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Author Topic: Criminal RTD Turn 13: A man left behind.  (Read 18027 times)

rawr359

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Re: Criminal RTD Turn 10: Surveying the Scene.
« Reply #135 on: August 22, 2010, 01:26:47 pm »

"Alright guys, I've got something. Since that gang member is hiding behind the cartel, these guys are obviously wanting both cases. I say we take out the hiding guy quickly, then when the gang realizes that their signal isn't being seen, we yell for the cartel guys to shoot and we all take out the gang members. If we're going to make friends here, it's not gonna be with a gang."

Say the above while tying my shoes extra tight.
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Flintus10

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Re: Criminal RTD Turn 10: Surveying the Scene.
« Reply #136 on: August 22, 2010, 06:57:33 pm »

"It's a good plan in theory but I doubt the Cartel will really be that interested in making friends and it will be hard to find someone to get around the back unseen. Unless you are suggesting yourself?"
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Dervin

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Re: Criminal RTD Turn 10: Surveying the Scene.
« Reply #137 on: August 22, 2010, 07:25:01 pm »

"Lets just wait for one of them to make a move then decide what to do."

Stay hidden behind the crate.
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Quarr

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Re: Criminal RTD Turn 10: Surveying the Scene.
« Reply #138 on: August 22, 2010, 08:27:10 pm »

Updated the map. Again.
« Last Edit: August 23, 2010, 11:29:31 am by Quarr »
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maxicaxi

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Re: Criminal RTD Turn 10: Surveying the Scene.
« Reply #139 on: August 23, 2010, 01:29:33 am »

I stay in the car and start making the car more silent and stable while not sacrificing any speed
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Jack A T

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Re: Criminal RTD Turn 10: Surveying the Scene.
« Reply #140 on: August 23, 2010, 01:37:19 am »

I stay in the car and start making the car more silent and stable while not sacrificing any speed

"Don't.  Touch.  The.  Car."
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

maxicaxi

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Re: Criminal RTD Turn 10: Surveying the Scene.
« Reply #141 on: August 23, 2010, 08:56:27 am »

I stay in the car and start making the car more silent and stable while not sacrificing any speed

"Don't.  Touch.  The.  Car."

**** you
« Last Edit: August 24, 2010, 10:29:38 am by maxicaxi »
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Quarr

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Re: Criminal RTD Turn 10: Surveying the Scene.
« Reply #142 on: August 24, 2010, 01:46:24 am »

We're waiting on wolfchild/Grakelin. Turn in... 24 hours? Maybe sooner.

wolfchild

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Re: Criminal RTD Turn 10: Surveying the Scene. -> Waiting on 2.
« Reply #143 on: August 24, 2010, 02:45:51 am »

Diable people if things turn ugly, otherwise examine the area
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

rawr359

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Re: Criminal RTD Turn 10: Surveying the Scene. -> Waiting on 1.
« Reply #144 on: August 24, 2010, 11:12:48 pm »

Tap my shoe impatiently ;)
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Quarr

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Re: Criminal RTD Turn 10: Surveying the Scene. -> Waiting on 1.
« Reply #145 on: August 25, 2010, 01:08:34 am »

Spoiler: Rolls (click to show/hide)
Turn 11: Bloodbath!

Dan stays on top the shipping crate, pressed flat against the top. His eyes are locked on the deal, following even the slightest of movements closely. He notices that the Cartel's armed with SMGs -- not UZIs, either. They seem confident, not the least bit phased by the superior numbers the gang's fronted.

Johnny bends down and starts to tie his shoes, "We shouldn't even try to befriend the gangs of this city. They're out for blood," he says, moving to his other foot, "The cartels aren't known for their friendliness, but hell, the gangs around here are even worse."

Howard slides out of the car and takes cover behind the crate, hiding himself from view. He moves around back further and finds an even better position. Should things go badly, he'll have the drop on everyone else.

