Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

Will you be attending the next session?

Yes
- 9 (39.1%)
No
- 14 (60.9%)

Total Members Voted: 23


Pages: 1 ... 50 51 [52] 53 54 ... 160

Author Topic: D&D: The mercenaries - Game Concluding  (Read 125903 times)

Reese

  • Bay Watcher
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #765 on: November 07, 2010, 03:52:46 pm »

Some times people don't notice the little number next to messages when they get a PM; I know I don't even look at it to see if there are any massages most of the time.
Logged
All glory to the Hypno-Toady!

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #766 on: November 07, 2010, 05:28:38 pm »

I know what a half-dragon is, and I'm leery about allowing it by itself.
Tauric Creature doesn't actually have LA, but I could start one level lower than the rest of the party to make up for its CR +1. You can find the template on page 216 of the 2nd monster manual.
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

RAM

  • Bay Watcher
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #767 on: November 07, 2010, 06:28:32 pm »

They didn't have level adjustments in D&D3, but the 3.5 Accessory Update comes to your rescue with... Oh, a +3 LA, sorry about that...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #768 on: November 07, 2010, 06:41:54 pm »

Or I could take the one in the core rule book.  ;D
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Reese

  • Bay Watcher
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #769 on: November 07, 2010, 07:03:25 pm »

Hmm, I just noticed that one of my sources states the PHB2, DMG2, and MM 2-5 are core books.  I was treating them as non-core (only PHB, DMG, and MM)

I'll continue to treat them as non core unless you say otherwise about any of them. (I haven't even looked in them lately, so i don't have anything I was wanting to use in them.)
Logged
All glory to the Hypno-Toady!

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #770 on: November 07, 2010, 07:47:36 pm »

I just assumed that all of the Player's Handbooks, Dungeon Master's Guides, and Monster Manuals were Core.
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Lord Shonus

  • Bay Watcher
  • Angle of Death
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #771 on: November 08, 2010, 07:33:29 am »

Or I could take the one in the core rule book.  ;D

Only 3.5 items are considered "core" as far as I'm concerned. 3.0 stuff is never core until it is officially  updated to 3.5. Thus the core LA for that template is +3.
Logged
On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Lord Shonus

  • Bay Watcher
  • Angle of Death
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #772 on: November 12, 2010, 08:01:29 am »

Trying for a game 13 hours from now.
Logged
On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #773 on: November 12, 2010, 07:33:49 pm »

Did I miss it or has it not been 13 hours?
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Lucus Casius

  • Bay Watcher
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #774 on: November 12, 2010, 07:45:33 pm »

1 hour 15 minutes before start

...Which reminds me...

How much experience do we all have?  I haven't been around to keep track.
« Last Edit: November 12, 2010, 07:47:14 pm by Lucus Casius »
Logged

RAM

  • Bay Watcher
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #775 on: November 12, 2010, 08:38:01 pm »

Not a clue, pretty sure I am level 11...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Lord Shonus

  • Bay Watcher
  • Angle of Death
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #776 on: November 12, 2010, 08:39:42 pm »

Server up.
Logged
On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #777 on: November 12, 2010, 08:54:35 pm »

I think XP varies based on your character. Mine effectively has 60036, but it started slightly above you guys.
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Robocorn

  • Bay Watcher
  • [DOES_NOT_EXIST]
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #778 on: November 12, 2010, 09:56:47 pm »

Sorry guys, something came up, I probably won't be playing tonight, give me an update when the thing is over. Tell me if you get the others revived. Don't let me die.

Heron TSG

  • Bay Watcher
  • The Seal Goddess
    • View Profile
Re: D&D: The Mercenaries - Sessions Friday nights
« Reply #779 on: November 12, 2010, 10:08:48 pm »

Good luck on your mission, John.
Logged

Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG
Pages: 1 ... 50 51 [52] 53 54 ... 160