21:00:42: Creating resource group General
21:00:42: Creating resource group Internal
21:00:42: Creating resource group Autodetect
21:00:42: SceneManagerFactory for type 'DefaultSceneManager' registered.
21:00:42: Registering ResourceManager for type Material
21:00:42: Registering ResourceManager for type Mesh
21:00:42: Registering ResourceManager for type Skeleton
21:00:42: MovableObjectFactory for type 'ParticleSystem' registered.
21:00:42: OverlayElementFactory for type Panel registered.
21:00:42: OverlayElementFactory for type BorderPanel registered.
21:00:42: OverlayElementFactory for type TextArea registered.
21:00:42: Registering ResourceManager for type Font
21:00:43: ArchiveFactory for archive type FileSystem registered.
21:00:43: ArchiveFactory for archive type Zip registered.
21:00:43: DDS codec registering
21:00:43: FreeImage version: 3.13.1
21:00:43: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See
http://freeimage.sourceforge.net for details
21:00:43: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
21:00:43: Registering ResourceManager for type HighLevelGpuProgram
21:00:43: Registering ResourceManager for type Compositor
21:00:43: MovableObjectFactory for type 'Entity' registered.
21:00:43: MovableObjectFactory for type 'Light' registered.
21:00:43: MovableObjectFactory for type 'BillboardSet' registered.
21:00:43: MovableObjectFactory for type 'ManualObject' registered.
21:00:43: MovableObjectFactory for type 'BillboardChain' registered.
21:00:43: MovableObjectFactory for type 'RibbonTrail' registered.
21:00:43: Loading library .\RenderSystem_Direct3D9
21:00:43: Installing plugin: D3D9 RenderSystem
21:00:43: D3D9 : Direct3D9 Rendering Subsystem created.
21:00:43: D3D9: Driver Detection Starts
21:00:43: D3D9: Driver Detection Ends
21:00:43: Plugin successfully installed
21:00:43: Loading library .\Plugin_CgProgramManager
21:00:43: Installing plugin: Cg Program Manager
21:00:43: Plugin successfully installed
21:00:43: Loading library .\Plugin_OctreeSceneManager
21:00:43: Installing plugin: Octree & Terrain Scene Manager
21:00:43: Plugin successfully installed
21:00:43: Loading library .\Plugin_ParticleFX
21:00:43: Installing plugin: ParticleFX
21:00:43: Particle Emitter Type 'Point' registered
21:00:43: Particle Emitter Type 'Box' registered
21:00:43: Particle Emitter Type 'Ellipsoid' registered
21:00:43: Particle Emitter Type 'Cylinder' registered
21:00:43: Particle Emitter Type 'Ring' registered
21:00:43: Particle Emitter Type 'HollowEllipsoid' registered
21:00:43: Particle Affector Type 'LinearForce' registered
21:00:43: Particle Affector Type 'ColourFader' registered
21:00:43: Particle Affector Type 'ColourFader2' registered
21:00:43: Particle Affector Type 'ColourImage' registered
21:00:43: Particle Affector Type 'ColourInterpolator' registered
21:00:43: Particle Affector Type 'Scaler' registered
21:00:43: Particle Affector Type 'Rotator' registered
21:00:43: Particle Affector Type 'DirectionRandomiser' registered
21:00:43: Particle Affector Type 'DeflectorPlane' registered
21:00:43: Plugin successfully installed
21:00:43: *-*-* OGRE Initialising
21:00:43: *-*-* Version 1.7.2 (Cthugha)
21:00:43: Creating resource group Fonts
21:00:43: Added resource location 'materials/gui/fonts' of type 'FileSystem' to resource group 'Fonts'
21:00:43: Creating resource group Forest
21:00:43: Added resource location 'models/trees' of type 'FileSystem' to resource group 'Forest'
21:00:43: Creating resource group Imagesets
21:00:43: Added resource location 'materials/gui/imagesets' of type 'FileSystem' to resource group 'Imagesets'
21:00:43: Creating resource group Layouts
21:00:43: Added resource location 'materials/gui/layouts' of type 'FileSystem' to resource group 'Layouts'
21:00:43: Creating resource group LookNFeel
