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Author Topic: Sudenly creatures dying out?  (Read 1234 times)

Ten_Tacles

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Sudenly creatures dying out?
« on: August 15, 2010, 10:42:20 am »

I got the idea of totally removing all life in a pocket world (yeah insane I know) except for the local dwarven community.

I made a small test run and killed 11 slugmen (when the game told me there were only 7) and 15 snailmen (when the game said there are only 9) and then generated the population thing again, to check if that number changed.
Snailman and slugmen are now by 0, together with 75% of all underground creatures.
Before: (I like it how it has more giant eagles then mountain goats and wolves)
Spoiler (click to show/hide)

After:
Spoiler (click to show/hide)

I haven't killed anything in the underground yet, except for 3 giants.
I think that is a bug (lol), and the game generated creature for all 3 cavern layers, but I only have 1 cavern layer in the worldgen.
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Chilton

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Re: Sudenly creatures dying out?
« Reply #1 on: August 15, 2010, 08:29:26 pm »

Its not a bug - Chances are they killed each other, or something killed them. Like a giant cave spider, or a giant beetle, or some othersuch killer.
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Eric Blank

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Re: Sudenly creatures dying out?
« Reply #2 on: August 16, 2010, 02:32:20 am »

Another related challenge;
You should start a zoo based around all the wild animals you can find. Don't tame them, leave them feral and let them breed (some of them will, at least, they just don't usually stick around long enough to give birth. I think it relies on whether they have the [CHILD:# years to adult] token, along with having both genders?) Try to increase the smallest pops to something that isn't utterly pathetic (tigermen, 8, alligators, 5). Remember that if you abandon, wild animals kept in cages will only survive if the cage is linked to a lever, wild animals left to run around won't die, but they might kill each other. Pets always die upon abandonment, and hostiles in cages will be released unless their cage is linked.

This of course comes from word of someone else, don't remember who, or where. Sorry If I read incorrectly.
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Ten_Tacles

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Re: Sudenly creatures dying out?
« Reply #3 on: August 16, 2010, 12:34:58 pm »

Its not a bug - Chances are they killed each other, or something killed them. Like a giant cave spider, or a giant beetle, or some othersuch killer.

MOST underground creatures died out.
I just made 2 adventurers, of one died pretty fast.
The only surviving underground creatures were magma and fire men, and most of the underground vermin.
They can't have killed each other in less then 3 weeks maybe.

That zoo idea is awesome :D
I may try it.
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ThothAgrippa

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Re: Sudenly creatures dying out?
« Reply #4 on: August 16, 2010, 01:19:17 pm »

On a related note:

I have noticed that all of my human towns are filled with dead bodies after a few decades of interacting with the world. Almost all died of old age, which is not such a suprise. My oldest adventurer did reach 65, not to die of natural causes ultimately. The real puzzle is that I seem to be surrounded by children, almost all of which are going grey.

"You look like a mighty warrior indeed!"
"I'm thirty six!"

None of them can seem to find direction, meaning soon everyone with a job in these societies is likely to be dead. Also I can't adventure in any of the dwarf towns (nemesis unit error ???).
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Shinziril

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Re: Sudenly creatures dying out?
« Reply #5 on: August 16, 2010, 03:38:54 pm »

Creatures that were children at worldgen don't become adults, even if enough time passes during adventure mode.  You said you'd been wandering around for a few decades, hence the thirty-year-old children.
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