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Author Topic: Fortress Overseer 0.70.1 - !Open Source! 3D Visualizer - 31.25-34.11 Support  (Read 373611 times)

thewonderidiot

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Re: Fortress Overseer v0.51 - 3D Visualizer - 31.25 Support (see 1st post)
« Reply #615 on: April 10, 2012, 01:37:18 pm »

Yeah, mushrooms and a few other caverny-looking plants show up down in the caverns. It's all configurable via XML -- I have a trees.xml and shrubs.xml that are very similar to Stonesense's, that equate the raws name for the tree with a model name and scale, so it's very easy to swap out models.
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runlvlzero

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Re: Fortress Overseer v0.51 - 3D Visualizer - 31.25 Support (see 1st post)
« Reply #616 on: April 10, 2012, 01:39:40 pm »

Awesome, I'm no 3d guru myself so, I'll probably stick with the default =) which I'm sure will be decent. I like stone senses style.
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TSTwizby

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Re: Fortress Overseer v0.51 - 3D Visualizer - 31.25 Support (see 1st post)
« Reply #617 on: April 10, 2012, 02:05:30 pm »

Yeah, sorry about that. I'll put up what I have tomorrow. Serious.  :)

Yay!
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thewonderidiot

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Re: Fortress Overseer v0.51 - 3D Visualizer - 31.25 Support (see 1st post)
« Reply #618 on: April 12, 2012, 01:58:54 am »

Yeah, sorry about that. I'll put up what I have tomorrow. Serious.  :)

He said he was Serious folks =)

Yeah, sorry about that. I'll put up what I have tomorrow. Serious.  :)

Yay!

Made it! -- by about 2 minutes. That counts, right?  :P

New version is up, information in the first post (with more to follow tomorrow).
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Graebeard

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Wewt.  I may have to fire up that old fortress again...
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Mr Frog

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When I try to run the Overseer0.70.exe file downloadable from the site, it opens up a 7zip extraction thingy and gives me the error "Can not open [File Directory]/Overseer0.70.exe as archive". What am I doing wrong? I'm not really familiar with 7zip, so I don't know what's wrong or what I'm supposed to do or what :(
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xdarkcodex

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Cheers. :D
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Talvieno

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When I try to run the Overseer0.70.exe file downloadable from the site, it opens up a 7zip extraction thingy and gives me the error "Can not open [File Directory]/Overseer0.70.exe as archive". What am I doing wrong? I'm not really familiar with 7zip, so I don't know what's wrong or what I'm supposed to do or what :(
Hrm... What operating system are you using, what platform?
When I double-click it, it asks where I want to extract it.

Also, awesome work, thewonderidiot. I may not get any more sleep tonight. lol    Can't wait to see it.

EDIT: I tried to run it, but it says I'm missing "d3dx9_43.dll". A manual fix to replace the file gets me to where it shows the Boatmurdered graphic, but after I select the map, it crashes. It's quite possible my "manual fix" was using an incompatible file - either way, I installed it twice before I "fixed" the missing file issue, to try to see if I could get the missing file to be placed. It has the same effect whether I use DirectX or OpenGL.
Logs (just in case it helps):
Spoiler: DirectX log (click to show/hide)
Spoiler: OpenGL log (click to show/hide)
Other than manually adding the missing DLL file, I have changed nothing.

All the same, despite not working, everything that does work, I like. :P
« Last Edit: April 12, 2012, 10:28:13 am by Talvieno »
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Talvieno

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Also, this is same for both of the above:
Spoiler: CEGUI.log (click to show/hide)
Didn't notice it last night.


Is anyone else having trouble with it, or is it just me?
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

thewonderidiot

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When I try to run the Overseer0.70.exe file downloadable from the site, it opens up a 7zip extraction thingy and gives me the error "Can not open [File Directory]/Overseer0.70.exe as archive". What am I doing wrong? I'm not really familiar with 7zip, so I don't know what's wrong or what I'm supposed to do or what :(

Not sure what could be going wrong there -- haven't ever had a problem with these self-extracting executables before. As asked above, what OS/platform are you on?

EDIT: I tried to run it, but it says I'm missing "d3dx9_43.dll". A manual fix to replace the file gets me to where it shows the Boatmurdered graphic, but after I select the map, it crashes. It's quite possible my "manual fix" was using an incompatible file - either way, I installed it twice before I "fixed" the missing file issue, to try to see if I could get the missing file to be placed. It has the same effect whether I use DirectX or OpenGL.
Logs (just in case it helps):
Spoiler: DirectX log (click to show/hide)
Spoiler: OpenGL log (click to show/hide)
Other than manually adding the missing DLL file, I have changed nothing.

