This session was tolerable, but it's clear tha tSundaysa re a bad choice. I'll be returning to Friday games. On the bright side, I got the chatlog working.
Both participating characters get 500 xp.
Shonus: As you walk behind the house, you are greeted by rock musing and the smell of cooking meat
Shonus: A number of other people are seated on lawn chairs scattered around the grassy area behind the building.
Shonus: Each has a beer bottle in various states of emptiness nearby, although none appears to be impaired.
Shonus: An older man hands you each a beer and motions you to empty seats.
* MarinesBlue_28 1 takes a seat
Shonus: You can rename those
MarinesBlue_28 1: Yeah, just was just doing that
* MarinesBlue_28 1 leans back all casual like, gripping the beer loosely
Officer: Ah. Good everyone's here.
Winston: Righto
John Baker: (( odd, had to reimpersonate to name change ))
Officer: (( normal ))
John Baker: (( yah, never name changed while impersonating before ^_^' )
Officer: Sorry we have to meet in such unorthodox surroundings, but someone found a bug in our office.
Officer: So it's off-limits until the sweeping is done.
John Baker: I like this, it's much more congenial.
Officer: That may be, but it's a lot of work making this look like a neighborhood barbecue.
Officer: And these are trying times as it is.
* John Baker leans forwards attentively
Officer: Not to put too fine a point on it, we're at war.
Officer: The Soviet's can't match our military buildup.
Officer: The President was counting on this to force some concessions out of them.
Officer: Unfortunately, this seems to have backfired.
Officer: With the Star Wars system nearly ready for deployment, and a growing deficiency in conventional arms, the Soviets have resorted to a shadow war in an effort to stem the tide.
* John Baker plays at sipping his beer to keep up appearances
Officer: We've already broken up a number of Spetsnaz cells.
Officer: We were unable to determine their missions, but one does not sent commandos into a rival power with friendly purpose.
Winston: (( FIY, Spetsnaz was rarely used in covert ops, Spetsnaz is more akin to USA S.W.A.T ))
Officer: (( Spetsnaz is also an umbrella term for covert ops ))
Officer: (( at least, that's how it was treated in the 80s ))
Winston: (( Spetsnaz, literally, Specialnoe Naznachenie, Special Purposes ))
Winston: (( But doesnt matter, really, sorry ))
Officer: (( you can assume that the cells were KGB, GRU, or other appropriate sources. ))
Winston: (( Yes, sorry ))
John Baker: And I assume that's why we're here.
John Baker: Find out what Ivan was up to.
Officer: There have also been an unusial number of fatalities related to the Star Wars program.
Officer: These go back as far as five years.
Winston: So they are trying to get rid of opposition scientists, just like they did with the krauts...
Officer: A logical deduction.
Winston: Indeed.
* John Baker swishes teh beer in his hands thoughtfully
Officer: Apart from the proable assassinations, the tipping point came two weeks ago.
Officer: The shuttle Challenger was launched to deploy several orbiting mirrors for laser targeting.
Officer: The cover story seemed ironclad, and we even allowed a civilian schoolteacher on board as a disguise.
Officer: As you know, the shuttle exploded on takeoff.
Officer: We've told the media that this was due to a design fault in the engine design.
John Baker: Yes, It's very tragic. We found something concrete pointing to them?
Officer: In actuality, we've found clear traces of plastique explosives on fragments of the fuel tank.
* John Baker scowls
Officer: Semtex
Officer: There's little doubt that the Reds have escalated from assassination to sabotage.
Officer: Besides this, we have learned more from a Russian defector who you will meat later on.
Officer: Any questions so far?
Winston: "No, Sir."
John Baker: What avenue will we be investigating- the rocket boys, or the explosive's origins?
Officer: That will be as much the FBI's concern as yours.
Officer: You are being constituted as a counter-Spetsnaz unit
Officer: You are also likely to be ordered to carry out retaliatory strikes at the President's discretion.
* John Baker nods
* Winston nods
Officer: I trust that I do not need to remind you of the stakes that we are playing for.
John Baker: No sir.
Officer: Challenger was a national tragedy. If the public learns the the Reds had anything to do with it...
Officer: (( who's who? ))
Winston: (( Phoebs ))
John Baker: (( what? Reese here ))
Officer: k
Officer: Winston, I'm going to assing you as commander of your cell.
Officer: Baker is competent, but his background is not particularly suited for command.
