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Author Topic: RTD - Space Marines! Currently Full!  (Read 10521 times)

Realmfighter

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Re: RTD - Space Marines!
« Reply #15 on: August 02, 2010, 03:55:34 pm »

I want to be the SWO
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We may not be as brave as Gryffindor, as willing to get our hands dirty as Hufflepuff, or as devious as Slytherin, but there is nothing, nothing more dangerous than a little too much knowledge and a conscience that is open to debate

kilakan

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Re: RTD - Space Marines!
« Reply #16 on: August 02, 2010, 05:46:16 pm »

hey can you change the title to say that 3 more players are needed?
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Dwarmin

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Re: RTD - Space Marines!
« Reply #17 on: August 02, 2010, 06:19:11 pm »

Comm check, comm check. Affirmative. Everyone okay? Yeah. Nicer landing than I expected...Okay boys, lets go to work. We have to move fast, before the enemy locks us down and slaughters us with superior numbers. Wolf, get that door open, FAST. Someone search this area for intel or assets. Everyone prepare to breach on Wolf's mark...and remember, I expect roleplaying posts in Squad Alpha! HOOAH

Actions: Organize the assualt team-Igon in front, Avery goes in 2nd, the others cover them.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

wolfchild

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Re: RTD - Space Marines!
« Reply #18 on: August 02, 2010, 08:04:19 pm »

"You want fast eh, well I guess that means cutting instead of slicing the security systems"

Use the one handed welder to open the door
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Grakelin

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Re: RTD - Space Marines! 3 More Players Requested!
« Reply #19 on: August 02, 2010, 10:00:52 pm »

Actions: Organize the assualt team-Igon in front, Avery goes in 2nd, the others cover them.

Unless somebody bursts in and complains, I'll assume that such trivial formation matters are a go ahead when declared by the CO. So your team is how you want them.

Use the one handed welder to open the door

Cutting doors in these conditions is pretty trivial. You cut it open, exposing the corridors beyond to cold vaccuum. Here is the corridor as you see it. The Squad is Red.

Spoiler (click to show/hide)

This is clearly a Residential Deck. One of these corridors has to lead to an elevator! Unfortunately, you won't have time to pick and choose. The atmospheric alarms clang, and blast doors (denoted with beige) start to lower themselves to the floor. Welding those things could take up to half an hour each. You'll have to pick a direction to move, and fast.

Your CO tries to remember the floorplans he was given before the five of you launched from Asteria. (A Hidden Roll!)

It seems like going Left might be a fairly good idea. From the Starboard side, where you entered, the elevator is ALWAYS to the left. You're pretty sure.
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I am have extensive knowledge of philosophy and a strong morality
Okay, so, today this girl I know-Lauren, just took a sudden dis-interest in talking to me. Is she just on her period or something?

Dwarmin

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Re: RTD - Space Marines! 3 More Players Requested!
« Reply #20 on: August 02, 2010, 10:52:51 pm »

My instincts only fail me half the time...left it is!

Actions: We go Left!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

maxicaxi

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Re: RTD - Space Marines! 3 More Players Requested!
« Reply #21 on: August 02, 2010, 11:27:52 pm »

go left while upgrading my pistol
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

HmH

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Re: RTD - Space Marines! 3 More Players Requested!
« Reply #22 on: August 03, 2010, 12:14:47 am »

Name: George 'Snap' mcRipper
Squad: Beta
Position: Pvt.
Class: Squaddie

Grakelin

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Re: RTD - Space Marines! 3 More Players Requested!
« Reply #23 on: August 03, 2010, 02:12:51 am »

My instincts only fail me half the time...left it is!

Actions: We go Left!

The five of you slide under the blast door and run down the corridor. Success! There's an elevator at the end! As you pile into it, klaxons wail, and power goes out. Crewmen in their pyjamas filter out of their quarters and charge into the hallway, pistols at the ready.

The five of you are on a metallic elevator, inside of an elevator shaft. There is a console here. There are no doors on the elevator, as it is simply an open platform. Above you is an elevator shaft, with a ladder along one side going all the way up. Ahead of you, about ten lightly armed crewmen are rushing towards you, pistols blazing.

What now?

go left while upgrading my pistol

3 - Your training does not lie in this field. You fiddle mindlessly with your pistol to no avail.
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I am have extensive knowledge of philosophy and a strong morality
Okay, so, today this girl I know-Lauren, just took a sudden dis-interest in talking to me. Is she just on her period or something?

Jetsquirrel

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Re: RTD - Space Marines! 2 More Players Requested!
« Reply #24 on: August 03, 2010, 03:57:20 am »

Name: Matan "Ghost"
Postion: LT.
Class: Squad leader 2

« Last Edit: August 03, 2010, 04:02:04 am by Jetsquirrel »
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maxicaxi

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Re: RTD - Space Marines! 2 More Players Requested!
« Reply #25 on: August 03, 2010, 04:54:23 am »

I open fire with mah rifle
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

wolfchild

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Re: RTD - Space Marines! 2 More Players Requested!
« Reply #26 on: August 03, 2010, 05:30:37 am »

attempt to hack into the ship systems while the others open fire, and disable the life support systems, at least in this section, cut the power to achieve this if i have to.
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Dwarmin

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Re: RTD - Space Marines! 2 More Players Requested!
« Reply #27 on: August 03, 2010, 09:08:33 am »

Fire at will gentlemen! No prisoners!

Actions: Shoot shoot shoot!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

kilakan

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Re: RTD - Space Marines! 2 More Players Requested!
« Reply #28 on: August 03, 2010, 12:15:56 pm »

I see you guys getting crushed by the elevator on a bad roll....
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Spartan 117

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Re: RTD - Space Marines! 2 More Players Requested!
« Reply #29 on: August 03, 2010, 12:38:20 pm »

Eat lead you poor bastards!

Unleash chaingun hell.
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