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Author Topic: Eberron:Exploration and Prophecy. (A Dnd 3.5 game.) "Heros"  (Read 61854 times)

Heron TSG

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #285 on: September 24, 2010, 07:25:21 pm »

Animal Growth is a 4th level spell. By level 11 I could make you Large sized.
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Est Sularus Oth Mithas
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RAM

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #286 on: September 24, 2010, 07:40:07 pm »

Dragons are not animals...
Righteous might could do it if you had use magic device and some scrolls...
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Heron TSG

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #287 on: September 24, 2010, 11:20:47 pm »

You could get a flesh graft from a Goliath and gain powerful build, as described in Libris Mortis. Or if you got a human one you would be part humanoid, and therefore able to be enlarged.
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Est Sularus Oth Mithas
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RAM

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #288 on: September 24, 2010, 11:59:15 pm »

You could take enough racial hit dice to gain a size category...
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Vote (1) for the Urist scale!
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Urist has been forced to use a friend as fertilizer lately.
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ECrownofFire

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #289 on: September 25, 2010, 01:12:03 am »

You could take enough racial hit dice to gain a size category...
How could I possibly gain racial hit dice? How does that even work? Also, humanoid and dragon are types, and it's impossible to have more than one of those, unless the thing mentions I'm just counted as humanoid for the purposes of abilities and spells affecting me or something like that.
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RAM

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #290 on: September 25, 2010, 02:03:48 am »

Well, okay, the racial hit dice thing was silly, although it makes a certain amount of sense that you could have a human with a dozen humanoid levels and they would end up looking like the incredible hulk... some sort of classless street thug... the basic idea is that it would e a hit dice advancement like monsters have instead of a class advancement like a civilised critter has...

You can have subtypes, a dragon[humanoid] is basically going to be vulnerable to hold person...
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Vote (1) for the Urist scale!
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Urist has been forced to use a friend as fertilizer lately.
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ECrownofFire

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #291 on: September 25, 2010, 02:53:25 am »

Well, okay, the racial hit dice thing was silly, although it makes a certain amount of sense that you could have a human with a dozen humanoid levels and they would end up looking like the incredible hulk... some sort of classless street thug... the basic idea is that it would e a hit dice advancement like monsters have instead of a class advancement like a civilised critter has...

You can have subtypes, a dragon[humanoid] is basically going to be vulnerable to hold person...
1. I won't even count as a humanoid when we get to the next level. I would have to take dragon racial hit dice, if it was even possible.
2. Humanoid isn't a subtype.
3. Half-dragons are immune to paralysis anyway, so hold person isn't going to affect me

Really though, how could hit dice advancement help me at all? The LA is bad enough for my casting, I don't need even more penalties. Plus, the only available dragon racial hit dice are the true dragon hit dice, and I don't think Cript would let me turn into a true dragon.
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RAM

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #292 on: September 25, 2010, 05:23:55 am »

You never know, a classless white wyrmling is, I believe, only a fifth level character, you might get a chance to go full-dragon when it is level appropriate...

But yeah, as for helping your character, just give up on the wings, sorcerers can fly easily enough without them...
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Vote (1) for the Urist scale!
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Urist has been forced to use a friend as fertilizer lately.
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Criptfeind

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #293 on: September 25, 2010, 01:16:47 pm »

You never know, a classless white wyrmling is, I believe, only a fifth level character

He is silver though, which has +4 LA and five HD.

Anyway, the game is tomorrow, are you all ready for it?
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Heron TSG

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #294 on: September 25, 2010, 09:53:53 pm »

I'm so ready that I'm on fire.
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Est Sularus Oth Mithas
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Criptfeind

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #295 on: September 25, 2010, 09:55:49 pm »

So help me god if you give me a lame excuse like "I was in the burn ward" I will kill your character.
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Heron TSG

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #296 on: September 25, 2010, 10:20:30 pm »

Actually, I'd be open to starting eight hours early. I'm not doing anything tomorrow.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

ECrownofFire

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #297 on: September 25, 2010, 10:30:02 pm »

I don't often have anything to do on weekends, so I'm fine starting any time at all. As long as it's not too early.

Also, silvers have 7 HD at the minimum (wyrmlings below the age of 2), and a +4 LA, which means I would have to be level 11 minimum.
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Criptfeind

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #298 on: September 25, 2010, 10:49:58 pm »

LETS GO RIGHT NOWWWWW


Not really. But it is good to see people who seem to like the game.
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Iituem

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Re: Eberron: Exploration and Prophecy. (A Dnd 3.5 game.)
« Reply #299 on: September 26, 2010, 12:42:44 am »

Won't be available until about an hour or two hours before normal - booked into a restaurant this evening.  Sowwy...
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.
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