Officer: (( Bakers the ex-con artist, right? ))
* John Baker makes a face but quickly smooths his features
John Baker: (( yes ))
Winston: "It's a honor, Sir"
* Winston salutes
Officer: He is, however, uniquely suited to undercover work.
Officer: Your weapons and equipment are inside the house.
Officer: We will continue the briefing inside.
* John Baker gets up makes like he is going to the loo, heads inside
* Officer leads you into the house and into a darkened living room.
Shonus: A surprising amount of weapons and ammunition is piled neatly next to a sofa.
* Officer hands the weapons issue to each person
Officer: Your first mission is to track down the three groups of spets that we believe to be in this area.
Officer: (( one moment ))
* John Baker secrets the equipment about his person
* Officer presses play on a vcr attatched to the TV
Winston: (( what year was this, again? ))
John Baker: (( Challenger disaster ))
Officer: (( they had vcrs in 1986 ))
Winston: (( It's 86? kay ))
John Baker: (( if you wanna object to anything, our FBI firin' irons bagan use in the 90s ))
Shonus: A beefy, hard faced man appears on the screen, first as a mug shot-style photograph, then as a series of hidden camera shots
Shonus: (( in this case, I'm assuming that they entered covert prototype service earlier, as a specvial CIA project ))
John Baker: (( hehe, that's what I figured ))
Officer: This is Zhenya Nazarov. He's an expert in explosives and ambushes. We thought he was killed in Afganistan, but it seems that the Reds have been using that war to mask a number of their most talented troops dropping off the radar.
* John Baker nods
Officer: We suspect him of working with and training a number of domestic terrorist groups with the aim of unleashing them as a disposable, untraceable strik force.
* Winston nods
Shonus: Another man appears on the screen, tattooed and scarred. He has a lean and hungry look to his face.
Officer: Viktor Kovalenko
Officer: A man so nasty i can't believe Ivan didn't shoot him years ago. Makes Beria look like a saint.
Officer: He's the prime suspect in the murders of four female scientists.
Officer: Raped and mutilated them to make it look like a serial killer, but he got sloppy.
* John Baker narrows his eyes at that
Officer: Enjoyed his work to much, I suspect.
John Baker: Bastard
* Winston sighs
Officer: He relocated here to escape the heat, and is now beleived to be running a people-smuggling ring. This allows for easy reinforcements to Soviet forces here.
Officer: Also, the sale of young chinese and Afghani girls to buyers of "eccentric" tastes has proved to be a very profitable source of income.
* Officer drops his voice slightly.
Officer: We believe many of these sales are "single-use."
Winston: "Mules."
Officer: Valentin Polyakov
Shonus: The screen now shows the most generic man you've ever seen.
Shonus: Even looking at him, you'ld be hard pressed to describe him.
Officer: The last and worst.
Officer: A master of disuise, he is also a true sociopath.
Officer: To him, there is no difference between poisoning a reservoir and eating a sandwich.
Officer: Whatever his mission here is, it's not good.
Officer: Questions?
John Baker: (( I got nothing, John is very upset after that Viktor guy ))
Winston: (( Nope ))
Officer: As you can see, we have a lot of work to - what was that
Shonus: make a listen check
Winston: « 1d20+1 = 8 + 1 = 9 »
* John Baker listed at « 1d20 = 18 »
John Baker: (( *listens at ))
Shonus: John, you hear a pair of wet thumps behind the back door
* John Baker whispers "Something out back, and I don't like it."
* Winston nods and readies the pistol
* John Baker draws his gun and takes a position to the hinge side of the back door
Winston: (( Wait, where's tje door ))
Officer: the red lines are doors
Officer: taht's the back
Winston: "Understood."
* Officer carefully looks throught he curtain leading into the dining room.
Officer: I don't see anything.
Shonus: You hear a crash to the left of the living room
Officer: Shit!
Officer: I think we're surronded
* Winston toggles the safety off and prepares to enter
Officer: (( one moment please ))
Officer: done
Officer: The front door is sturdy enough that we shouldn't need to worry about it.
