Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 11

Author Topic: Let's Play GearHead 2! Update 14: Open Air Cockpit (Minus the Air)  (Read 16294 times)

Jack A T

  • Bay Watcher
  • Mafia is What Players Make of It
    • View Profile
Re: Let's Play GearHead 2! Update 3: Where FRAPS Acts Up
« Reply #45 on: August 06, 2010, 11:13:12 am »

Update's going to take a while, the main plot is bugged.  I'm going to try to recover the character.
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Jack A T

  • Bay Watcher
  • Mafia is What Players Make of It
    • View Profile
Re: Let's Play GearHead 2! Update 3: Where FRAPS Acts Up
« Reply #46 on: August 06, 2010, 11:57:27 am »

I hate game-breaking bugs.  I hate, hate, hate them.

But Revy has returned.

Spoiler (click to show/hide)

Okay, guys, what do you want to do: help people, get into awesome fights, make Revy more powerful, or pillage and plunder?

Also, Housz needs a name, and his mecha needs nice colours.
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Myroc

  • Bay Watcher
  • Lurking Skeleton
    • View Profile
Re: Let's Play GearHead 2! Update 4: In Which the Series is Rebooted
« Reply #47 on: August 06, 2010, 12:01:03 pm »

Well we're a pirate, ain't we? Pillaging and looting is what we're best at.
Logged
We all have problems. Some people just have more awesome problems than others.
Getting angry is fun. Getting angry over petty things even better.

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: Let's Play GearHead 2! Update 4: In Which the Series is Rebooted
« Reply #48 on: August 06, 2010, 12:28:46 pm »

Well we're a pirate, ain't we? Pillaging and looting is what we're best at.

This, with extreme prejudice.
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Hugehead

  • Bay Watcher
    • View Profile
Re: Let's Play GearHead 2! Update 4: In Which the Series is Rebooted
« Reply #49 on: August 06, 2010, 12:33:17 pm »

Well we're a pirate, ain't we? Pillaging and looting is what we're best at.

This, with extreme prejudice.
And awesome fights.
Logged
We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

ChairmanPoo

  • Bay Watcher
  • Send in the clowns
    • View Profile
Re: Let's Play GearHead 2! Update 4: In Which the Series is Rebooted
« Reply #50 on: August 06, 2010, 12:45:56 pm »

I get an error while compiling gearhead 2:


Quote
Free Pascal Compiler version 2.4.0-2 [2010/03/06] for i386
Copyright (c) 1993-2009 by Florian Klaempfl
Target OS: Linux for i386
Compiling gearhead
gearhead(1,1) Fatal: illegal character "''" ($7F)
gearhead(1,1) Fatal: Compilation aborted
Error: /usr/bin/ppc386 returned an error exitcode (normal if you did not specify a source file to be compiled)


any ideas on what's wrong?
Logged
Everyone sucks at everything. Until they don't. Not sucking is a product of time invested.

Boksi

  • Bay Watcher
  • Everyone's dumb in their own special way
    • View Profile
Re: Let's Play GearHead 2! Update 4: In Which the Series is Rebooted
« Reply #51 on: August 06, 2010, 02:33:36 pm »

Maybe your version of the font that GearHead uses doesn't contain that letter? :P
Logged
[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]

USEC_OFFICER

  • Bay Watcher
  • Pulls the strings and makes them ring.
    • View Profile
Re: Let's Play GearHead 2! Update 4: In Which the Series is Rebooted
« Reply #52 on: August 06, 2010, 04:15:10 pm »

If we are going to be pirates, the mecha should be black and white right? (with a little bit of red.)
Logged

Dakk

  • Bay Watcher
  • BLARAGLGLGL!
    • View Profile
Re: Let's Play GearHead 2! Update 4: In Which the Series is Rebooted
« Reply #53 on: August 06, 2010, 04:19:55 pm »

Is gearhead 2 still being worked on? The wiki seems like a barren wasteland.

Also, were can I get that sweet version you're using? Plus what are your key settings? I'm trying to find a decent way to set the NE, SE, NW and SW directions on a numpad-less laptop.
Logged
Code: [Select]
    ︠     ︡
 ノ          ﺍ
ლ(ಠ益ಠლ)  ┻━┻

Table flipping, singed style.

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: Let's Play GearHead 2! Update 4: In Which the Series is Rebooted
« Reply #54 on: August 06, 2010, 04:27:13 pm »

Is gearhead 2 still being worked on? The wiki seems like a barren wasteland.

Also, were can I get that sweet version you're using? Plus what are your key settings? I'm trying to find a decent way to set the NE, SE, NW and SW directions on a numpad-less laptop.

I took a quick look at the game's site. It seems like it's a bit lukewarm at this point.
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Jack A T

  • Bay Watcher
  • Mafia is What Players Make of It
    • View Profile
Re: Let's Play GearHead 2! Update 4: In Which the Series is Rebooted
« Reply #55 on: August 06, 2010, 04:47:09 pm »

Is gearhead 2 still being worked on? The wiki seems like a barren wasteland.

Also, were can I get that sweet version you're using? Plus what are your key settings? I'm trying to find a decent way to set the NE, SE, NW and SW directions on a numpad-less laptop.

Joseph's working on a really big mess of rebalancing the game at the moment.

That sweet version I'm using has JD's mecha pack from the GH2 forums added.  I have not changed a single key from the default.  There should be a function key somewhere on your laptop keyboard that allows use of some of the letters as a numpad.
« Last Edit: August 06, 2010, 04:51:06 pm by Jack A T »
Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Jack A T

  • Bay Watcher
  • Mafia is What Players Make of It
    • View Profile
Re: Let's Play GearHead 2! Update 4: In Which the Series is Rebooted
« Reply #56 on: August 06, 2010, 05:44:03 pm »

Well, here goes another update.  Now with pillaging and plundering.  Trying out a slightly different style this update, feedback would be nice.

Spoiler (click to show/hide)

Nothing really here for you to choose, sorry.  Feedback?

Logged
Quote from: Pandarsenic, BYOR 6.3 deadchat
FUCK YOU JACK
Quote from: Urist Imiknorris, Witches' Coven 2 Elfchat
YOU TRAITOROUS SWINE.
Screw you, Jack.

Hugehead

  • Bay Watcher
    • View Profile
Re: Let's Play GearHead 2! Update 5: ARR!
« Reply #57 on: August 06, 2010, 06:50:11 pm »

BURN LOOT AND PILLAGE MORE!
Logged
We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

Josephus

  • Bay Watcher
  • The Immortal Historian
    • View Profile
Re: Let's Play GearHead 2! Update 5: ARR!
« Reply #58 on: August 06, 2010, 07:09:21 pm »

DESTROY! DESTROY!

(Also, pillage.)
Logged
Solar Rangers: Suggestion Game in SPAAAAACE
RPG Interest Check Thread
i had the elves bring me two tigermen, although i forgot to let them out of the cage and they died : ( i was sad : (

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: Let's Play GearHead 2! Update 5: ARR!
« Reply #59 on: August 06, 2010, 08:03:51 pm »

BURN LOOT AND PILLAGE MORE!
DESTROY! DESTROY!

(Also, pillage.)

THHEEEEEESSSSEEEE!

Also, most of the dialogue was kinda, meh. As for the last few bits, GENIUS!
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"
Pages: 1 2 3 [4] 5 6 ... 11