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Will you be attending the next session?

Yes
- 9 (39.1%)
No
- 14 (60.9%)

Total Members Voted: 23


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Author Topic: D&D: The mercenaries - Game Concluding  (Read 128669 times)

Lord Shonus

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2205 on: May 20, 2013, 03:43:34 pm »

The game will be one week from TODAY rather than yesterday, due to the effects of a holiday on my workweek.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Lucus Casius

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2206 on: May 20, 2013, 06:51:42 pm »

Sorry, was distracted by various things yesterday. I'll be sure to show up next week, though I might be a bit late due to work. :\
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Heron TSG

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2207 on: May 26, 2013, 07:02:04 pm »

Game on tomorrow, right?
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

RAM

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2208 on: May 27, 2013, 03:32:18 am »

I am having some issues, I might be late.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
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Lord Shonus

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2209 on: May 27, 2013, 01:14:43 pm »

A little under 5 hours.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

Lord Shonus

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2210 on: May 27, 2013, 06:17:50 pm »

Server's up.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

RAM

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2211 on: May 27, 2013, 07:17:43 pm »

Is anyone else on their way?
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Heron TSG

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2212 on: May 27, 2013, 09:04:37 pm »

Working on it, though I'm abysmally late. Turns out the buses don't run on Memorial Day and I was stuck downtown. Had to walk back.  :-\
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

RAM

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2213 on: May 27, 2013, 09:15:11 pm »

Sorry, but I think that the game was cancelled, probably trying again next erm, Sunday...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Heron TSG

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2214 on: June 02, 2013, 03:33:17 pm »

Game on today?
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Lord Shonus

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2215 on: June 02, 2013, 05:57:28 pm »

Server is up.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

RAM

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2216 on: June 02, 2013, 06:55:38 pm »

On my way.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

RAM

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2217 on: June 02, 2013, 09:54:57 pm »

A game happened, and we were defeated by a guard, so no experience was gained. Next time we should just kill them all and pay for the resurrections. Speaking of, resurrections may be hard to come by for the foreseeable future. Although that is probably not an issue, as Eafoth is casting just fine...
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Heron TSG

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2218 on: June 03, 2013, 01:55:13 am »

Righto. Gods and fire alight in the sky, doing battle ceaselessly. We have a big hammer, a golden pike, and a silver bow with a silver quiver of silver arrows. We're not sure which belongs to who, and I'm not willing to get cursed twice to find the right one.

Gurk already has Odin's Spear, so none of them are his in all likelihood.

Eafoth is probably not going to be getting the bow, since silver kills lycanthropes aiming past 60' is pretty much a requisite for using one effectively.

Naren is a bard, and bards can do anything.

Aryana is some sort of witch, and probably doesn't have martial weapon proficiency. (Then again, these are artifacts. Might grant automatic proficiency.)

Darrek and the rest of the recent-ish party members also seem to be squishy wizards. Darrek could Telekinesis a pike or hammer at people, which would be neat. Probably not the bow since he's got some good range already.

Dharsus didn't even use weapons, being a monk. (Other than himself.)

Cerrad, being a wacky rogue, is probably not suddenly switching to two-handed weapons like giant hammers and pikes.

But hey, we could always just touch them at random and hope the curses don't do anything that can't be reversed.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Dwarmin

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Re: D&D: The mercenaries - Important announcements (now recruiting).
« Reply #2219 on: June 03, 2013, 02:30:36 am »

Humm.

Been thinking about joining you guys...but 148 pages of posts is pretty daunting to dig through. No idea on our starting level. Also the OP seems to be outdated. But I can't tell :P

Do you guys ever congregate on IRC and chat or something? I'd need some help if I wanted to get in.

I know everything mechanics wise, though.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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