get a bonus to hit while not really changing my position.

If you could list the sources then that would be helpful, I will see what I can dig up, but having the exact cost entry for each item would help.
« Last Edit: October 30, 2010, 12:09:07 am by RAM »
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Heron TSG

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #468 on: October 30, 2010, 12:52:16 am »

hand of the mage DMG page 258

adding 'stealer' to my Scimitar DR 315 page 46 (whoops, this is Dragon Magazine... I can swap it for a different enchantment if you want.)

Masterwork Flaming Longbow Flaming - DMG page 224 / Longbow - PH page 116

Trick Coin DR341 page 66 (whoops, this is Dragon Magazine... I can remove this if you want.)

10 Eggshell Grenades Oriental Adventures

2x Alchemical Silver disguised dagger - Disguised Dagger - DR316 page 49 (whoops, this is Dragon Magazine... I can swap it for a normal dagger if you want.) / Alchemical Silver - DMG page 284

Sickle, Longspear, Bladed Crossbow - PH page 116 / PH page 116 / DR349 page 22 (whoops, this is Dragon Magazine... I can swap it for a normal crossbow if you want.)

Keep forgetting to check sources on Crystalkeep item lists. Let me know if anything seems 'unbalanced'.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

RAM

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #469 on: October 30, 2010, 01:40:48 am »

hand of the mage DMG page 258
Looks right, 900*15%discount=765gp
adding 'stealer' to my Scimitar DR 315 page 46 (whoops, this is Dragon Magazine... I can swap it for a different enchantment if you want.)
Don't have the dragons unfortunately. but if this is a +1 enchantment, then it would be in the same boat as flaming, you will need +1 first and it will add to the total enchantment for costs, so you are looking at a minimum of 6000(discounted to 5100)gp to pull it off.
Masterwork Flaming Longbow Flaming - DMG page 224 / Longbow - PH page 116
already mentioned, to find the cost you go to the list here: http://www.d20srd.org/srd/magicItems/magicWeapons.htm and look up the combined cost. A +2 flaming, stealing weapon have a combined enchantment of +4 and cost 32000 to enchant. But the +4 only counts for making it, not using it, as such it gets +2 to hit from the +2, not +4 to hit from the +4.
Trick Coin DR341 page 66 (whoops, this is Dragon Magazine... I can remove this if you want.)
I don't have a clue, sorry, I assume that it is the same on both sides, you get two of them and palm the appropriate one when throwing them. If you are catching it, then you can palm it anyway, if you aren't, then it is a big risk that it will be discovered. Probably better off getting long sleeves, calling them a masterwork Sleight Of Hand tool, and getting +2 to all your cheats.
10 Eggshell Grenades Oriental Adventures
Don't have this either. Anytime someone uses the words "no save" I get nervous, but I really can't adjudicate balance issues.
2x Alchemical Silver disguised dagger - Disguised Dagger - DR316 page 49 (whoops, this is Dragon Magazine... I can swap it for a normal dagger if you want.) / Alchemical Silver - DMG page 284
+2 to a skill seems pretty popular for mundane gear, but don't be surprised if it is difficult to get the bonuses to stack.
Sickle, Longspear, Bladed Crossbow - PH page 116 / PH page 116 / DR349 page 22 (whoops, this is Dragon Magazine... I can swap it for a normal crossbow if you want.)
Not a clue, sorry.
Keep forgetting to check sources on Crystalkeep item lists. Let me know if anything seems 'unbalanced'.
Well, I can try again when I have more time...
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Urist has been forced to use a friend as fertilizer lately.
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Heron TSG

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #470 on: October 30, 2010, 01:59:38 am »

A couple notes...

1. My scimitar was already masterwork, but instead of stealing it'll be +1

2. The flaming longbow was already covered, and you're way off anyhow. I don't see where you're pulling the number 4 from, and neither do I know why you're saying that one weapon would be both stealing and flaming, when neither weapon is either.

3. The trick coin has two sides, but this is how it works. For the owner (who must first possess it for 24 hours), the coin will land on whichever side the owner calls when it is in the air being flipped. It is magic, not some mundane coin set.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

RAM

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #471 on: October 30, 2010, 02:04:36 am »

Oh, that +4 thing was just an example, I have seen a lot of confusing about weapon crafting in my time and just had the urge to explain it again. It doesn't refer to anything you are suggesting.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Criptfeind

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #472 on: October 30, 2010, 01:10:11 pm »

Okay thanks RAM, you are the best.

Barbarossa, PM me the stats for the Eggshell Grenades so I can look them over.
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Heron TSG

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #473 on: October 30, 2010, 02:43:39 pm »

PM sent. When is the game today? I have to go eat dinner with relatives in a little over 4 hours, so I may miss the beginning.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Heron TSG

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #474 on: October 30, 2010, 05:18:42 pm »

Well, I'll probably miss the Sunday game. I'm taking some family members trick-or-treating for Halloween. Might be able to show up for part of it, though.
« Last Edit: October 30, 2010, 11:14:36 pm by Barbarossa the Seal God »
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Criptfeind

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #475 on: October 31, 2010, 11:31:13 am »

That is okay. I understand.

Eggs are okay.

Game will be at same time today. ETA 6 and 1/2 hours from now.

Does anyone else have Halloween plans? It would be good to know now.

Do you mind if I DMPC Rorakar for you until you get back?
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Criptfeind

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #476 on: October 31, 2010, 02:10:25 pm »

Okay guys, with Halloween and my family coming down I have had little time for dnd.

The game is, in two words, not ready.

Now, we can game tonight with a half-arsed game and plenty of interruptions on my side, or if you guys are okay with it we can take the week off and I can make a real session to play.

What do you guys say?
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Criptfeind

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #477 on: October 31, 2010, 02:47:31 pm »

Seeing as it is getting late and there is no feedback I am going to go ahead and cancel tonights game.

Sorry guys.
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Iituem

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #478 on: October 31, 2010, 03:08:13 pm »

Whut?  I didn't reply because I didn't have any problems.  Could make tonight fine, was looking forward to it.  =/

Edit:  Nevermind, didn't see post before that.  Go have time with family!
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Heron TSG

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #479 on: October 31, 2010, 03:34:34 pm »

Maybe we can set up a short session later in the week, but I'm fine with us all taking the day of for Halloween.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG
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