Sooooo..... after building farms, mills, houses, lumber camps and whatnot... will my settlements actually ever produce stuff? its kinda hard to survive if not...
Well... surviving is the main challenge of the game... I'm still debating inside my head whether or not to make it easier to the player to obtain supplies, (you *can* survive, I just proved it by going back to Spain, it was fun
)
For now, all buildings other than houses are just aesthetical
What I'm thinking now: You can survive on land semi-easily by auto-foraging food while walking, but you can't do that on the sea... that may make it less frightening to explore the new world. It will also make the game much much easier
Also, announcement of the latest RC:
Download RC4 here:
http://slashie.net/request.php?77What's new from RC3?
* Town making has been redone, now you create buildings and can inhabit the town (which means you don't have to take care of all of your people food, they take care of themselves, yay!)
* Fray Dominico Marcus has been added, you can get some important tips on how to play the game from him.
* The Alcazar has been redone too
* Forage for fruits and Fish (But only if you are really desperate)
What I would be looking forward now from you is:
* General playtesting, bashing it without mercy for bugs
* Playability and viability: Can you create a colony and go back into Europe? Can you do a second trip and build yet more colonies?
* Enhancements for the texts and dialogues are very welcome!
* A music tune for battling against the natives
* Request for Enhancement (for new features) are open as usual
Some gameplay videos:
http://www.youtube.com/watch?v=9VNweJWIW6Ehttp://www.youtube.com/watch?v=buUKJNsc_ygYour help on this final phase is very much appreciated, thank you!