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Author Topic: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.) "Heros"  (Read 61842 times)

RAM

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #450 on: October 26, 2010, 05:46:58 pm »

I believe that Skye is a bard, which I believe have CLW on their class-list. So they could use wands without UMD, even if they don't have the stats or levels to cast the spell. Wands, in addition to being cheaper, do not provoke attacks of opportunity and can be easily used on other people...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Iituem

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #451 on: October 26, 2010, 06:54:54 pm »

Oh, cool.  In that case, we'll change that to 640gp* for the wand, setting my total to 3585.4gp, which is being saved largely for anything that might 'come up'.  ;D

*750 - 15% = 750 - 75 - 37.5 = 637.5gp  Round up to 640 for the sake of modding both the sleeves on my greatcoat to contain slots I can store wands in to draw out in an emergency (saves all that faffing about with backpacks).
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Heron TSG

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #452 on: October 26, 2010, 07:01:51 pm »

Rorakar currently has a total of 4757.65, and with a 15% discount, that is effectively a 5471.3gp wallet to spend from.

Still plotting this spending. Can we create our own items via the formulas on the SRD?
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Criptfeind

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #453 on: October 26, 2010, 07:19:12 pm »

Still plotting this spending. Can we create our own items via the formulas on the SRD?
Yes, but unlike the multitude of other things I have said this for and then did not, I will make sure you are following the rules to the letter.

Also if anything is really silly or I think does not belong in the game I reserve the right to veto it.
« Last Edit: October 26, 2010, 07:22:03 pm by Criptfeind »
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Iituem

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #454 on: October 26, 2010, 07:54:47 pm »

On the subject of silly, just dug this back up after a few years, hehe.

Edit:  As I recall, the entire purpose of that exercise was getting around the Wealth-By-Level restrictions so that you could earn money above your level and keep it, because you had to spend nearly as much or more just defending it in the first place!
« Last Edit: October 26, 2010, 07:59:27 pm by Iituem »
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Criptfeind

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #455 on: October 27, 2010, 12:23:35 pm »

No one else going to buy anything?
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Heron TSG

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #456 on: October 29, 2010, 12:41:41 am »

5471.30 gp (effectively)

-900 (hand of the mage)
4900.30 gp
-2000 (adding 'stealer' to my Scimitar)
2900.30 gp
-2300 (buying a Masterwork Flaming Longbow)
600.30 gp
-350 gp (Trick Coin)
250.30
-100 gp (10 Eggshell Grenades)
150.30
-30 gp (2x Alchemical Silver disguised dagger)
120.30
-12 gp (Sickle, Longspear, Bladed Crossbow)
108.30 (actually 92.06 gp)

Mage Hand at will is pretty nice, disarming is pretty neat, and fire damage is a nice bonus. I got the Trick Coin to help 'decide things' with NPCs, because our spokesman isn't doing to well. The Eggshell Grenades are nice for blinding people (no save) in a pinch. The obligatory weapons at the end are for urban use. The disguised daggers for barfights, the sickle for tripping people or pretending to be a farmer(?), the longspear for impaling charging guards, and the bladed crossbow makes a nice weapon for sniping, as I can go 'prone' while climbing to get a bonus to hit while not really changing my position.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

RAM

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #457 on: October 29, 2010, 04:12:48 am »

People who are proficient in the weapon could probably tell if it was a military sickle. A Farming implement would probably count as an improvised weapon and be at -4 to hit.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Heron TSG

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #458 on: October 29, 2010, 08:02:24 am »

Yes, probably, but how many guards use sickles? The guards of Hades, I suppose.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

RAM

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #459 on: October 29, 2010, 10:07:58 am »

Well, not by sight I don't think, but if they are searching for weapons, they will probably be able to feel that they won't take a penalty from using it. -4 is pretty noticeable...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Iituem

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #460 on: October 29, 2010, 05:30:58 pm »

I believe the question here is; how many guards used to be farmers?  A city boy might not know, but a farmboy sure as hell will - he's used real sickles all his life.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Heron TSG

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #461 on: October 29, 2010, 05:40:43 pm »

How many farmboys live in Sharn?
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Criptfeind

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #462 on: October 29, 2010, 10:30:25 pm »

Sorry for not responding. I am not at a place that has a good computer :/ And I am 'doing' homework.

Anyway, I don't have time to check your stuff but:

-2300 (buying a Masterwork Flaming Longbow

No. For the same reason as last time that cost 8000 gp. It has not changed since last time you tried to have a flaming longbow.
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Criptfeind

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #463 on: October 29, 2010, 10:32:08 pm »

You need at least +1 on a magic item is why.

If you have any other questions:

RAM can you answer? I am out of time here and I do not know when the next time I can get to a computer is.
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Criptfeind

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Re: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #464 on: October 29, 2010, 10:36:32 pm »

Also: Iitum, if I may ask, what are these other exspense you are talking about? Can you send me a PM?
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