Shonus: Roll initiative
John Baker: Initiative « 1d20+3 = 5 + 3 = 8 »
Winston: « 1d20+3 = 20 + 3 = 23 »
Officer: [1d20+3[
Officer: « 1d20+3 = 11 + 3 = 14 »
Shonus: « 1d20+3 = 19 + 3 = 22 »
Shonus: « 1d20+1 = 12 + 1 = 13 »
Shonus: « 1d20+1 = 19 + 1 = 20 »
Shonus: « 1d20+1 = 15 + 1 = 16 »
Shonus: « 1d20+1 = 20 + 1 = 21 »
Shonus: « 1d20+1 = 2 + 1 = 3 »
Shonus: « 1d20+1 = 11 + 1 = 12 »
Winston: (( That is a LOT of commandoes ))
John Baker: (( $#!7 ))
Shonus: John is up
John Baker: (( what? I got an 8, winston got a 23 ))
Shonus: (( sorry, was looking at the wrong name ))
Shonus: Winston is up
Winston: (( Do I hae a LoS at the leader? Drawing the line says yes, but still gotta ask ))
John Baker: (( wow, mapper is good, I don't see anyone ))
Shonus: the red lines are heavy curtains
Shonus: you can't see through them
Winston: (( Opening curtain is a... what kind of action? ))
Shonus: Move-equiv
* Winston opens the curtain
Winston: (( Just my side, so officer is stil lcovered ))
* John Baker is crouching behind the couch
Shonus: You see a hallway and the dining room. No hostiles in sight
* Winston closes the curtain
Winston: End turn
Shonus: Make a listen check
Winston: « 1d20+1 = 18 + 1 = 19 »
Shonus: You hear a door click open, then closed.
Shonus: And another
Shonus: this one does not close
Shonus: make a MS check, everyone
Winston: (( MS? ))
Shonus: move silet
John Baker: (( move silent ))
John Baker: « 1d20+3 = 18 + 3 = 21 »
Winston: « 1d20+3 = 1 + 3 = 4 »
Shonus: « 1d20 = 14 »
Winston: (( Well, I wasnt even moving but kay ))
Shonus: (( in this case, you get a bonus, but it was more to hear your presence, breating and the like ))
Winston: (( Dont they KNOW we are here, or the soviets now do most of their income by robbing houses in USA? ))
John Baker: (( in other words, a don't move silently check ))
Shonus: (( they don't know your locations in the room ))
Shonus: A hail of bullets rip therough the lving room wall, hitting nobody.
Officer: This is not good
John Baker: (( hitting where teh red squares are? ))
* Officer slips through the curtain into the dining room
Officer: (( yeah, but it wasn't aimed right to hit you ))
John Baker: (( I figured, just wanna get me an idea where they are coming from ))
Shonus: you hear a door open
* Winston wishes he had grenades
John Baker has received initiative.
* John Baker follows Officer
John Baker: ((what is taht table made of?))
Shonus: (( wood ))
Winston: (( Cinematic wood or realistic wood? ))
Shonus: (( could phob possibly disconnect and reconect as a player ))
John Baker: (( thick? ))
Shonus: 3/4 '' plywood
phoebos is disconnected.
phoebos has connected.
John Baker: (( he just needs to set player toggle on his token ))
Shonus: Winston is up
* phoebos takes cover behind the couch
* phoebos faces a door and Readies an action to shoot the first mofo that comes inside
Shonus: you hear a door
Shonus: (( the curtains? ))
phoebos: (( Inside the room from the hallway ))
Shonus: (( k ))
Shonus: (( pistol readied? ))
phoebos: (( Was for a while, yes ))
John Baker: (( at the first sign of trouble ))
* Spetsnaz commando 4 rolls into the room, letting off a burst at the first target he sees
Spetsnaz commando 4: Winston shoots firts
phoebos: « 1d20+3 = 15 + 3 = 18 » to hit
Spetsnaz commando 4: hits
phoebos: (( And I dont remember the damage, could you link the chart again? ))
Spetsnaz commando 4: 2d6 for 9mm parabellum
John Baker: (( heh, command still not showing up on my screen, I think that wall where teh door is is blocking my vision ^_^ ))
Spetsnaz commando 4: (( forgot to set the visible flag ))
phoebos: « 2d6 = 4 »
phoebos: (( Shitty shitty roll ))
* Spetsnaz commando 4 grunts as he is struck in the side
Spetsnaz commando 4: (( one moment please ))
Spetsnaz commando 4: « 1d20-2 = 3 - 2 = 1 »
* Spetsnaz commando 4 swears as his gun jams
John Baker: (( hey, Phoep, does your handgun give a masterwork bonus? the standard issue gun does ))
phoebos: (( Nope ))
Spetsnaz commando 4: (( his gives a conceal bonus ))
phoebos: (( Oh. ))
John Baker: (( nice ))
* Spetsnaz commando 4 kicks down the shot-up part of the wall and lets off a burst at the first target he sees,
Spetsnaz commando 4: « 1d20-2 = 7 - 2 = 5 »
phoebos: (( RUssian Spetsnaz: Not as scary as you can imagine ))
* Officer casts the curtain aside and fires at the commando on the other side
Officer: « 1d20+3 = 15 + 3 = 18 »
Officer: « 2d6+1 = 7 + 1 = 8 »
John Baker: (( is teh second commando visible? ))
* Spetsnaz commando 4 falls bleeding to the ground
phoebos: (( Not to me ))
phoebos: (( He is now ))
John Baker: (( there we go! ))
* Spetsnaz commando 1 charges in, gun blazing at the officer
Spetsnaz commando 1: « 1d20-2 = 10 - 2 = 8 »
John Baker: (( don't forget to make 'em visible ))
John Baker has received initiative.
