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Author Topic: Question about population cap  (Read 833 times)

Riemann

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Question about population cap
« on: August 12, 2010, 04:31:31 pm »

Is the population cap from the d_init file applied during world gen or every time you start the app? EG: If I had a game I was playing on my laptop with a pop cap of 50 could I bring it over to my desktop and increase that to 100 without starting over?
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JoRo

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Re: Question about population cap
« Reply #1 on: August 12, 2010, 04:40:53 pm »

Pretty sure you can change pop cap on the fly, but you might need to wait for the dwarven caravan before you get more migrants.
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Avin

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Re: Question about population cap
« Reply #2 on: August 12, 2010, 04:46:37 pm »

on that topic, are there any key reasons to lower it from default other than fewer dwarfs are easier to manage? Are there any key reasons to raise it from default?
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existent

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Re: Question about population cap
« Reply #3 on: August 12, 2010, 05:44:05 pm »

on that topic, are there any key reasons to lower it from default other than fewer dwarfs are easier to manage? Are there any key reasons to raise it from default?
Fewer dwarves are easier to manage, hit your FPS less, fewer badies come to kill you, etc

on the other hand,

you need to have at least 100 dwarves to activate every game feature (well.... if they all worked).

Otherwise, no, not really.
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Mini

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Re: Question about population cap
« Reply #4 on: August 13, 2010, 06:24:44 am »

Reasons to raise it from default: you don't have enough dwarves and you either have a supercomputer or you dont mind a very low FPS count.
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Elt

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Re: Question about population cap
« Reply #5 on: August 14, 2010, 05:57:11 pm »

I have my max population set to 40, but they still send me migrants until 70-80.  Maybe that feature is a bit borked?  If I said I only want 40, stop sending them at 40, darn it!  I could care less about 'full features', I just want a playable FPS.  Like, somewhere between 80 and 100.  Any less then that and I start having the "It would probably be more fun to start over" thoughts.
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existent

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Re: Question about population cap
« Reply #6 on: August 14, 2010, 05:59:19 pm »

I have my max population set to 40, but they still send me migrants until 70-80.  Maybe that feature is a bit borked?  If I said I only want 40, stop sending them at 40, darn it!  I could care less about 'full features', I just want a playable FPS.  Like, somewhere between 80 and 100.  Any less then that and I start having the "It would probably be more fun to start over" thoughts.
The first two migrant waves are hardcoded. After that, migrants should only arrive up to your set cap. Something in your files is amiss.
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[DF 0.31.13]  ۝ War of the Ring Mod ۝  [WotR 0.13.3]

War of the Ring is back baby!
A mod based on Lord of the Rings, by JRR Tolkien.