21:00:43: Added resource location 'materials/gui/looknfeel' of type 'FileSystem' to resource group 'LookNFeel'
21:00:43: Creating resource group Ogreseer
21:00:43: Added resource location '.' of type 'FileSystem' to resource group 'Ogreseer'
21:00:43: Added resource location 'materials' of type 'FileSystem' to resource group 'Ogreseer'
21:00:43: Added resource location 'materials/scripts' of type 'FileSystem' to resource group 'Ogreseer'
21:00:43: Added resource location 'materials/programs' of type 'FileSystem' to resource group 'Ogreseer'
21:00:43: Added resource location 'materials/images/diffuse' of type 'FileSystem' to resource group 'Ogreseer'
21:00:43: Added resource location 'materials/images/normal' of type 'FileSystem' to resource group 'Ogreseer'
21:00:43: Added resource location 'models' of type 'FileSystem' to resource group 'Ogreseer'
21:00:43: Creating resource group Schemes
21:00:43: Added resource location 'materials/gui/schemes' of type 'FileSystem' to resource group 'Schemes'
21:00:43: Creating resource group SkyX
21:00:43: Added resource location 'materials/SkyX' of type 'FileSystem' to resource group 'SkyX'
21:00:43: D3D9 : RenderSystem Option: Allow NVPerfHUD = No
21:00:43: D3D9 : RenderSystem Option: FSAA = 0
21:00:43: D3D9 : RenderSystem Option: Floating-point mode = Fastest
21:00:43: D3D9 : RenderSystem Option: Full Screen = No
21:00:43: D3D9 : RenderSystem Option: Rendering Device = Monitor-1-AMD M880G with ATI Mobility Radeon HD 4250
21:00:43: D3D9 : RenderSystem Option: Resource Creation Policy = Create on all devices
21:00:43: D3D9 : RenderSystem Option: VSync = No
21:00:43: D3D9 : RenderSystem Option: VSync Interval = 1
21:00:43: D3D9 : RenderSystem Option: Video Mode = 800 x 600 @ 32-bit colour
21:00:43: D3D9 : RenderSystem Option: sRGB Gamma Conversion = No
21:00:44: CPU Identifier & Features
21:00:44: -------------------------
21:00:44: * CPU ID: AuthenticAMD: AMD V140 Processor
21:00:44: * SSE: yes
21:00:44: * SSE2: yes
21:00:44: * SSE3: yes
21:00:44: * MMX: yes
21:00:44: * MMXEXT: yes
21:00:44: * 3DNOW: yes
21:00:44: * 3DNOWEXT: yes
21:00:44: * CMOV: yes
21:00:44: * TSC: yes
21:00:44: * FPU: yes
21:00:44: * PRO: yes
21:00:44: * HT: no
21:00:44: -------------------------
21:00:44: D3D9 : Subsystem Initialising
21:00:44: Registering ResourceManager for type Texture
21:00:44: Registering ResourceManager for type GpuProgram
21:00:44: D3D9RenderSystem::_createRenderWindow "Overseer 0.50 -- Project Ogreseer", 800x600 windowed miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=false vsync=false vsyncInterval=1
21:00:44: D3D9 : Created D3D9 Rendering Window 'Overseer 0.50 -- Project Ogreseer' : 800x600, 32bpp
21:00:44: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
21:00:44: D3D9: Vertex texture format supported - PF_L8
21:00:44: D3D9: Vertex texture format supported - PF_L16
21:00:44: D3D9: Vertex texture format supported - PF_A8
21:00:44: D3D9: Vertex texture format supported - PF_A4L4
21:00:44: D3D9: Vertex texture format supported - PF_BYTE_LA
21:00:44: D3D9: Vertex texture format supported - PF_R5G6B5
21:00:44: D3D9: Vertex texture format supported - PF_B5G6R5
21:00:44: D3D9: Vertex texture format supported - PF_A4R4G4B4
21:00:44: D3D9: Vertex texture format supported - PF_A1R5G5B5
21:00:44: D3D9: Vertex texture format supported - PF_A8R8G8B8
21:00:44: D3D9: Vertex texture format supported - PF_B8G8R8A8
21:00:44: D3D9: Vertex texture format supported - PF_A2R10G10B10
21:00:44: D3D9: Vertex texture format supported - PF_A2B10G10R10
21:00:44: D3D9: Vertex texture format supported - PF_DXT1
21:00:44: D3D9: Vertex texture format supported - PF_DXT2
21:00:44: D3D9: Vertex texture format supported - PF_DXT3
21:00:44: D3D9: Vertex texture format supported - PF_DXT4
21:00:44: D3D9: Vertex texture format supported - PF_DXT5
21:00:44: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