* John Baker shoots at Commando 1
John Baker: « 1d20+5 = 19 + 5 = 24 »
Shonus: hit
John Baker: « 2d6+1 = 10 + 1 = 11 »
John Baker: (( yay point blank shot, not that it was necessary ))
* Spetsnaz commando 1 is dropped to the ground
John Baker: (( maybe that a 12, not that it matters ))
Spetsnaz commando 1: winston is up
John Baker: (( *make ))
* phoebos shoots 2
phoebos: « 1d20+3 = 12 + 3 = 15 »
phoebos: « 2d6 = 7 »
* Spetsnaz commando 1 grunts in annoyance
* Spetsnaz commando 2 fires back at winston
Spetsnaz commando 2: « 1d20-2 = 19 - 2 = 17 »
Spetsnaz commando 2: « 4d4+1 = 6 + 1 = 7 »
John Baker: (( so 2 is almost dead? ))
Spetsnaz commando 2: Winston is hit by a burst
Spetsnaz commando 2: (( yeah ))
phoebos: (( Actually ))
phoebos: (( I have 18 AC ))
Spetsnaz commando 2: (( you do? ))
phoebos: (( Yep ))
Spetsnaz commando 2: (( ok then ))
* Spetsnaz commando 3 fires at officer
Spetsnaz commando 3: « 1d20-2 = 12 - 2 = 10 »
Spetsnaz commando 3: hits
Spetsnaz commando 3: « 4d4+1 = 9 + 1 = 10 »
* Officer is dropped
John Baker: (( nope, not a sniper, though I do have point blank shot ))
John Baker: (( oops, scrolled up a bit ^_^' ))
* Officer bleeds
* Spetsnaz commando 6 fires at winston
Spetsnaz commando 6: « 1d20-2 = 14 - 2 = 12 »
John Baker has received initiative.
* John Baker shoots Commando 3
John Baker: « 1d20+5 = 5 + 5 = 10 » « 2d6+2 = 4 + 2 = 6 »
Shonus: missed
* Spetsnaz commando 5 fires a burst at Baker
Spetsnaz commando 5: « 1d20-2 = 15 - 2 = 13 »
John Baker: (( with concealment frmot eh wall?
Spetsnaz commando 5: (( there's ahole in that wall now ))
John Baker: (( I mean the one I'm standing behind ))
Spetsnaz commando 5: (( you can get partial concealment for that ))
Spetsnaz commando 5: « 1d100 = 73 »
Spetsnaz commando 5: missed
John Baker: (( whew, 'cause my defence is 13 ))
Spetsnaz commando 5: Winston is up
* phoebos shoots 2 again
phoebos: (( AC 4 Hp 8? ))
Winston: « 1d20+3 = 2 + 3 = 5 »
Winston: (( ...Does that hit AC 4? ))
Spetsnaz commando 5: (( no ))
Winston: (( End turn then ))
John Baker: ((FFFFFFFFF))
* Spetsnaz leader fires at winston
Spetsnaz leader: « 1d20+1 = 18 + 1 = 19 »
Spetsnaz leader: « 4d4+1 = 9 + 1 = 10 »
Winston: (( 1 HP left ))
* Spetsnaz commando 3 fires at baker
Spetsnaz commando 3: « 1d20-3 = 14 - 3 = 11 »
John Baker: (( miss! ))
* Winston wishes he bought grenades
* Spetsnaz commando 6 fires at winston
Spetsnaz commando 6: « 1d20-3 = 2 - 3 = -1 »
John Baker has received initiative.
