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Author Topic: Bob the Caveman - Day 13: Eureka!  (Read 49666 times)

rawr359

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Re: Caveman - Turn 1: The second day!
« Reply #150 on: August 05, 2010, 07:18:16 pm »

Cook and eat some wolf and go to sleep.
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Zako

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Re: Caveman - Turn 1: The second day!
« Reply #151 on: August 05, 2010, 07:38:04 pm »

Don't sleep yet, we still have some time.

Carefully cut some of the wolf hide bedding into strips with your axe (not too much!) and then head to the river. When you arrive, wash your wounds with the water then wash the strips and wind them around your wounds tight, but not so tight that it cuts off blood. While washing, take a good drink and look around you, especially at the plant life.
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Hugehead

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Re: Caveman - Turn 1: The second day!
« Reply #152 on: August 05, 2010, 07:46:49 pm »

Don't sleep yet, we still have some time.

Carefully cut some of the wolf hide bedding into strips with your axe (not too much!) and then head to the river. When you arrive, wash your wounds with the water then wash the strips and wind them around your wounds tight, but not so tight that it cuts off blood. While washing, take a good drink and look around you, especially at the plant life.
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When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

Evergod41

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Re: Caveman - Turn 1: The second day!
« Reply #153 on: August 05, 2010, 07:49:33 pm »

You guys are lucky i got ninja'd this time...

Don't sleep yet, we still have some time.

Carefully cut some of the wolf hide bedding into strips with your axe (not too much!) and then head to the river. When you arrive, wash your wounds with the water then wash the strips and wind them around your wounds tight, but not so tight that it cuts off blood. While washing, take a good drink and look around you, especially at the plant life.
You manage to carefully cut up your precious bedding, and head towards the river, you take a drink first as it's been a while and you are parched. then you wash off your wounds, it burns a little but the overall pain goes down, and wrap up the larger wounds (including the wolf bite) you also happen to wrap your wounds like an expert! the bleeding completely stops, but nothing goes numb from bloodloss. you then look around the river... and find some fluffy green stuff you were looking for earlier, along with some stiff mud and a den of a larger animal than a wolf...



Spoiler: Inventory (click to show/hide)

Spoiler: Things at your home (click to show/hide)

Spoiler: Things you've observed (click to show/hide)

Evaluated Wounds
 - Some Wrapped large scratches over your body (No bleeding, Mild pain)
 - Some mild scraches over your body (Moderate bleeding, Mild pain)
 - Wrapped Wolf bite on left arm (No bleeding, Mild pain)

The bright glowing thing in the sky is off in the distance almost out of view, you are very hungry

What shall you do next?

Criptfeind

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Re: Caveman - Turn 1: The second day!
« Reply #154 on: August 05, 2010, 07:53:13 pm »

Lets go cook some wolf steaks.
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quinnr

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Re: Caveman - Turn 1: The second day!
« Reply #155 on: August 05, 2010, 07:55:48 pm »

Resort to self-cutting due to depression from wounds.
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Criptfeind

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Re: Caveman - Turn 1: The second day!
« Reply #156 on: August 05, 2010, 07:56:31 pm »

Resort to self-cutting due to depression from wounds.

No. And stop.
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Tarran

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Re: Caveman - Turn 1: The second day!
« Reply #157 on: August 05, 2010, 07:56:58 pm »

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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Hugehead

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We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

quinnr

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Re: Caveman - Turn 1: The second day!
« Reply #159 on: August 05, 2010, 08:05:38 pm »

Sorry, no need to start a quote fest though.

Also, cooking up the wolf sounds like a good idea. Doesn't it need to be cut up or something first though?
Might want to start making a shelter with that felled tree too.
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Evergod41

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Re: Caveman - Turn 1: The second day!
« Reply #160 on: August 05, 2010, 08:27:30 pm »

you alredy have a shelter.... haven't you read anything?

rawr359

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Re: Caveman - Turn 1: The second day!
« Reply #161 on: August 05, 2010, 08:46:09 pm »

Bathe before anything.
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quinnr

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Re: Caveman - Turn 1: The second day!
« Reply #162 on: August 05, 2010, 09:14:02 pm »

Cave isn't a very good shelter.
Unless you have enough nearby caves to make a city. We must move on to civilization someday!

(Guess we need more cavemen for civilization though...still, a nice wood house would be nice.)
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Criptfeind

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Re: Caveman - Turn 1: The second day!
« Reply #163 on: August 05, 2010, 09:14:46 pm »

Caves are great shelter, there is no reason to build a home unless we need to move.
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Evergod41

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Re: Caveman - Turn 2: Monotonus
« Reply #164 on: August 05, 2010, 09:15:47 pm »

Bathe before anything.
You lie down in the river and splash around, that was pointless, you stand up and head home

Lets go cook some wolf steaks.
You dont know what a steak is, but you salivate from the though of eating today...

You skin and butcher one of the carcasess, you manage to make strips of the skin instead of patches this time, but to skin it whole youll need a better tool than an ax.

You stick a chunk of wolf meat on the spit to cook, throwing more fuel on the fire as you do...

You dont know how long you are to wait for it to cook, but you grow impatient from hunger and eat it anyway...

You lie down next to the fire, it is really late, though the flames are warm you grow cold from the lack of your bedding you use a boulder and the rabbit pelt as something to sleep against...

Spoiler: Inventory (click to show/hide)

Spoiler: Things at your home (click to show/hide)

Spoiler: Things you've observed (click to show/hide)

Evaluated Wounds
 - Some Wrapped large scratches over your body (No bleeding, Mild pain)
 - Some mild scraches over your body (Moderate bleeding, Mild pain)
 - Wrapped Wolf bite on left arm (No bleeding, Mild pain)

The bright glowing thing in the sky is gone, but the different thing with spots is above you

What shall you do next (after you wake up)?
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