21:00:44: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
21:00:44: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
21:00:44: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
21:00:44: D3D9: Vertex texture format supported - PF_X8R8G8B8
21:00:44: D3D9: Vertex texture format supported - PF_X8B8G8R8
21:00:44: D3D9: Vertex texture format supported - PF_R8G8B8A8
21:00:44: D3D9: Vertex texture format supported - PF_DEPTH
21:00:44: D3D9: Vertex texture format supported - PF_SHORT_RGBA
21:00:44: D3D9: Vertex texture format supported - PF_FLOAT16_R
21:00:44: D3D9: Vertex texture format supported - PF_FLOAT32_R
21:00:44: D3D9: Vertex texture format supported - PF_SHORT_GR
21:00:44: D3D9: Vertex texture format supported - PF_FLOAT16_GR
21:00:44: D3D9: Vertex texture format supported - PF_FLOAT32_GR
21:00:44: D3D9: Vertex texture format supported - PF_SHORT_RGB
21:00:44: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
21:00:44: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
21:00:44: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
21:00:44: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
21:00:44: RenderSystem capabilities
21:00:44: -------------------------
21:00:44: RenderSystem Name: Direct3D9 Rendering Subsystem
21:00:44: GPU Vendor: ati
21:00:44: Device Name: Monitor-1-AMD M880G with ATI Mobility Radeon HD 4250
21:00:44: Driver Version: 8.14.1.6143
21:00:44: * Fixed function pipeline: yes
21:00:44: * Hardware generation of mipmaps: yes
21:00:44: * Texture blending: yes
21:00:44: * Anisotropic texture filtering: yes
21:00:44: * Dot product texture operation: yes
21:00:44: * Cube mapping: yes
21:00:44: * Hardware stencil buffer: yes
21:00:44: - Stencil depth: 8
21:00:44: - Two sided stencil support: yes
21:00:44: - Wrap stencil values: yes
21:00:44: * Hardware vertex / index buffers: yes
21:00:44: * Vertex programs: yes
21:00:44: * Number of floating-point constants for vertex programs: 256
21:00:44: * Number of integer constants for vertex programs: 16
21:00:44: * Number of boolean constants for vertex programs: 16
21:00:44: * Fragment programs: yes
21:00:44: * Number of floating-point constants for fragment programs: 224
21:00:44: * Number of integer constants for fragment programs: 16
21:00:44: * Number of boolean constants for fragment programs: 16
21:00:44: * Geometry programs: no
21:00:44: * Number of floating-point constants for geometry programs: 264
21:00:44: * Number of integer constants for geometry programs: 11854
21:00:44: * Number of boolean constants for geometry programs: 19778
21:00:44: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
21:00:44: * Texture Compression: yes
21:00:44: - DXT: yes
21:00:44: - VTC: no
21:00:44: - PVRTC: no
21:00:44: * Scissor Rectangle: yes
21:00:44: * Hardware Occlusion Query: yes
21:00:44: * User clip planes: yes
21:00:44: * VET_UBYTE4 vertex element type: yes
21:00:44: * Infinite far plane projection: yes
21:00:44: * Hardware render-to-texture: yes
21:00:44: * Floating point textures: yes
21:00:44: * Non-power-of-two textures: yes
21:00:44: * Volume textures: yes
21:00:44: * Multiple Render Targets: 4
21:00:44: - With different bit depths: yes
21:00:44: * Point Sprites: yes
21:00:44: * Extended point parameters: yes
21:00:44: * Max Point Size: 10
21:00:44: * Vertex texture fetch: yes
21:00:44: * Number of world matrices: 0
21:00:44: * Number of texture units: 8
21:00:44: * Stencil buffer depth: 8
21:00:44: * Number of vertex blend matrices: 0
21:00:44: - Max vertex textures: 4
21:00:44: - Vertex textures shared: no
21:00:44: * Render to Vertex Buffer : no
21:00:44: * DirectX per stage constants: yes
21:00:44: ***************************************
21:00:44: *** D3D9 : Subsystem Initialised OK ***
21:00:44: ***************************************
21:00:44: DefaultWorkQueue('Root') initialising on thread 00657570.
