Not much here yet, I just needed to make this thread to have something actually motivate me into making the fort itself. I also need to get something worked out (it's a secret, but you'll probably find out what it is if you browse my recent posts) before the game itself can begin.
The fortress is going to be a classic 1-year-spring-to-spring succession game. I'd like to have each year have a theme - traps, animal use and abuse (this will probably be my domain, but anyone can further my projects of course), elaborate deathtraps... all that matters is that it has to somehow be related to dwarven science and the pursuit of the perfect balance between one's own knowledge and pain inflicted upon others while obtaining said knowledge.
A haven for all the scientists of the Dwarven world that are laughed upon by the roughneck soldiers and the creative, but otherwise simple-minded crafters alike. A
hopefully mostly safe haven.
I haven't even genned a world yet (will do so real soon though), but you can suggest what an ideal embark location for this purpose would look like already. I usually gen large worlds, so it is quite unlikely that I wouldn't be able to find such a place.
Also, you can of course sign up for turns right now, preferably with some basic information about yourself and what you would like to do with the fort. But naturally, you can omit that info, nothing says DWARVEN SCIENCE like leaping blindly into the darkness!
Turn list:
- Oglokoog
- existent
- cappstv
- antymattar
- Urist Imiknorris
- Pisano
- noodle0117
- eclipsetail
- breadbocks
- Biag
- Mekboy
- LAAT501legion