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Author Topic: The Future is Yours... A Question  (Read 8634 times)

Terrahex

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Re: The Future is Yours Turn 0: no spots available
« Reply #15 on: August 03, 2010, 07:47:21 pm »

just pm us when the time comes.

You can count on it.
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HmH

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Re: The Future is Yours Turn 0: no spots available
« Reply #16 on: August 04, 2010, 02:50:44 am »

Read the report and examine the lobby.

Paranatural

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Re: The Future is Yours Turn 0: no spots available
« Reply #17 on: August 04, 2010, 08:52:37 am »

Explore the station while waiting on the Chief
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The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

Terrahex

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Re: The Future is Yours Turn 0: no spots available
« Reply #18 on: August 04, 2010, 02:45:48 pm »

Okay, I'm done with the stats. I’ve changed a lot about the original post. I’ve decide to group close combat with melee fighting and replace it with driving for strikers. I’ve decided to change Hacking into Computer Specialist. I’ve changed Mechanical Striker to bounty hunter, because that’s more what I had in mind.



Name: HmH
Gender: male
Race: human
Occupation: Mechanic
Skills: Major: Electronics; Major: Multitasking
Minor: Hacking; Minor: Car mechanic

HmH, Human Mechanic
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)



I don’t think that multitasking is a skill you can train, so you should choose something else.


Name: Evergod41
Gender: Male
Race: Human
Occupation: Striker
Skills: Major: Ranged Weapons; Minor: Melee Weapons; Minor: Close Combat
Oh, and I'll take the deadly l.a.z.e.r. emitter

Evergod41, Human Striker
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)


You forgot to choose your second major skill. It’s anything that you want.


Name: Diablous
Gender: Male
Race: Human
Occupation: Mechanial Striker
Skills: Major: Driving; Minor: Melee Weapons; Minor: Car mechanic

Diablous, Human Bounty Hunter
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: car (click to show/hide)

You’ve also forgotten to choose your personal second major skill.


Name: Paranatural
Gender: male
Race: White (German)
Occupation: Mechanical Striker
Skills:
Major: Driving
Minor:  Car Mechanic, Ranged Weaponry
Ability: (if a robot)

Paranatural, Human Bounty Hunter
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Car (click to show/hide)

You get to choose a second major skill

watching.
Name:Kilakan
Race:White (Canadian)
Occupation:Mechanic
Skills
Major:Computer Hacking
Major:Reprogramming
Minor:Car mechanic
Minor:Driving

Kilakan, Human Mechanic
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)

Okay, you got it right with the customized major skill, but reprogramming fits into the field of Computer Specialist. That’s kind of my fault. All of you get to choose a second major skill.
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Paranatural

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Re: The Future is Yours Turn 0: no spots available
« Reply #19 on: August 04, 2010, 03:05:09 pm »

I'll take 'Robot Recognition', basically I want to know one when I see one, but also know stuff about the model or type like weaknesses and abilities.
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The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

Evergod41

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Re: The Future is Yours Turn 0: no spots available
« Reply #20 on: August 04, 2010, 03:21:29 pm »

well seing I only have 4 choices and 3 slots are taken it'll have to be Driving for my other Major...

and I'd hate to say this but, DUH!

Diablous

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Re: The Future is Yours Turn 0: no spots available
« Reply #21 on: August 04, 2010, 03:23:25 pm »

I guess for my custom major, I take reflexes. Basically, makes me react faster.
« Last Edit: August 04, 2010, 03:25:04 pm by Diablous »
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

kilakan

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Re: The Future is Yours Turn 0: no spots available
« Reply #22 on: August 04, 2010, 03:44:51 pm »

for my custom major I'll take improvised/built weapons, in other words I rip robot A's gatling gun arm off, and use it to shot robot B, or attach it to something else and use that as a weapon, or take apart something like a microwave, focus the beam, and fry Robot A's circuits with radiation.
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Nom nom nom

Terrahex

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Re: The Future is Yours Turn 0: no spots available
« Reply #23 on: August 04, 2010, 11:21:16 pm »

Turn 1: On a Team

>Go read the report.

6) Interested in the latest news about the fight, you reach for the small computer that controls the words. Its just a tiny rod attached to a plasma sheet to display information across it. (just wanted to explain that. I wanted to set the mood of the future.) you scan it briefly before you feel someone beside you. You look back to see the bounty hunter, Diablous leaning over your shoulder. You feel weird, not liking it when people are breathing down your neck. You give it to him to make him stop.

I will read the report with Evergod.

6) Interested in what Evergod is interested in, you go and look at it. for some reason, he just gives it to you and pushes you away. You are happy for a moment before HmH tries to grab it from you.

