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Author Topic: Dwarves Of The Dead Succession  (Read 11067 times)

Evergod41

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Re: Dwarves Of The Dead Succession
« Reply #60 on: August 18, 2010, 05:55:42 pm »

now is that a GOOD good-bad? or a BAD good-bad?

cappstv

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Re: Dwarves Of The Dead Succession
« Reply #61 on: August 18, 2010, 06:11:04 pm »

now is that a GOOD good-bad? or a BAD good-bad?
It seems to be more of a good good-bad feeling then a bad good-bad feeling at this point.
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

Robocorn

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Re: Dwarves Of The Dead Succession
« Reply #62 on: August 19, 2010, 08:18:13 pm »

Ladies and Gentledwarves, I have finished my strangely assigned task of building a wrecked up mall full of stuff. After excavating several thousand units of rock it is finished and takes up almost a quarter of the surface space of a 2x2 embark. The dwarves are no longer superspeeded or hunger resistant. There were three casualties meaning there are around a total of 24 remaining dwarves worldwide. I made sure we can still reclaim.

The Download is here.

Get ready for some action.

Kamudo

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Re: Dwarves Of The Dead Succession
« Reply #63 on: August 21, 2010, 02:14:05 am »

My 31.10 doesn't seem to recognize the folder at all. @_@ I just wanna see how it looks but I guess not.
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Lisidadil - A story of one of my first forts.

The continual tale of survival in a harsh land of hate, Fun, betrayal, love, and maybe a random elf or two... If we're unlucky.

andfhe

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Re: Dwarves Of The Dead Succession
« Reply #64 on: August 21, 2010, 04:08:14 am »

Unless I'm mitaken the new dwarf fortress is 31.12. You could download that?
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Well if you remove the [MULTIPLE_LITTER_RARE] tag from dwarves I think they have like 2-4 children each time they give birth. And if you get enough mothers up on the pillars you can probably get a good waterfall going.

Evergod41

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Re: Dwarves Of The Dead Succession
« Reply #65 on: August 21, 2010, 06:26:20 am »

Thats a pretty small mall...

but I do like the way the snow adds to the 'destroyed' affect.

SethCreiyd

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Re: Dwarves Of The Dead Succession
« Reply #66 on: August 22, 2010, 12:48:38 am »

I just started, and so far its pretty quiet.  The snow adds a serenity to the countryside.  Skeletons, scattered furniture and forgotten clothes lie throughout.  I haven't dwarfed anyone yet, and we started with very few supplies, 7 axes though, and we're all modest fighters with some other skills added here and there (nothing particularly noteworthy).  Haven't dwarfed anyone yet, so who wants what jobs?

Risen Kadolerib, unclaimed
Kikrost Mosusthusest, unclaimed
Ducim Istamineth, unclaimed
Besmar Zuglarthak, unclaimed
Lokum Veladil, unclaimed
Melbil Mengbasen, unclaimed
Olin Solonzalud, unclaimed
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Robocorn

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Re: Dwarves Of The Dead Succession
« Reply #67 on: August 22, 2010, 01:17:25 am »

We're going to need a metalsmith at some point, I'll take that job. When the invasions start pouring in there will be no chance of getting any metal at all, but somewhere there should be lignite and copper ore amongst the detritus.

So anyway, Olin please. Just name them "Rob" because that is my name now apparently.

cappstv

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Re: Dwarves Of The Dead Succession
« Reply #68 on: August 22, 2010, 01:24:57 am »

Errr, i want risen. Make me a miner.
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The French were adept of the "Losing is Fun" philosophy long before Dwarf Fortress.

Kamudo

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Re: Dwarves Of The Dead Succession
« Reply #69 on: August 22, 2010, 01:41:17 am »

Gimme Lokum. I want to be a mason.
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Lisidadil - A story of one of my first forts.

The continual tale of survival in a harsh land of hate, Fun, betrayal, love, and maybe a random elf or two... If we're unlucky.

Kagus

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Re: Dwarves Of The Dead Succession
« Reply #70 on: August 22, 2010, 01:48:49 am »

So anyway, Olin please. Just name them "Rob" because that is my name now apparently.

You'd better not turn into a zombie...


Anyways, put me down for Kikrost.  Kagus is easier to pronounce...  Also, I suppose I'll be a dedicated axedwarf.  Possibly a woodcutter if need be, or even a hunter (hunting with an axe...  Yeah, good idea).  It's just important to be as badass of a warrior as possible, because regardless of how well we lock ourselves in, eventually...  Eventually, my services will be required.

existent

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Re: Dwarves Of The Dead Succession
« Reply #71 on: August 22, 2010, 08:00:07 am »

Dibs on Melbil. Why Melbil? Because his name reminds me of someone...
Spoiler (click to show/hide)

Doesn't matter to me what job he gets, although something Doctor/Administrator would be nice.
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[DF 0.31.13]  ۝ War of the Ring Mod ۝  [WotR 0.13.3]

War of the Ring is back baby!
A mod based on Lord of the Rings, by JRR Tolkien.

breadbocks

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Re: Dwarves Of The Dead Succession
« Reply #72 on: August 22, 2010, 12:26:35 pm »

Besmar. Chief Rubble Procurer and User

Yeah, that is fancy garble for a miner/mason duel class.

Or, Ducim, Chief Con-Artist

He is broker/craftsdwarf.
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Clearly, cakes are the next form of human evolution.

Sheb

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Re: Dwarves Of The Dead Succession
« Reply #73 on: August 22, 2010, 12:41:22 pm »

Okay, since you don't have a reserve anymore, could you sign me up in case someone desist? I soooo wanna join.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

existent

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Re: Dwarves Of The Dead Succession
« Reply #74 on: August 22, 2010, 01:52:52 pm »

Okay, since you don't have a reserve anymore, could you sign me up in case someone desist? I soooo wanna join.
aight.
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[DF 0.31.13]  ۝ War of the Ring Mod ۝  [WotR 0.13.3]

War of the Ring is back baby!
A mod based on Lord of the Rings, by JRR Tolkien.
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