Cyrus meanwhile is still tinkering with the Jetta. While inside the car he doesn't have access to anything except the steering wheel, really. Having already taken off the muffler and the resonator box, there's not really anything he can do to the car to make it quieter. His best bet is to keep it turned off for now.

Rolf also steps outside, taking cover behind the crates. He peeks out on occasion, his Glock ready to fire if anything goes badly...

The two groups start to talk. At this distance, Dan can't make out what they're saying -- the loud music from the gang's cars doesn't help. The man in the middle lifts up a suitcase. He opens it, revealing its contents to the gang. They nod, say something, and show a similarly sized suitcase. As they go to open it however, something happens.

Bang!


The sound of a gunshot rings out, far louder than even the music. The middle cartel member's head explodes in a slurry of gore. The two beside him try to react quickly. The one on the left fumbles slightly, but the one on the right is quick to ready his SMG and unload. Perhaps a bit too eager -- he unleashes a barrage of shots, emptying the entire magazine into the group of gangsters.

The gangsters meanwhile have all drawn their pistols and are also firing! A cacophony of gunshots sounds and the entire exchange is over in a few seconds. The cartel member on the right is spewing blood from his jugular, apparently shot in the throat. He's barely standing. The one on the left is clenching has abdomen, blood bubbling out of it. A gang member lies face-first on the ground, oozing red.

The ones that are still standing are pressing hands to various gunshot wounds. Some gang members were shot four or five times and they collapse onto the ground quickly, barely conscious. The rightmost cartel member falls down to his knees, then onto his side, clinging to life by the slightest of threads.

From behind, the once-hidden gang member that started all of this sneaks behind the remaining cartel member and presses his pistol into the nape of the man's neck.

Rolf levels his pistol at the gang member's knee and looses three quick shots. They all find their target, embedding themselves into his cartilage and bone. The man collapses in pain, screaming, releasing his gun and it clatters to the cold concrete.

The deal's gone to hell. With that many shots fired the cops might be here soon, assuming someone heard. {Roll for cops! Hidden.}
Spoiler: Locations (click to show/hide)
Spoiler: Contacts (click to show/hide)

Spoiler: Group possessions (click to show/hide)

Spoiler:  Rolf Gramerie (click to show/hide)
Spoiler: Henry Dezrick (click to show/hide)
Spoiler: Dan McCoy (click to show/hide)
Spoiler: Cyrus Wolfe (click to show/hide)
Spoiler: Howard Finley (click to show/hide)
Spoiler: Johnny Bison (click to show/hide)
Spoiler: Alexander Erikson (click to show/hide)


I'll update the map in an hour or so, probably earlier depending on how long it takes.
That was really easy. I'll probably fix it up again soon since I don't really like how it looks, but it's functional for now. Grey = incapacitated, major penalty to actions, dark grey = will die next turn without intervention, black = dead.
« Last Edit: August 25, 2010, 03:44:25 am by Quarr »
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Jack A T

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Re: Criminal RTD Turn 11: Bloodbath!
« Reply #146 on: August 25, 2010, 01:57:39 am »

"GENTLEMEN!  EAT CAR!"

Drive through and run over the gang members, after letting all of my people get out of the car (if they do so)!
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Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Zako

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Re: Criminal RTD Turn 11: Bloodbath!
« Reply #147 on: August 25, 2010, 02:24:36 am »

I told you to watch that guy. He WAS up to something!

If you're gonna grab the stuff, do it now. Might as well grab some guns if you can. Those SMG's look good.
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wolfchild

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Re: Criminal RTD Turn 11: Bloodbath!
« Reply #148 on: August 25, 2010, 02:48:42 am »

COver my idiotic gang members, still aiming only to disable
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Flintus10

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Re: Criminal RTD Turn 11: Bloodbath!
« Reply #149 on: August 25, 2010, 03:29:03 am »

"Well we can either get out of here or try a snatch and grab?"

If all gang and cartel members are incapacitated then I will run for the product but if they are still standing then I will wait in the shadows.
« Last Edit: August 25, 2010, 06:50:39 pm by Flintus10 »
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