* John Baker shoots #3
Spetsnaz commando 6: (( might I suggest the shotgun ))
Winston: (( What are the windows made of? ))
Spetsnaz commando 6: (( glass ))
John Baker: « 1d20+5 = 10 + 5 = 15 »,« 2d6+2 = 7 + 2 = 9 »
Winston: (( Cinematic glass or realistic glass? ))
Spetsnaz commando 6: (( real glass ))
* Spetsnaz leader grunts in pain
Winston: (( Okay. Now I understand what did you made us rol backups for ))
John Baker: (( I shot the guy next to the leader
Spetsnaz leader: (( my mistake ))
* Spetsnaz commando 3 is shot through the heart
John Baker: (( though the muzzle flash and concussion might have been painful if he had no protection... ))
* Spetsnaz commando 5 fires at baker
Spetsnaz commando 5: « 1d20-3 = 12 - 3 = 9 »
Winston has received initiative.
John Baker: (( friendly fire? ))
Winston: (( Wonder if I get any concealment from the couch... ))
* Winston fires at 2 again
Winston: « 1d20+3 = 4 + 3 = 7 »
Spetsnaz commando 5: not from the leader
Winston: NOPE.JPG
* Winston repositions himself through the window
John Baker: (( the line of effect from 5 to me goes through all three of his companions ))
Winston: (( Can I do that? ))
* Spetsnaz leader fires at winston
Winston: (( But I- ))
Spetsnaz leader: sorry
Spetsnaz leader: you have to mae a str check to open the window
Winston: (( >open ))
Winston: « 1d20+2 = 12 + 2 = 14 »
Spetsnaz leader: that works
* Winston shifts 5
* Winston ends turn
* Spetsnaz leader fires a burst into Officer, finishing him off
* Spetsnaz commando 2 fires at baker
Spetsnaz commando 2: « 1d20-3 = 18 - 3 = 15 »
John Baker: (( hits ))
Winston: "Bee, run!"
Spetsnaz commando 2: « 4d4+1 = 13 + 1 = 14 »
Winston: (( Bee, die! ))
John Baker: (( -7 ))
John Baker has received initiative.
* John Baker bleeds some?
Spetsnaz commando 2: make a fort save to stabilize
John Baker: (( those rules change any frmo D&D? ))
Spetsnaz commando 2: (( don't think so, except for action points ))
John Baker: (( damn, action points! ))
John Baker: « 1d20+1 = 18 + 1 = 19 »
John Baker: (( so close! ))
John Baker: (( wait, action point? ))
Spetsnaz commando 2: you can burn one if you want
Spetsnaz commando 2: adds 1d6 to the roll
John Baker: (( all things considered, I want ))
John Baker: « 1d6 = 4 »
Spetsnaz commando 2: that stabilizes
* John Baker gets 23 to stabalize
Winston has received initiative.
* Winston shoots 6 and shifts
Winston: « 1d20+3 = 2 + 3 = 5 »
Winston: (( Burning an action point ))
John Baker: (( and, hey, maybe they will run out of bullets missing me trying to finish me off ^_^ ))
Winston: « 1d6 = 1 »
Winston: (( ................. ))
Spetsnaz commando 2: does not help
* Winston shifts
* Spetsnaz leader fires at winston
Spetsnaz leader: « 1d20-1 = 5 - 1 = 4 »
Winston: Nope.
* Spetsnaz commando 6 fires a full-auto burst at winston
Winston: (( Partial concealment from the other guy ))
* Winston really doesnt wants to die
Spetsnaz commando 6: « 1d20 = 14 » to hit area ac10
Spetsnaz commando 6: make a reflex save
Winston: « 1d20+4 = 6 + 4 = 10 »
Winston: Action
Winston: « 1d6 = 3 »
Spetsnaz commando 6: no save
Spetsnaz commando 6: 2d4+1
Spetsnaz commando 6: « 2d4+1 = 7 + 1 = 8 »
* Winston dies
Winston: (( Funny how that even ignores AC ))
Spetsnaz commando 6: the commandos leave hastily as sirens blare in the distance.
Shonus: Winston, make a fort save
Winston: « 1d20+3 = 14 + 3 = 17 »
Shonus: AP?
Winston: If you want
Winston: « 1d6 = 1 »
Shonus: You just barely stabilize
Shonus: You are both hauled away to the hospital
Shonus: The police arrest you, but you are released quickly once the right strings are pulled.