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Author Topic: Melody of the world. Turn 12: B-B-B-Boss.  (Read 12925 times)

eclipsetail

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Re: Melody of the world. Turn 1: A scared little girl.
« Reply #45 on: August 14, 2010, 05:46:36 pm »

Edited turn post to include the castle.

Spartan 117

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Re: Melody of the world. Turn 1: A scared little girl.
« Reply #46 on: August 14, 2010, 05:46:47 pm »

I have a horse too.

And is two, or any dice really required for WALKING?
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
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Josephus

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Re: Melody of the world. Turn 2: I facepalm at you guys.
« Reply #47 on: August 14, 2010, 05:49:12 pm »

Oh. In that case, I change my action to

Attempt to blast the castle doors down with a flurry of mustachioed bats.

And is two, or any dice really required for WALKING?

Killer GM, man. Haha

Anyway, since you have a horse too, I see I am not alone in my caballeroship.
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Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

eclipsetail

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Re: Melody of the world. Turn 1: A scared little girl.
« Reply #48 on: August 14, 2010, 05:49:47 pm »

I have a horse too.

And is two, or any dice really required for WALKING?

Yeah. The ground is dangerous.
And your roll was a three. +1 from the horse made it a four.

Schilcote

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Re: Melody of the world. Turn 2: I facepalm at you guys.
« Reply #49 on: August 14, 2010, 05:51:22 pm »

Deploy rockets and fly over wall.

Did I mention that I can fly? I also have a plasma gun in my left arm. Nothing else though.
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Josephus

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Re: Melody of the world. Turn 2: I facepalm at you guys.
« Reply #50 on: August 14, 2010, 05:52:43 pm »

I'm pretty sure you're also strong enough to take some of the other bards over the wall with ye.
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Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

Schilcote

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Re: Melody of the world. Turn 2: I facepalm at you guys.
« Reply #51 on: August 14, 2010, 05:55:21 pm »

I'm pretty sure you're also strong enough to take some of the other bards over the wall with ye.

fiiiineeee

Take Inteuniso with me

Though I think that's about the limit of an LSR's rocket power. They're just cheap imitations of the real thing.
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

eclipsetail

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Re: Melody of the world. Turn 2: I facepalm at you guys.
« Reply #52 on: August 14, 2010, 05:56:16 pm »

I'll let you keep the plasma gun, but -1 to attack rolls. Also no flying. ._.

edit: I'll be gone for about an hour.
« Last Edit: August 14, 2010, 05:58:09 pm by eclipsetail »
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Dermonster

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Re: Melody of the world. Turn 2: I facepalm at you guys.
« Reply #53 on: August 14, 2010, 05:59:29 pm »

Play Church of Ra and jump to the ladder.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Schilcote

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Re: Melody of the world. Turn 2: I facepalm at you guys.
« Reply #54 on: August 14, 2010, 06:35:57 pm »

fiiiiiineeeeee

Suddenly realise that I cannot fly probably because I hit a tree on the way down. Use my plasma blaster to drain the moat of water, cross, then plasma gun a hole in the wall.

Damn I love being a robot.
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WHY DID YOU HAVE ME KICK THEM WTF I DID NOT WANT TO BE SHOT AT.
I dunno, you guys have survived Thomas the tank engine, golems, zombies, nuclear explosions, laser whales, and being on the same team as ragnarock.  I don't think something as tame as a world ending rain of lava will even slow you guys down.

Spartan 117

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Re: Melody of the world. Turn 2: I facepalm at you guys.
« Reply #55 on: August 14, 2010, 07:18:32 pm »

I play Unbreakable, in case the plasma gun misfires or something.
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Well, you know how if you take your thumb and forefinger and hold them up to your eye, you can make it look like you're squishing someone's head? It's like that, only for real.
"Sometimes being a dwarf has it's advantages, KNEE-CAPPING TIME!"

kilakan

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Re: Melody of the world. Turn 2: I facepalm at you guys.
« Reply #56 on: August 14, 2010, 07:30:54 pm »

pleeeeaaaaasssseeee let him blow his own arm off, I want in :D just kidding, don't want anyone to die on turn 3.... (though it would be nice)
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Nom nom nom

inteuniso

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Re: Melody of the world. Turn 2: I facepalm at you guys.
« Reply #57 on: August 15, 2010, 06:31:39 am »

Ride with glory and survey the castle.
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Lol scratch that I'm building a marijuana factory.

eclipsetail

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Re: Melody of the world. Turn 3: A glorious castle.
« Reply #58 on: August 15, 2010, 08:48:11 am »

Turn 3: A glorious Castle

Attempt to blast the castle doors down with a flurry of mustachioed bats.
[7] The bats set the doors on fire, and they will burn down after next turn.

Play Church of Ra and jump to the ladder.
[8] Everyone gets +1 on their next roll.
[11] You overdo your jump, slam your head into the wall, and take 1 damage.

Use my plasma blaster to drain the moat of water, cross, then plasma gun a hole in the wall.
[6] You drain the moat just enough for everyone to cross
[3] Your plasma gun malfunctions, and the shot goes straight up. You hear a scream...

I play Unbreakable, in case the plasma gun misfires or something.
[9] Everyone is shielded until the end of next turn.

Ride with glory and survey the castle.
(You have a book though, right?) You notice how worn down the castle is. Most of the bricks look chipped, and the windows are foggy. One of the towers is missing a roof.

Anyone who used a song has -1 mana.
« Last Edit: August 15, 2010, 09:09:49 am by eclipsetail »
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eclipsetail

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Re: Melody of the world. Turn 3: A glorious castle.
« Reply #59 on: August 15, 2010, 09:01:27 am »

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Spoiler: Dermonster (click to show/hide)
Spoiler: Josephus (click to show/hide)
Spoiler:  Spartan 117 (click to show/hide)
Spoiler: inteunsio (click to show/hide)
Spoiler: schilcote (click to show/hide)
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« Last Edit: August 15, 2010, 09:10:02 am by eclipsetail »
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