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Author Topic: Weird Diplomat  (Read 5761 times)

Kessadir

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Weird Diplomat
« on: August 14, 2010, 09:22:28 pm »

So...!

I've been waiting for the goblin scum to come, and lay some more sieges on my fortress, when a diplomat came, which is quite confusing for me, because I've never seen such, lol.



Did anyone came across such weird diplomats?
For now he seems just to be standing around and looking at the river.

Also I have an Unnamed Olm man civilization at the civilizations screen, so maybe at last they came to my fortess searching for... Someithing?

Srsly. What is this I dont even ;x


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The Scout

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Re: Weird Diplomat
« Reply #1 on: August 14, 2010, 09:23:48 pm »

Do not let him in. He appears nice then trashes your house once he's in and never leaves.
Leave him out there and he should leave. Hopefully.
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Thelogman

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Re: Weird Diplomat
« Reply #2 on: August 14, 2010, 09:25:15 pm »

Humans sometimes make demons their Diplomats, the Unnamed Owlman Civilization (Or whatever) is totally unrelated, that's just some dudes living underground.

Watch out for the demon diplomats. They will do their dealings like normal diplomats, trade and such, but they might also flip out and destroy all your buildings. They won't hurt anyone, but I would recommend getting your leader somewhere that isn't in the path of a bunch of buildings, because the demon, though civilized, also has a compulsion to destroy every building he sees. It's a problem, but old habits die hard.
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Kessadir

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Re: Weird Diplomat
« Reply #3 on: August 14, 2010, 09:47:57 pm »

Im not sure if a human diplomat already died on one of the sieges, when the caravan was still around, but this as you call it "demon" diplomat is just standing around and doing nothing for a long long time.

No clue what does he have on his mind.

I just hope he wont rage at my fortress, unleashing the dwarven hell, and summoning living demon carps that have some kind of  fire aura around them, that will burn everything in their path..
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Derekristow

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Re: Weird Diplomat
« Reply #4 on: August 14, 2010, 10:29:57 pm »

If you shove your mayor outside and have him idle there the diplomacy should go as normal, and the diplomat should leave.  Otherwise you can set up a cave in trap for the demon, but for obvious reasons that will piss the humans off.
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Kessadir

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Re: Weird Diplomat
« Reply #5 on: August 14, 2010, 11:26:41 pm »

If you shove your mayor outside and have him idle there the diplomacy should go as normal, and the diplomat should leave.  Otherwise you can set up a cave in trap for the demon, but for obvious reasons that will piss the humans off.
That didnt work, but Its strange enough that a human Hunter diplomat just talked to me about the ongoing war between us, but the "demon" is still standing outside the fortress.

He seems to be the human "law-giver" at the civilizations menu. Maybe that does some difference in "what would he want?"
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3

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Re: Weird Diplomat
« Reply #6 on: August 14, 2010, 11:30:37 pm »

He'll be there for the same reason any human diplomat is there - that is, to either chat to your mayor or offer peace if you're at war with his civ - but you don't want to let him inside, as he'll instinctively trash all your buildings as he walks about.
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Kessadir

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Re: Weird Diplomat
« Reply #7 on: August 14, 2010, 11:34:47 pm »

Then I guess the only option is to kill the demon, and then destroy any puny humans that dare to come close to my lands.

Such a awesome way to deal with things.
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Thadius

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Re: Weird Diplomat
« Reply #8 on: August 15, 2010, 12:08:18 am »

Demon McDiplomat: SO IN CONCLUSION, WE'D LIKE IT IF YOU'D MAKE MORE GOBLETS, CHEESE, AND PREPARED MEALS.
Urist McMayor: Sure, whatever.
Demon McDiplomat: YOU DARE MOCK ME?  TAKE THIS!
*Mason's shop destroyed by Demon McDiplomat*
*Carpenter's shop destroyed by Demon McDiplomat*
*Trade depot destroyed by Demon McDiplomat*
Urist McMayor: All right, fine!  We'll do it!  Just please stop destroying things!
Demon McDiplomat: VERY WISE OF YOU, IT'S A VERY PLACE YOU'VE DUG OUT FOR YOURSELF.  I WOULD HATE IT IF ANYTHING...UNFORTUNATE HAPPENED HERE.
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Vercingetorix