21:00:44: Particle Renderer Type 'billboard' registered
21:00:44: SceneManagerFactory for type 'OctreeSceneManager' registered.
21:00:44: SceneManagerFactory for type 'TerrainSceneManager' registered.
21:00:44: Parsing scripts for resource group Autodetect
21:00:45: Finished parsing scripts for resource group Autodetect
21:00:45: Parsing scripts for resource group Fonts
21:00:45: Finished parsing scripts for resource group Fonts
21:00:45: Parsing scripts for resource group Forest
21:00:45: Parsing script 3d-diggers_fir.material
21:00:45: Finished parsing scripts for resource group Forest
21:00:45: Parsing scripts for resource group General
21:00:45: Finished parsing scripts for resource group General
21:00:45: Parsing scripts for resource group Imagesets
21:00:45: Finished parsing scripts for resource group Imagesets
21:00:45: Parsing scripts for resource group Internal
21:00:45: Finished parsing scripts for resource group Internal
21:00:45: Parsing scripts for resource group Layouts
21:00:45: Finished parsing scripts for resource group Layouts
21:00:45: Parsing scripts for resource group LookNFeel
21:00:45: Finished parsing scripts for resource group LookNFeel
21:00:45: Parsing scripts for resource group Ogreseer
21:00:45: Parsing script basics.material
21:00:45: Parsing script constructed.material
21:00:45: DefaultWorkQueue('Root')::WorkerFunc - thread 0065B2E8 starting.
21:00:45: Parsing script constructedParent.material
21:00:45: Parsing script general.material
21:00:45: Parsing script rough.material
21:00:46: Parsing script roughParent.material
21:00:46: Parsing script textured.material
21:00:46: Parsing script texturedParent.material
21:00:46: Finished parsing scripts for resource group Ogreseer
21:00:46: Parsing scripts for resource group Schemes
21:00:46: Finished parsing scripts for resource group Schemes
21:00:46: Parsing scripts for resource group SkyX
21:00:46: Parsing script SkyX.material
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Clouds_VP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_Clouds_VP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Clouds_VP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(35): setting of constant failed
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Clouds_LDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_Clouds_LDR_FP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Clouds_LDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Clouds_HDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_Clouds_HDR_FP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Clouds_HDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_VolClouds_VP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_VolClouds_VP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_VolClouds_VP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_VolClouds_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_VolClouds_FP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_VolClouds_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Skydome_VP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_Skydome_VP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Skydome_VP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Skydome_STARFIELD_LDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_Skydome_STARFIELD_LDR_FP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Skydome_STARFIELD_LDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Skydome_STARFIELD_HDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_Skydome_STARFIELD_HDR_FP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Skydome_STARFIELD_HDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Skydome_LDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_Skydome_LDR_FP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Skydome_LDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Skydome_HDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_Skydome_HDR_FP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Skydome_HDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Moon_VP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_Moon_VP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Moon_VP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Moon_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_Moon_FP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Moon_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Ground_VP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_Ground_VP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Ground_VP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(523): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(524): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(525): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(528): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(530): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(533): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(536): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(538): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(539): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(540): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(543): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(545): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(547): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(548): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(550): setting of constant failed
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(551): setting of constant failed
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Ground_LDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_Ground_LDR_FP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Ground_LDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:46: Compiler error: invalid parameters in SkyX.material(564): setting of constant failed
21:00:46: OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Ground_HDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: High-level program SkyX_Ground_HDR_FP encountered an error during loading and is thus not supported.
