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Author Topic: DemiGods RTD: Turn 62: Cave Mystery  (Read 68046 times)

Digital Hellhound

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Re: DemiGods RTD: Turn 60: Quantum Strangeness In Art
« Reply #780 on: November 12, 2010, 10:49:40 am »

And in such an awesome one, as well. Something doesn't add up here.

I suspect they're being silenced, one by one. If we don't act soon, we'll be next.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ˇNo parmesan!

smjjames

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Re: DemiGods RTD: Turn 60: Quantum Strangeness In Art
« Reply #781 on: November 12, 2010, 10:54:59 am »

Lol

Yea I'm wondering whats going on as well. Since yesterday was memorial day in the US and I know Dragnar lives in the US (says in the profile), but not sure where RNG and Ghazkull are from, the US maybe. It's possible that some people were just busy with other things.

I also didn't mean to scare anybody off with the reply to CJ as I don't manipulate the order of the rolls or anything.
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RandomNumberGenerator

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Honestly, I'm not really sure what we're supposed to be doing at the moment, which is why I haven't posted.

Scout the area, I guess.
« Last Edit: November 12, 2010, 07:20:06 pm by RandomNumberGenerator »
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The end of the world is more fun then I expected.

smjjames

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Hrm, maybe I should provide more directional opportunities? That seems to be a bit of an issue that has come up a few times here.

In any case, I thought you guys would mainly catch up with Digital Hellhound (I'll make sure you don't set off any traps on arrival).
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Digital Hellhound

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Yeah, guys, I need more volunteers for testing out their defenses. Mice won't be enough here.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ˇNo parmesan!

RandomNumberGenerator

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Transform into my Avatar of Storms state, put up my Dreamer's Shield and lead a suicidal charge against the fortress.


How's that for testing defenses?
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The end of the world is more fun then I expected.

dragnar

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I've been traveling and haven't had internet, and I only have it now for a little while. Still should have posted before I left though...

Follow the others, scouting out enemies.
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

smjjames

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Transform into my Avatar of Storms state, put up my Dreamer's Shield and lead a suicidal charge against the fortress.


How's that for testing defenses?

I guess that would work.

@Dragnar: Okay, I'll make sure you are put on AI temporarily if you don't post after the next turn and everybody else posts.

Edit: ....... *Paging Ghazkull*
« Last Edit: November 13, 2010, 04:51:38 pm by smjjames »
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Digital Hellhound

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Re: DemiGods RTD: Turn 60: Quantum Strangeness In Art(Waiting for Ghazkull)
« Reply #788 on: November 14, 2010, 03:34:20 am »

You should skip him, he was online yesterday and didn't post.
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Russia is simply taking an anti-Fascist stance against European Nazi products, they should be applauded. ˇNo parmesan!

Ghazkull

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Re: DemiGods RTD: Turn 60: Quantum Strangeness In Art(Waiting for Ghazkull)
« Reply #789 on: November 14, 2010, 09:09:43 am »

sorry...[1]*tries to apologize a thousand times but fails horribly...*

follow the rest...

just skip me if i fail to post again... :-[
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smjjames

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Re: DemiGods RTD: Turn 60: Quantum Strangeness In Art(Waiting for Ghazkull)
« Reply #790 on: November 15, 2010, 03:31:09 pm »

I'm having alot of homework right now this week, or something, so, I'm not sure when I'll get to the turn. I am NOT abandoning this, just busy with stuff right now.
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Lordinquisitor

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Re: DemiGods RTD: Turn 60: Quantum Strangeness In Art(Waiting for Ghazkull)
« Reply #791 on: November 17, 2010, 05:08:12 pm »

Keep your time. ;)
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smjjames

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Re: DemiGods RTD: Turn 60: Quantum Strangeness In Art(Waiting for Ghazkull)
« Reply #792 on: November 27, 2010, 01:24:17 pm »

Well, I had gotten distracted with Minecraft, but now that they have the mobs and damage and stuff in, I've rapidly lost interest in that, so... I'm bored and I've decided to get this going again. I never truly abandoned this, just got distracted by stuff.....

Taking a break from this should help get it more vigorous again or something.
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Lordinquisitor

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Re: DemiGods RTD: Turn 60: Quantum Strangeness In Art(Waiting for Ghazkull)
« Reply #793 on: November 27, 2010, 01:37:06 pm »

Excellent!
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smjjames

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DemiGods RTD: Turn 61: Defense testing and mangled deer
« Reply #794 on: November 27, 2010, 02:34:37 pm »

Turn 61: Defense testing and mangled deer

I HATH RETURNED! :D

Anyways, in all seriousness, it was an ok turn overall. RNGs turn went a bit wierd again due to the semi-failure there. Also, as for the telepathy, I thought it would have been an automatic trait with the mind control and other psi abilities.

I'll try the same thing again
[6]Trying again, you mind control a random deer to walk into the minefield. The instant it walks into there, it triggers one, manages to dodge (deer reflexes and all) that, but ends up getting caught by more of the flail propeller mine traps. You cringe as the deer gets mangled by several of them. Gory scene aside, you are at least sure what triggers the mines. After the whole thing is over, the triggered mined have retracted and reset themselves. So you're going to have to find a way to disable them or fly over them if you want to take a route other than the pathway in front of you.


Get ready to move out.
[4]You stuff the mangled pieces of scrap into your bag and get ready to move out.


If the majority moves, follow it. If not, guard the group.
[implied autosuccess on follow?] You follow the group towards the citadel and where Alethe is.




Transform into my Avatar of Storms state, put up my Dreamer's Shield and lead a suicidal charge against the fortress.


How's that for testing defenses?
[3][2][3] You transform into the Avatar of Storms state, but fail to put up Dreamer's Shield. You do try to lead a suicidal charge, however you're not too sure about the suicide part, so you decide to just charge anyway for the heck of it.


Follow the others, scouting out enemies.
[1][5] You get separated from the others and find yourself going in almost the opposite direction into the woodlands. Realizing that you are kind of lost, you jet a few hundred feet in the air and spot them off in the distance. [5]While speeding back towards the group, you spot dark shapes on the other side of the wall which are a ways from the main road, but definetly heading in that direction.


follow the rest...
[2][2] ((hrm....)) You emulate a tree and stand exactly where you are. [3]Some time after the group has left, you hear a strange noise nearby but can't see the source.


Quote from: Earth elemental spider 'Bitsy'
Keep up
[autosuccess]Bitsy was initially too distracted with eating a tasty rock, but a firm command from Torc gets her moving.


Minutes later, as the group approaches Alethe's location she temporarily removes invisibility to warn them telepathically while she gestures at them from a distance, "Hey! Stop!, Don't get much closer to the wall as the whole length is trapped! The pathway through the wall seems safe though."



Spoiler: LordInquisitor/Arngrim (click to show/hide)

Spoiler: MagusBlack/Torc (click to show/hide)

Spoiler: RNG/Neberhar (click to show/hide)

Spoiler: Ghazkull/Jôrn (click to show/hide)

Spoiler: Dragnar (click to show/hide)

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