Also read the report, while hypothesizing on possible ways to turn a fax machine into a plasma gun.
3) seeing Diablous and HmH fighting over the report, you decide it’s better not to get in the way. Instead you look at the fax machine, trying to think of a way to turn it into a weapon. Nothing comes to mind.

Read the report and examine the lobby.

2) it seems that Diablous has the report right now, but you don’t want to give up that easy. You quickly grab it from him and quickly get caught up in a game of tug-of-war with him.

Explore the station while waiting on the Chief

5) you get up, tired of waiting and decide to explore the station. You approach a door that leads to the deeper parts of the building when it opens automatically for a man wearing a blue Striker Suit with lots of medals.

“going somewhere?” he askes.

“It’s about time you showed up. you’re a lot faster when we’re racing down the streets.” You reply.

Environment: the Striker Chief walks past Paranatural and motions for everyone to follow him. “you guys are going to want to follow me.” Everyone follows him through the door and down the hall. You walk past numerous automatic doors that make a *WOOSH* sound every time they open. Each door is numbered and some have labels. One door catches everyone’s attention: ARMORY.

Unfortunately you walk right past it, heading instead to a conference room inside, their are a dozen people already there. They range from Strikers to Mechanics. There are even many Bounty Hunters which surprises all of you. Usually they wouldn’t be caught dead near a place like this without a pair of restraints on. You all sit in the last five chairs.

“Good now that we have everyone here, I can start.” The chief says. “Most of you know me, but if you don’t, I am Striker Chief Earl Thomson. You may be wondering why you are here. There is one answer. It’s because you are all the best of the best. With recent robot attacks and invasions, we need elite squads. This is the chance for all of you to help out the city of Mangalin and maybe the whole world.”

A bounty hunter raises his hand. “What’s in it for us?”

Earl sighs. “you will get paid handsomely if you do a successful mission. Anyone who doesn’t want to be here should leave now.” About half of everyone left, but all of you remain. “good. You all will be assigned to different teams. Each team will elect a leader and choose a name. When you have a mission to do, I will contact you through one of these.” He taps the table and a screen appears on it with a bunch of buttons. He taps a few and a hole appears in the middle of the table. A platform rises with a bunch of old fashion watches on it.

“Regular watches?” a person asks.

“no, they are communicators. Everyone grab one.” Everyone does. Sure enough, the chief explains how to use them. After about an hour of speaking, the chief finally splits everyone into teams.

You look around as your name is called. You belong to a team with everyone else from the lobby. The chief finally ends the meeting and gives each team a sheet of paper to fill out. Among the blanks are (leader) and (team name).

“After you fill out the sheet, turn it in. You are then free to go until called upon.”


There!!! You all have to vote for a leader and a team name.
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Terrahex

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Re: The Future is Yours Turn 1: On a Team
« Reply #24 on: August 04, 2010, 11:21:54 pm »

HmH, Human Mechanic
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)


Evergod41, Human Striker
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)

Diablous, Human Bounty Hunter
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: car (click to show/hide)

Paranatural, Human Bounty Hunter
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Car (click to show/hide)

Kilakan, Human Mechanic
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
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Evergod41

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Re: The Future is Yours Turn 1: On a Team
« Reply #25 on: August 05, 2010, 12:07:05 am »

Seing as im the only Stricker, I nominate myself for leader
Team Name: Bot-Blasters

HmH

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Re: The Future is Yours Turn 1: On a Team
« Reply #26 on: August 05, 2010, 02:16:49 am »

Second major: Sharpshooting.
Abstain.
UPD: Leader: Paranatural. Team Name: Quick Fix.
I try to develop a way to attach and detach foreign materials to my Reformer in field conditions. Robots: a renewable resource!
« Last Edit: August 05, 2010, 02:07:35 pm by HmH »
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Paranatural

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Re: The Future is Yours Turn 1: On a Team
« Reply #27 on: August 05, 2010, 08:47:35 am »


Nominate myself, and suggest the name: Team America.

Try and sweet-talk the chief into giving us better weapons or maybe some armor.
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The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

kilakan

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Re: The Future is Yours Turn 1: On a Team
« Reply #28 on: August 05, 2010, 04:38:21 pm »

I don't care who leads, as long as it's not me, and the team name is NOT Team America.

Second Major:Weapon Creation (aka take parts of a dead robot and turn it into an explosive/gun)

Change reformer into a temporary x-ray and study the make up of the communicator, for knowledge and experience.

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Nom nom nom

Diablous

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Re: The Future is Yours Turn 1: On a Team
« Reply #29 on: August 05, 2010, 05:55:47 pm »

I'm okay with Para as leader, but the name will NOT be Team America.
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Quote from: Solifuge
A catgirl, whom oft it would please
To dine on a pizza, with cheese,
Thought it was quite fine
To be partly feline,
Excepting the hairballs and fleas.

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