OGRE EXCEPTION(3:RenderingAPIException): Cannot assemble D3D9 high-level shader SkyX_Ground_HDR_FP in D3D9HLSLProgram::loadFromSource at ..\..\..\..\..\RenderSystems\Direct3D9\src\OgreD3D9HLSLProgram.cpp (line 228)
21:00:46: Finished parsing scripts for resource group SkyX
21:00:47: Connected to Dwarf Fortress!
21:00:47: Reading embark data...
21:00:49: Map loading complete.
21:00:49: Determining ramp directions...
21:00:49: Ramp processing complete.
21:00:49: Drawing z-level 140...
21:00:49: Drawing z-level 141...
21:00:49: Drawing z-level 142...
21:00:49: Drawing z-level 143...
21:00:49: Drawing z-level 144...
21:00:49: Drawing z-level 145...
21:00:49: Drawing z-level 146...
21:00:49: Drawing z-level 147...
21:00:49: Drawing z-level 148...
21:00:49: Drawing z-level 149...
21:00:49: Drawing z-level 150...
21:00:49: Drawing z-level 151...
21:00:49: Drawing z-level 152...
21:00:49: Drawing z-level 153...
21:00:49: Drawing z-level 154...
21:00:49: Drawing z-level 155...
21:00:49: Drawing z-level 156...
21:00:49: Drawing z-level 157...
21:00:49: Drawing z-level 158...
21:00:49: Drawing z-level 159...
21:00:49: Drawing z-level 160...
21:00:49: Drawing z-level 161...
21:00:49: Drawing z-level 162...
21:00:49: Drawing z-level 163...
21:00:49: Drawing z-level 164...
21:00:49: Drawing z-level 165...
21:00:49: Drawing z-level 166...
21:00:49: Drawing z-level 167...
21:00:49: Drawing z-level 168...
21:00:49: Drawing z-level 169...
21:00:49: Drawing z-level 170...
21:00:49: Drawing z-level 171...
21:00:49: Drawing z-level 172...
21:00:49: Drawing z-level 173...
21:00:49: Drawing z-level 174...
21:00:49: Drawing z-level 175...
21:00:49: Drawing z-level 176...
21:00:50: Drawing z-level 177...
21:00:50: Drawing z-level 178...
21:00:50: Drawing z-level 179...
21:00:50: Drawing z-level 180...
21:00:50: Drawing z-level 181...
21:00:50: Drawing z-level 182...
21:00:50: Drawing z-level 183...
21:00:50: Drawing z-level 184...
21:00:50: Drawing z-level 185...
21:00:50: Drawing z-level 186...
21:00:50: Drawing z-level 187...
21:00:50: Drawing z-level 188...
21:00:50: Drawing z-level 189...
21:00:50: Drawing z-level 190...
21:00:50: Drawing z-level 191...
21:00:50: Drawing z-level 192...
21:00:50: Drawing z-level 193...
21:00:50: Drawing z-level 194...
21:00:50: Drawing z-level 195...
21:00:50: Drawing z-level 196...
21:00:50: Drawing z-level 197...
21:00:51: Texture: Rough.bmp: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:51: Texture: Gabbro.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:51: Texture: rhyolite.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:51: Texture: basalt.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:52: Texture: andesite.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:52: Can't assign material rough_dacite to SubEntity of Ogre/MO40 because this Material does not exist. Have you forgotten to define it in a .material script?
21:00:52: Texture: Obsidian.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:52: Texture: quartzite.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:52: Texture: Slate.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:52: Texture: Native_gold.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:52: Texture: Native_Copper.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:52: Texture: Microcline.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:52: Texture: Clay_Loam.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:52: Texture: sandy_clay_loam.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:52: Texture: sand_tan.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:52: Texture: sand_white.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:52: Texture: peat.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:53: Texture: constructed.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
21:00:53: Texture: Grass.BMP: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:53: Texture: grass_dead.bmp: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:53: Texture: grass2.bmp: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:53: Creating resource group Impostors
21:00:53: Mesh: Loading fir05_30.mesh.