All the same, despite not working, everything that does work, I like. :P

Generally it's not the best idea to copy DirectX DLL's around -- if it can't find it, you should install all of DirectX: http://www.microsoft.com/download/en/details.aspx?id=35

There's another lua error in the logs though that might have something to do with it, so I'm downloading a copy here and will see if it's anything I can fix from work. Hang tight.

EDIT: It looks like Ogre's not finding loadingScreen.lua. Does it exist in media/gui/scripts?
« Last Edit: April 12, 2012, 10:51:07 am by thewonderidiot »
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Talvieno

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EDIT: I tried to run it, but it says I'm missing "d3dx9_43.dll". A manual fix to replace the file gets me to where it shows the Boatmurdered graphic, but after I select the map, it crashes. It's quite possible my "manual fix" was using an incompatible file - either way, I installed it twice before I "fixed" the missing file issue, to try to see if I could get the missing file to be placed. It has the same effect whether I use DirectX or OpenGL.
Logs (just in case it helps):
-logs-
Other than manually adding the missing DLL file, I have changed nothing.

All the same, despite not working, everything that does work, I like. :P

Generally it's not the best idea to copy DirectX DLL's around -- if it can't find it, you should install all of DirectX: http://www.microsoft.com/download/en/details.aspx?id=35

There's another lua error in the logs though that might have something to do with it, so I'm downloading a copy here and will see if it's anything I can fix from work. Hang tight.

EDIT: It looks like Ogre's not finding loadingScreen.lua. Does it exist in media/gui/scripts?
Yes, it does exist - but /GUI is in the root directory, not within /Media. As to the directX dll, I installed a newer version of DirectX, as you suggested - the same thing still happens.

Moving /GUI into /Media crashes the program even earlier, though it does manage to load to the first window. After choosing one of the two graphics options and pressing "Ok", it crashes, so I don't think that's the issue.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

thewonderidiot

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EDIT: I tried to run it, but it says I'm missing "d3dx9_43.dll". A manual fix to replace the file gets me to where it shows the Boatmurdered graphic, but after I select the map, it crashes. It's quite possible my "manual fix" was using an incompatible file - either way, I installed it twice before I "fixed" the missing file issue, to try to see if I could get the missing file to be placed. It has the same effect whether I use DirectX or OpenGL.
Logs (just in case it helps):
-logs-
Other than manually adding the missing DLL file, I have changed nothing.

All the same, despite not working, everything that does work, I like. :P

Generally it's not the best idea to copy DirectX DLL's around -- if it can't find it, you should install all of DirectX: http://www.microsoft.com/download/en/details.aspx?id=35

There's another lua error in the logs though that might have something to do with it, so I'm downloading a copy here and will see if it's anything I can fix from work. Hang tight.

EDIT: It looks like Ogre's not finding loadingScreen.lua. Does it exist in media/gui/scripts?
Yes, it does exist - but /GUI is in the root directory, not within /Media. As to the directX dll, I installed a newer version of DirectX, as you suggested - the same thing still happens.

Moving /GUI into /Media crashes the program even earlier, though it does manage to load to the first window. After choosing one of the two graphics options and pressing "Ok", it crashes, so I don't think that's the issue.
Crap, that was a typo. /gui should not be in /media. The file's being loaded properly on all of the computers I try it on, so I'm not sure what's going on. I'll keep poking it.
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Talvieno

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Is it possible that it's not compatible with mods? Just regularly modded raws, I mean.
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Quote from: Mr Frog
Talvieno ... seems to be able to smash out novella-length tales on demand

Mr Frog

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I'm running Windows Vista (SHHHH. I KNOW). Not sure about my actual computer's specs, but 7zip usually gets along fine with it, so I'm not sure what's up :-\

This happened with the previous release, but I thought it was because I didn't have 7zip installed (the words "Self-Extracting" apparently meaning nothing to me). I'm guessing the problem's on my end. I'm gonna poke around a bit more.
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

runlvlzero

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Ive played with it a bit ( i dont have any 34.07 cool looking forts yet though to post screenshots)...

It is no longer depended on DF, only DFhacks map export... which should be 'raw' independent as well.

I didn't catch what OS they were using, but if its vista, or windows 7 with UAC still on, and the program is in the users home directory somewhere, the OS will "cache" files possibly making wierd things like this happen.

Best advice, run it from C:\games\ or something and as an administrator, turn UAC off. Although I have a feeling that's not gonna fix it in this case... =) Since Overseer is just run from an unzipped folder and not "installed" into the registry, which I think is what will get windows trying to cache it. But it could still have something to do with administrator access to the file system or UAC.. never know now-a-days...

P.S. the tree's are much better, I really love the palm tree's =)
« Last Edit: April 12, 2012, 01:18:03 pm by runlvlzero »
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