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Re: Weird Diplomat
« Reply #9 on: August 15, 2010, 12:46:37 am »

Demon McDiplomat: SO IN CONCLUSION, WE'D LIKE IT IF YOU'D MAKE MORE GOBLETS, CHEESE, AND PREPARED MEALS.
Urist McMayor: Sure, whatever.
Demon McDiplomat: YOU DARE MOCK ME?  TAKE THIS!
*Mason's shop destroyed by Demon McDiplomat*
*Carpenter's shop destroyed by Demon McDiplomat*
*Trade depot destroyed by Demon McDiplomat*
Urist McMayor: All right, fine!  We'll do it!  Just please stop destroying things!
Demon McDiplomat: VERY WISE OF YOU, IT'S A VERY PLACE YOU'VE DUG OUT FOR YOURSELF.  I WOULD HATE IT IF ANYTHING...UNFORTUNATE HAPPENED HERE.

For some reason I couldn't help but imagine the demon sounding like Morbo from Futurama.
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You get used to it, I don't even see the ASCII.  All I see is blacksmith, miner, goblin.

shadowform

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Re: Weird Diplomat
« Reply #10 on: August 15, 2010, 02:13:28 am »

Watch out for the demon diplomats. They will do their dealings like normal diplomats, trade and such, but they might also flip out and destroy all your buildings. They won't hurt anyone, but I would recommend getting your leader somewhere that isn't in the path of a bunch of buildings, because the demon, though civilized, also has a compulsion to destroy every building he sees. It's a problem, but old habits die hard.
Lothar Hatesculptor the Bowels of Grinding: Greetings, noble dwarf!  I am your liason for the human nation of Happycandles.
Urist McMayor: *adjusts his axe*
LHtBoG: I am here to negotiate a trade agreement with...  er, with your...  excuse me a moment.
*KE-CRASH*
LHtBoG: I'm sorry, where were we?
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Q: What do you get when you take 100 clear glass windows, 1000 silver bars, 6700 gold bars, and 18,000 marble blocks?

A: A very large wall.

"Alright, here's Helltooth... Harborfence... Urist, come get GenericBlade... and you. Welcome to the Danger Room. First timers get good ol' Ballswallowed. Have fun and try not to take off your own toe."

Kessadir

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Re: Weird Diplomat
« Reply #11 on: August 15, 2010, 02:32:01 am »

Well... My dwarves killed that demon without any bigger problems, but another thing happened.

A goblin siege!

Not a normal one, because with the goblin civilization "master" which is also a fricking deamon lol.
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rat_pack40

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Re: Weird Diplomat
« Reply #12 on: August 15, 2010, 09:28:10 am »

Demon McDiplomat: SO IN CONCLUSION, WE'D LIKE IT IF YOU'D MAKE MORE GOBLETS, CHEESE, AND PREPARED MEALS.
Urist McMayor: Sure, whatever.
Demon McDiplomat: YOU DARE MOCK ME?  TAKE THIS!
*Mason's shop destroyed by Demon McDiplomat*
*Carpenter's shop destroyed by Demon McDiplomat*
*Trade depot destroyed by Demon McDiplomat*
Urist McMayor: All right, fine!  We'll do it!  Just please stop destroying things!
Demon McDiplomat: VERY WISE OF YOU, IT'S A VERY PLACE YOU'VE DUG OUT FOR YOURSELF.  I WOULD HATE IT IF ANYTHING...UNFORTUNATE HAPPENED HERE.

For some reason I couldn't help but imagine the demon sounding like Morbo from Futurama.
NOW TO INTRODUCE THE CANDIDATES FOR BARON.
PUNY DWARF NUMBER ONE, PUNY DWARF NUMBER TWO, and Morbo's good friend Richard Nixon.
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tskiller

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Re: Weird Diplomat
« Reply #13 on: August 15, 2010, 11:34:20 am »


For some reason I couldn't help but imagine the demon sounding like Morbo from Futurama.

oh thank god i wasn't the only one!  :D
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Toast024

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Re: Weird Diplomat
« Reply #14 on: August 15, 2010, 11:54:00 am »

also flip out

I always wanted to post that image relevantly.
« Last Edit: August 15, 2010, 11:56:05 am by Toast024 »
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