21:00:53: WARNING: fir05_30.mesh is an older format ([MeshSerializer_v1.40]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
21:00:53: Texture: fir02.jpg: Loading 1 faces(PF_R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
21:00:53: Texture: fir01.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
21:00:53: Drawing trees...
21:00:53: Mesh: Loading fortification.mesh.
21:00:53: Mesh: Loading stairs.mesh.
21:00:54: Can't assign material rough_dacite to SubEntity of Ogre/MO121 because this Material does not exist. Have you forgotten to define it in a .material script?
21:00:54: Can't assign material rough_dacite to SubEntity of Ogre/MO122 because this Material does not exist. Have you forgotten to define it in a .material script?
21:00:54: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
21:00:54: Texture: _cegui_ogre_1: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
21:00:54: Can't assign material _NULL_ to SubEntity of SkyXMeshEnt because this Material does not exist. Have you forgotten to define it in a .material script?
21:00:54: WARNING: material SkyX_Skydome_STARFIELD_LDR has no supportable Techniques and will be blank. Explanation:
Pass 0: Vertex program SkyX_Skydome_VP cannot be used - compile error.
21:00:54: OGRE EXCEPTION(2:InvalidParametersException): Named constants have not been initialised, perhaps a compile error. in GpuProgramParameters::_findNamedConstantDefinition at ..\..\..\..\OgreMain\src\OgreGpuProgramParams.cpp (line 1423)
21:00:56: Destroying resource group Impostors
21:00:56: Unloading resource group Impostors
21:00:56: Finished unloading resource group Impostors
21:00:56: DefaultWorkQueue('Root') shutting down on thread 00657570.
21:00:56: DefaultWorkQueue('Root')::WorkerFunc - thread 0065B2E8 stopped.
21:00:56: *-*-* OGRE Shutdown
21:00:56: Unregistering ResourceManager for type Compositor
21:00:56: Unregistering ResourceManager for type Font
21:00:56: Unregistering ResourceManager for type Skeleton
21:00:56: Unregistering ResourceManager for type Mesh
21:00:56: Unregistering ResourceManager for type HighLevelGpuProgram
21:00:56: Uninstalling plugin: ParticleFX
21:00:56: Plugin successfully uninstalled
21:00:56: Unloading library .\Plugin_ParticleFX
21:00:56: Uninstalling plugin: Octree & Terrain Scene Manager
21:00:56: Plugin successfully uninstalled
21:00:56: Unloading library .\Plugin_OctreeSceneManager
21:00:56: Uninstalling plugin: Cg Program Manager
21:00:56: Plugin successfully uninstalled
21:00:56: Unloading library .\Plugin_CgProgramManager
21:00:56: Uninstalling plugin: D3D9 RenderSystem
21:00:56: D3D9 device: 0x[034B9FE0] destroy. Releasing D3D9 texture: _cegui_ogre_0
21:00:56: Released D3D9 texture: _cegui_ogre_0
21:00:56: D3D9 device: 0x[034B9FE0] destroy. Releasing D3D9 texture: _cegui_ogre_1
21:00:56: Released D3D9 texture: _cegui_ogre_1
21:00:56: D3D9 device: 0x[034B9FE0] destroy. Releasing D3D9 texture: _cegui_ogre_3
21:00:56: Released D3D9 texture: _cegui_ogre_3
21:00:56: D3D9 : Shutting down cleanly.
21:00:56: Unregistering ResourceManager for type Texture
21:00:56: Unregistering ResourceManager for type GpuProgram
21:00:56: D3D9 : Direct3D9 Rendering Subsystem destroyed.
21:00:56: Plugin successfully uninstalled
21:00:56: Unloading library .\RenderSystem_Direct3D9
21:00:56: Unregistering ResourceManager for type Material