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Will you be attending the next session?

Yes
- 9 (39.1%)
No
- 14 (60.9%)

Total Members Voted: 23


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Author Topic: D&D: The mercenaries - Game Concluding  (Read 128921 times)

Heron TSG

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1935 on: July 15, 2012, 11:29:36 pm »

Dibs on The Great Dislocator, which shall henceforth be its name.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

RAM

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1936 on: July 16, 2012, 04:39:27 am »

Gurk levelled. Ooops, I forgot hit points(d8), but otherwise, +1 BAB, morphic reach, +2 swim, and combat brute.
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Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Heron TSG

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1937 on: July 16, 2012, 09:24:30 am »

I get more turning, more HP, another 3nd and 4th level spell, and access to my first (2) 7th level spell. (And a bonus domain.)
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Reese

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1938 on: July 16, 2012, 01:00:05 pm »

mmmm, morphic reach... mwahahahaha!

I didn't level, but I'll take the pick if no one else claims it. ^_^
(what's a halfling going to do with a large pick? telekinesis! :D )

The wands of magic missile and lightning bolt are in my restricted schools, but I can use the acid arrow wand (and true strike, but I never cared much for that spell... a quickened version of the spell would be more useful.)
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RAM

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1939 on: July 16, 2012, 08:32:26 pm »

A wand of true strike is not without some potential use. If you don't want to lug the spell with you everywhere and you suddenly find yourself needing to hit a pixie monk with an enervation...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Lucus Casius

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1940 on: July 22, 2012, 05:57:23 pm »

Game?

If so, I'll be there in an hour or two.
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Lord Shonus

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1941 on: July 22, 2012, 06:15:51 pm »

Running a bit late today, but I'm throwing the server up now.
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Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Lord Shonus

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1942 on: July 22, 2012, 07:53:20 pm »

Shutting it down. Next week, then.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Lucus Casius

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1943 on: July 22, 2012, 08:25:25 pm »

Bluh.  Sorry, I only now got back.
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Heron TSG

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1944 on: July 22, 2012, 10:57:10 pm »

Shit, I completely forgot.  :-\

I'll see about being there next week, but I'll probably be camping with my dad.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Lord Shonus

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1945 on: July 24, 2012, 09:06:03 pm »

I'll be able to run some Friday games for awhile. What's avaliabilty look like there?
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

FluffyBinLaden

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1946 on: July 24, 2012, 09:17:27 pm »

Hey, look! And active D&D game! Quick, before it dies!

Hello gents, you willing to recruit a total newbie? I know my way around 3.5 but have never actually played. Figured I'd ask.

<3's. Don't die, D&D is hard enough to find.
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AustralianWinter

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1947 on: July 25, 2012, 10:22:52 am »

I now have internet in my flat! So I'm probably on from now on.
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Reese

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1948 on: July 27, 2012, 05:57:48 pm »

my schedule at work is all kinds of messed up right now, so i can't guarantee anything.
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Heron TSG

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #1949 on: July 28, 2012, 02:02:47 pm »

Well, I'm not free yesterday, but otherwise Fridays look good for a while. I got back early, so I'll make tomorrow.

Hello gents, you willing to recruit a total newbie? I know my way around 3.5 but have never actually played. Figured I'd ask.
It's in the thread title, and I'm willing to help you out. Barring a veto from Shonus, welcome aboard!
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG
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