Field Reports of Tannen Rimtarazin, Trusted Lieutenant
7th Timber, 301With the completion of the new upper level workshops and the carving out of a new set of rooms for my personal use, it is time to sit down and manage this fortress properly.
To allow a full time watch to be kept over our entrance, I need a larger, more flexible Legion. For now two squads will serve for our purposes, which means having to take on untrained minions. Solid leadership is the key to getting the best out of these recruits with minimal training, and yet... solid isn't quite the term I'd use to describe the leadership we have. DoomPotato has taken command of the morning patrol, who call themselves The Constructive Hardiness, and will beging training them in basic unarmed fighting. I have given command of the evening patrol to one of the new minions, a soldier called Ireheart who says he knows a few tricks that he can teach the others. That's not the confident statement of competence that I would hope for in a captain of the Legion of Terror, but he's the best of what's available. Ireheart's squad call themselves The Pulleys of Murdering. They have been given the west hall for training. I'm sure they'll learn something.
Clearing out cover and potential security hazards proceeds on schedule in the stockpile,
but the laboratory remains beyond description. The doctor has been left with free rein over our animals for long enough to turn the communal hall into a literal bloodbath. Getting this place cleaned up is not going to be a simple task, and for now, I won't even try.
The important task is, of course, the artifact vault. Following the orders will be more complicated than I had originally thought. The relevent item is Rule 5, which is clear enough.
5. The artifact which is the source of my power will not be kept on the Mountain of Despair beyond the River of Fire guarded by the Dragons of Eternity. It will be in my safe-deposit box. The same applies to the object which is my one weakness.By implication, it says that the mountain of despair where we live should be guarded by a river of fire and dragons, but the artifacts should not. I presume this is to ensure that the items are never destroyed by the volcano itself. This is not necessarily a problem, we have no dragons but we can certainly build a magma moat, and we can build a vault on the foothills outside it away from the mountain. And yet the orders are also clear on how magma should be used.
76. If the hero runs up to my roof, I will not run up after him and struggle with him in an attempt to push him over the edge. I will also not engage him at the edge of a cliff. (In the middle of a rope-bridge over a river of molten lava is not even worth considering.)87. My vats of hazardous chemicals will be covered when not in use. Also, I will not construct walkways above them.It would seem that a bridge over magma is forbidden, yet a magma moat is mandatory. I was pondering this dilemma in my office when interrupted by Doc Zaerosz' polite knock on the door. I record my conversation with him as accurately as my memory will allow, as I am absolutely certain I will want to review this later, if only to wonder what lunacy made me agree to it.
The doctor spoke with a deceptively soft voice as he entered, "I have finished with the cattle for now. I believe we will have approximately 50 new bolts today, once my assistant has finished with them. However, we have other matters to discuss."
"And what matters are these?"
"I have a request for a working crew so that I may obey the orders of the List. Specifically, I refer to rules ten and ninety-five, concerning the handling of prisoners."
The doctor paused as I looked through the slabs onto which I had etched copies of the Overlord's List, watching patiently.
10. I will not interrogate my enemies in the inner sanctum -- a small hotel well outside my borders will work just as well.95. My dungeon will have its own qualified medical staff complete with bodyguards. That way if a prisoner becomes sick and his cellmate tells the guard it's an emergency, the guard will fetch a trauma team instead of opening up the cell for a look."You want to have quarters and a workroom carved out near to where our dungeons will be?"
"No, lieutenant, I wish to have quarters and facilities constructed outside the fort, or as the List puts it, outside the borders. Rule ten specifically demands that captured enemies should not be questioned within the administrative boundary of the fortress, and I believe that they should not be brought inside at all. You will need a prison, lieutenant, and a man to run it. You will need a competent dwarf, somebody with the anatomical knowledge for both healing and harming, to take command of such a facility. You have only one such dwarf."
Perhaps I was influenced by thoughts of the vault, also placed outside our borders, and of visions of what mighty defensive lines those borders may one day become.
I gave permission to proceed.
Oh, by Kasben's Beard, we are going to be putting the two most important secure locations in the settlement on the
outside of our main defensive line! I am going to regret this. Without a doubt, I am going to regret this.
Profile shot for Ghaz Ireheart is up.
He's not an axedwarf yet, just a novice fighter, but I'll be training every legionary in both axe and crossbow eventually. He'll get there.