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Author Topic: Melody of the world. Turn 12: B-B-B-Boss.  (Read 12899 times)

Josephus

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Re: Melody of the world. Turn 10: Downstairs!
« Reply #150 on: August 22, 2010, 04:55:58 pm »

Y-y-y-yay!
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Solar Rangers: Suggestion Game in SPAAAAACE
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i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

eclipsetail

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Re: Melody of the world. Turn 10: Downstairs!
« Reply #151 on: August 22, 2010, 05:03:02 pm »

I know. Isn't it wonderful.

What's even better is how 320 has only 2 Hp.  ;)

Spartan 117

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Re: Melody of the world. Turn 10: Downstairs!
« Reply #152 on: August 22, 2010, 06:12:24 pm »

I sigh and hand him my potion.
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"

inteuniso

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Re: Melody of the world. Turn 10: Downstairs!
« Reply #153 on: August 22, 2010, 09:29:00 pm »

Investigate the mysterious sound.
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Lol scratch that I'm building a marijuana factory.

eclipsetail

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Re: Melody of the world. Turn 11: The darkness
« Reply #154 on: August 22, 2010, 09:32:52 pm »

Turn 11: The Darkness

DOWN THE STAIRS!
You head into the dungeon.

Take the stairs, absentmindedly playing a cheerful Spanish melody on my keytar.
You head down to the dungeon, but your song becomes softer as the harp music gets louder.

IN THE BASEMENT[/i]
You head downstairs to the dungeon.

I sigh and hand him my potion.
You hand 320 your potion, and he feels stronger as he drinks! He now has 15/15 Hp.

Investigate the mysterious sound.
Since it's coming from the dungeon, that's where you head.

You head down into the dungeon, and you find that it's even darker than the upper level. The harp music is alot louder now.
After your eyes adjust, you notice there are a few cells. Most of them look filled with people.
After awhile, you hear a voice, "Well hello friends. How's it going? I don't suppose you're here to let these fools free? What's the point? There's nothing they can do. They can't talk. They can't make sound. What good would letting them free give? Just let them sit here and rot."

You look towards where the voice was coming from, and notice a thin figure in black robes. In one of his hands is a harp, and in a scabbard at his side is a shiny rapier. His hat is black with a white feather sticking out of it. He looks very agile, and you can tell already that if it comes to a fight, he's going to be quite hard to hit.
« Last Edit: August 23, 2010, 09:18:16 am by eclipsetail »
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eclipsetail

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Re: Melody of the world. Turn 11: The darkness.
« Reply #155 on: August 23, 2010, 09:18:34 am »

Characters and Statuses

Spoiler: Dermonster (click to show/hide)
Spoiler: Josephus (click to show/hide)
Spoiler:  Spartan 117 (click to show/hide)
Spoiler: inteunsio (click to show/hide)
Spoiler: schilcote (click to show/hide)
Spoiler: ??? (click to show/hide)
« Last Edit: August 23, 2010, 09:33:33 am by eclipsetail »
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Josephus

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Re: Melody of the world. Turn 11: The darkness.
« Reply #156 on: August 23, 2010, 09:21:54 am »

"You can speak," says Braxton incredulously. "You have the sound. You are a thief of the light and the music, and me and my companions are here to cast you down (assuming we don't kill each other in the process)!"

Having made this brave speech, I hide behind a pillar or similar cover. No sense in letting myself get hurt, after all - I have a mystical, mustachioed plan.
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Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

eclipsetail

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Re: Melody of the world. Turn 11: The darkness.
« Reply #157 on: August 23, 2010, 09:23:44 am »

"You can speak," says Braxton incredulously. "You have the sound. You are a thief of the light and the music, and me and my companions are here to cast you down (assuming we don't kill each other in the process)!"

Having made this brave speech, I hide behind a pillar or similar cover. No sense in letting myself get hurt, after all - I have a mystical, mustachioed plan.

 ::)

Josephus

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Re: Melody of the world. Turn 11: The darkness.
« Reply #158 on: August 23, 2010, 09:24:46 am »

You'll see. It's a great plan. It involves shooting the guy in the back with magic bats while he's not looking. Such strategy!
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Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

eclipsetail

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Re: Melody of the world. Turn 11: The darkness.
« Reply #159 on: August 23, 2010, 09:29:26 am »

While he goes up to someone else and deals 6 damage to them.

Josephus

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Re: Melody of the world. Turn 11: The darkness.
« Reply #160 on: August 23, 2010, 09:31:43 am »

Fine, then. :P

I amend my plan to

Unleash the full force of Bat Out of Hell on this rapier-wielding dandy. He has no honor, and he will fall to my keytar. Also he has a spiffing hat but that is beside the point.
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Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

inteuniso

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Re: Melody of the world. Turn 11: The darkness.
« Reply #161 on: August 23, 2010, 10:45:22 am »

He is one of those who took the sound? VERY WELL THEN.

Play Carry On Wayward Son on Josephus.
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Lol scratch that I'm building a marijuana factory.

eclipsetail

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Re: Melody of the world. Turn 11: The darkness.
« Reply #162 on: August 23, 2010, 10:49:46 am »

Ignore you'll find out later.

Schilcote

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Re: Melody of the world. Turn 11: The darkness.
« Reply #163 on: August 23, 2010, 12:16:32 pm »

PALSMA BLAST

Gain more information about guy. Attempt diplomacy.
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

eclipsetail

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Re: Melody of the world. Turn 11: The darkness.
« Reply #164 on: August 23, 2010, 12:19:25 pm »

PALSMA BLAST

Gain more information about guy. Attempt diplomacy.

I bet he'll agree after Jose shoots flaming bats at him.
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